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Author Topic: Questions about "Adam and Eve" Challenge  (Read 3248 times)

Kadaan

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Questions about "Adam and Eve" Challenge
« on: September 16, 2011, 06:03:01 pm »

I wanted to try out an "Adam and Eve" challenge. Use only one male + one female dwarf and create your own lineage. I can't quite figure out how to get rid of the 5 other dwarves though.

I can't make the dwarves kill each other off, the squad menu won't let me kill another dwarf. I wanted to start on a calm surroundings map since it will take me a long while to get my fort built and defenses established, so there's nothing dangerous to send them off to attack. I tried being on a map with ice, and managed to kill 4 of the 5 extra dwarves by stationing them over water on ice and they drowned when it melted. However after a couple seasons they all came back as ghosts (and not the nice kind.)

Is there any way to embark with only 2 dwarves instead of 7? I read somewhere that there's no way to stop the first two migrant waves either, even though I set my pop cap to 2. Any tips for trying to get this challenge to work?
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acetech09

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Re: Questions about "Adam and Eve" Challenge
« Reply #2 on: September 16, 2011, 06:10:35 pm »

A dining hall where everybody goes in, nobody comes out.
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vyznev

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Re: Questions about "Adam and Eve" Challenge
« Reply #3 on: September 16, 2011, 06:15:25 pm »

Bury the surplus dwarves or build memorials for them, that way they won't come back as ghosts.

An atom smasher is probably the simplest and cleanest way to get rid of the extras.  Just make lots of slabs.
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khearn

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Re: Questions about "Adam and Eve" Challenge
« Reply #4 on: September 16, 2011, 06:23:52 pm »

Bring along 3 stones at the start. Dismantle your wagon and use one of the logs to build a mechanic's shop. Turn the stones into 3 mechanisms. Now build a 1x2 drawbridge from another log. Not a retracting bridge, but a drawbridge. Make a lever and link it to the bridge and raise the bridge. Define 1x1 meeting zone under the bridge. Turn off all labors for everyone but Adam & Eve so they'll all hang out in the meeting area.  Use "q" to select the lever and "P" to set it so only Eve can use it. Give Adam a job to do, like digging, to keep him out of the meeting area. Set the lever to be pulled. Eve will pull it, the bridge will come down, and you will now only have Adam & Eve. Then pull the lever again to raise the bridge so you'll be ready for the migrants.

As vyznev mentioned, memorial slabs for the dear departed would be a good idea.

edit: fixed a typo
« Last Edit: September 16, 2011, 06:27:09 pm by khearn »
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Have them killed. Nothing solves a problem quite as effectively as simply having it killed.

Girlinhat

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Re: Questions about "Adam and Eve" Challenge
« Reply #5 on: September 16, 2011, 06:25:39 pm »

Someone did some science on this, and they won't interbreed.  You need at least 3 starting pairs to continue a lineage, if I remember right.

EveryZig

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Re: Questions about "Adam and Eve" Challenge
« Reply #6 on: September 16, 2011, 06:31:53 pm »

Someone did some science on this, and they won't interbreed.  You need at least 3 starting pairs to continue a lineage, if I remember right.
So dwarfs only reproduce via orgy?
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Girlinhat

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Re: Questions about "Adam and Eve" Challenge
« Reply #7 on: September 16, 2011, 06:33:45 pm »

That's correct.

moki

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Re: Questions about "Adam and Eve" Challenge
« Reply #8 on: September 16, 2011, 06:45:53 pm »

Your Adam and Eve could have a child every year until they die, but since those are all brothers and sisters, they won't marry. With three dwarves, one from the second generation could marry the third dwarf from the beginning and have more children (third generation)... I don't know, if these third generation dwarves will marry the second generation dwarves. Marrying your own aunt or uncle? I have no idea, how closely dwarves can be related and still marry and have children...

The hardest part about this challenge is probably to manage the whole fort with your Adam and Eve for 12+ years until the first children grow up and can do actual work. Since dwarves get 150-170 years old (unless some pointy thing to the head or a magma bath comes in between), you could probably play that fortress with the second generation until you get bored.
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Frelock

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Re: Questions about "Adam and Eve" Challenge
« Reply #9 on: September 16, 2011, 07:04:17 pm »

I have no idea, how closely dwarves can be related and still marry and have children...

The rule is that they can't marry someone who's on their relationship screen as anything but a friend, acquaintance, or lover.  So therefore, the bottom 5 of the list here are out of bounds.  Other than that is fair game.
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khearn

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Re: Questions about "Adam and Eve" Challenge
« Reply #10 on: September 16, 2011, 07:25:33 pm »

What?? They can't procreate with their deity? How are the gods supposed to have any fun?

But I guess they can with a god that they don't worship, so I guess that works.
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Have them killed. Nothing solves a problem quite as effectively as simply having it killed.

Banehallow

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Re: Questions about "Adam and Eve" Challenge
« Reply #11 on: September 16, 2011, 07:48:48 pm »

What?? They can't procreate with their deity? How are the gods supposed to have any fun?

But I guess they can with a god that they don't worship, so I guess that works.

I guess it's hard to code a dwarven messiah.

He can feed an entire fortress with a roast of plump helmet, create infinite booze from water and walk on magma.
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krenshala

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Re: Questions about "Adam and Eve" Challenge
« Reply #12 on: September 16, 2011, 08:30:43 pm »

Someone did some science on this, and they won't interbreed.  You need at least 3 starting pairs to continue a lineage, if I remember right.
I haven't had time to play much lately (darn RL getting in the way of my DF >:( ) but I've had pretty good luck with limiting population by using pop cap 20, baby cap 1000:1000.  Still not quite sure if the drunk bastards will have children or not (I think it does, but can't remember if that child was born before or after I made the chance to the caps) but it does work to keep the population below 30.
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Zepave Dawnhogs the Butterfly of Vales the Marsh Titan ... was taken out by a single novice axedwarf and his pet war kitten. Long Live Domas Etasastesh Adilloram, slayer of the snow butterfly!
Doesn't quite have the ring of heroics to it...
Mother: "...and after the evil snow butterfly was defeated, Domas and his kitten lived happily ever after!"
Kids: "Yaaaay!"