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Author Topic: 33a: migrants stuck on map edge  (Read 526 times)

Griz

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33a: migrants stuck on map edge
« on: November 01, 2007, 11:57:00 am »

migrants arrived. I didn't have a meeting area designated. the first migrant to arrive just sat on the square where he entered and wouldn't move. I set the dining room to a meeting hall in the Q menu and also designated a meeting area in the I menu, but he still wouldn't move. the rest of the migrant group arrived after I set the areas and is currently hanging out in the dining room.

he moved when I drafted him and stationed him somewhere else, but he went back to the edge when I undrafted him.

I have a copy of the save and will upload it if necessary.

[ November 01, 2007: Message edited by: Griz ]

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KiTA

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Re: 33a: migrants stuck on map edge
« Reply #1 on: November 01, 2007, 12:03:00 pm »

I had this happen with a Hunter.  As far as I can tell, if they never find a job they need to do, they never find reason to move.

Can you try enabling like, every job on him and see what happens?

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Griz

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Re: 33a: migrants stuck on map edge
« Reply #2 on: November 01, 2007, 12:25:00 pm »

I enabled the jeweler jobs and placed a workshop. he went over, built it, and went back to the map edge.
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Deto

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Re: 33a: migrants stuck on map edge
« Reply #3 on: November 01, 2007, 12:44:00 pm »

Give him a bed in a room, then when he goes to sleep, lock the door  :D
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Toady One

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Re: 33a: migrants stuck on map edge
« Reply #4 on: November 02, 2007, 12:45:00 am »

It used to be doing this about a month ago, then I fixed it.  Now they seem to be doing it again.
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