I was struck with food poisoning last night, so you can imagine my utmost disgust and horror when I boot up DF and four of these things attack:
Apparently the previous onslaught was found wanting, and the overlords of hell ordered in what might pass as siege engines amongst the fiends - the bloated, undulating vomit of a thousand demons, given sentience and malevolent will by whatever evil force was contained in the underworld.
The green monsters struck quickly, and militia commander Libash Dippedurns and a mace lord by the name of Rovod Craftlabor the Sour Tusk (wielding Entrancegriffons the steel mace) sprung to the defense. Although the demon's fragile bodies offered no resistance, every time the warrior's landed a strong blow, the thin, vile film which held together the monsters would release a spray of demon bile which knocked the dwarves off their feet, sometimes high above the slade floor, only to come back down with a crunch.
Ironically, it is the monster's strength which proves to be their undoing. As the rest of the military rushes in to aid in the defense, Commander Libash strikes a long slice into one of the fiends with the Blockaded Pungency, the artifact adamantine spear once wielded by Vabôk Earthenfins, and the jet of loathsome spew hurled the four demons into the air. The creatures fell back to the surface with a splat, leaving pools of steaming vomit on the black slade. One of the beasts heaves forward, still not quite dead - or whatever passes as death for a blob of vomit.
The creature struck swiftly, crushing the curse-breaker Zasit Portalwines, first child of the Quakedented clan, between itself and the slade floor. 21 years have passed since Zasit was born, and since then no other clans have formed. In all, 20 children were born into the clan, although now only 9 remain, and with their patriarch slain, that number will only grow smaller.
The last green monster collapses to the ground in a burst of its own vomit, and ceases to undulate.
I am so effing glad I posted earlier in this thread. It reminded me to check up on this thread, and goddamn did it deliver.
You're phenomenal at storytelling, DS.
Hey, thanks.
I kinda wish there was a way to stop playing the fortress(without abandoning), and use it as the mountainhome for a new fort. However that doesn't seem to fit in with the theme and flow of the story so far. Either way, I quite enjoyed reading things so far.
Well, I will of course post the save once the fortress is finished for good, which will allow anyone to do a reclaim, or explore the fort in adventure mode.