Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Playing with various early versions of dwarf fortress, just for fun.  (Read 1868 times)

cam94509

  • Bay Watcher
    • View Profile

First of all, I learned why the wiki doesn't mention adventure mode in the last 2D version: The adventure mode was royally terribad. You get eaten by a cougar.

You survive and go back to sleep?

You get attacked. By two more freaking cougars.

You go into a cave?

Gremlins. Lots of them. Then whatever was in there (probably a giant)

You WILL be struck down. Quite quickly.

When playing with the first version of the 3D, I noticed the suspicious lack ramps when I channeled ... and then I learned that designating squares had required material. I plan to play through the first 3D version for a while, to see what else of interest I can find, then I'll try out the earliest version available on the site, to see what fun I can find there.

Anybody else randomly play early versions of DF? What interesting things have you found? (Better yet, were any of you around for the first 3D version of the game? What did you think of having to build your freaking stairs down at the time?)
Logged

0x517A5D

  • Bay Watcher
  • Hex Editor‬‬
    • View Profile
Re: Playing with various early versions of dwarf fortress, just for fun.
« Reply #1 on: September 14, 2011, 01:39:31 pm »

(Better yet, were any of you around for the first 3D version of the game? What did you think of having to build your freaking stairs down at the time?)

My first stairs?  I seem to recall that I was thinking "YTF aren't they doing anything?  This sucks.  I'm going back to 2D."
Logged

cam94509

  • Bay Watcher
    • View Profile
Re: Playing with various early versions of dwarf fortress, just for fun.
« Reply #2 on: September 14, 2011, 01:45:41 pm »

This game is a lot harder than the later versions.

I just lost a Miner. To a giant mole.

A freaking giant mole. A giant mole? WTF?
Logged

cam94509

  • Bay Watcher
    • View Profile
Re: Playing with various early versions of dwarf fortress, just for fun.
« Reply #3 on: September 14, 2011, 01:45:59 pm »

this was an edit fail.
Logged

Murphy

  • Bay Watcher
  • Lazy half-ass
    • View Profile
Re: Playing with various early versions of dwarf fortress, just for fun.
« Reply #4 on: September 15, 2011, 02:28:34 am »

Quote
Anybody else randomly play early versions of DF? What interesting things have you found? (Better yet, were any of you around for the first 3D version of the game? What did you think of having to build your freaking stairs down at the time?)

When 31.01 came out, I was like, "WTF? Ramps on channeling? Raaawr! Stupid ramps! Whyyyy?!"
No, I don't play 40d anymore... I used to, but got over it.
One thing I royally miss is the true full-time military/fortress guard. I just hate the way current militia turns off to civvy the moment you set them to inactive. Of course I can modify their profession titles to be able to pick them out, but they are still oddly-colored, ungrouped in the units list and behave like civilians if they see an enemy. Even if you tell them to keep armed while off-duty.

The other thing I miss is the chasms.
Hmmm... that gives me an idea for a community fortress...
Logged

Greiger

  • Bay Watcher
  • Reptilian Illuminati member. Keep it secret.
    • View Profile
Re: Playing with various early versions of dwarf fortress, just for fun.
« Reply #5 on: September 15, 2011, 07:51:27 am »

I was here for the first 3D version.  The first thing I did was embark on top of a human town and collapse the town inn. My crappy video I never did make a better one.

As for building stairs down I assume yer talking about channels not having ramps?  I pretty much always just dug down stairs at the surface and an up stair underneath.  I didn't really use channels for much back then.  I think you can get the current channeling effect by designating an upward ramp on the z-level below.  But It's been so long I'm not sure.

And I personally found the 2D adventure mode more fun than the origonal 3D version.  I loved exploring ruins, and they were gone in the first 3D version and actually haven't been back since.
« Last Edit: September 15, 2011, 07:54:35 am by Greiger »
Logged
Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
Quote
I don't need friends!! I've got knives!!!

Caz

  • Bay Watcher
  • [PREFSTRING:comforting whirs]
    • View Profile
Re: Playing with various early versions of dwarf fortress, just for fun.
« Reply #6 on: September 15, 2011, 08:10:06 am »

when the 3d verison came out i was sooo confused, but once i figured out how to change z-levels it was the COOLEST THING EVER O_o i think i spent several hours just digging out rooms.
Logged

puke

  • Bay Watcher
    • View Profile
Re: Playing with various early versions of dwarf fortress, just for fun.
« Reply #7 on: September 15, 2011, 10:41:44 am »

there were a few things I liked about the early 3d versions.  first, the real rivers and ability to embark anywhere.  having the whole (previously restricted to adventure mode only) world open up for you to embark on was really amazing.

it was a pain to find the cave features (like chasms, botomless pits, and cave rivers) without tools, but those were unique and fun in their own way.

I really liked how volcanos had irregular shapes on each z-level back then, instead of being straight all the way down like they are now.

I also liked how (before erosion and all the ramped hillsides were in) that you had lots of sheer cliffs to dig into.  My favorite embark was a large cliff by the ocean, with a volcano caldera jutting out on a little peninsula from the cliff.  I build my fortress around the caldera with windows looking over the ocean with waves crashing below.  caravans had to trek along the beach.  it was great.

You cant get that kind of terrain anymore.  if it is even possible, it is so rare as to be almost non-existant.  I feel like all the valleys and craggy mountains were much steeper and more dramatic back then.

Of course everything is much better in a million different ways now, but the old versions each had their unique charm.
Logged

FearfulJesuit

  • Bay Watcher
  • True neoliberalism has never been tried
    • View Profile
Re: Playing with various early versions of dwarf fortress, just for fun.
« Reply #8 on: September 15, 2011, 12:26:21 pm »

I've thought about doing a succession game using the version that Boatmurdered used.
Logged


@Footjob, you can microwave most grains I've tried pretty easily through the microwave, even if they aren't packaged for it.

Greiger

  • Bay Watcher
  • Reptilian Illuminati member. Keep it secret.
    • View Profile
Re: Playing with various early versions of dwarf fortress, just for fun.
« Reply #9 on: September 15, 2011, 02:05:23 pm »

That would probably end in Fun.  I don't even think any of us oldbies remember all of the old quirks and tricks.  I am predicting the fortress starves to death winter of year 1.

If it manages to last past that I'll hedge my bet with the first goblin siege.  I'll also predict the words "How do I forbid the goblin stuff so the civilians don't run into battle to claim it?" During the siege.
Logged
Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
Quote
I don't need friends!! I've got knives!!!

puke

  • Bay Watcher
    • View Profile
Re: Playing with various early versions of dwarf fortress, just for fun.
« Reply #10 on: September 15, 2011, 11:37:08 pm »

I dont think you could forbid it, lost socks were often the ends of fortresses.  I think you just had to use the "stay inside" order and lock the doors.  I remember I used to just draft the non-combatants into a different squad and send them off to the dining room.
Logged

Endiqua

  • Bay Watcher
    • View Profile
Re: Playing with various early versions of dwarf fortress, just for fun.
« Reply #11 on: September 16, 2011, 09:45:53 am »

Exactly, although locking all the doors to the outside could result in a stasis situation where the goblins would just sit outside and twiddle their thumbs.

I used to just set up some stone stockpiles in an area past the chasm and leave stone hauling turned off until a siege.  When the gobbos came knocking, the military was allowed outside, civvies inside, I'd turn on the stone hauling, and off they'd go.
Logged
DF sets out a challenge to us with no explanation and no assistance, and each time we fail it becomes more merciless, but we continue in the hopes that we can show it, "See?  I'm doing good, right?  I kept the little men alive!  You're proud of me, right?"

Nil Eyeglazed

  • Bay Watcher
    • View Profile
Re: Playing with various early versions of dwarf fortress, just for fun.
« Reply #12 on: September 17, 2011, 01:04:37 pm »

Oh my god 3d was so amazing.  It seriously took forever to figure out how to change z-levels.

Maybe the OP is talking about needing two sets of stairs for every stairway-- an up and a down?  That totally confused me at first.  Wiki wasn't yet what it is now, and everybody was trying to figure it all out at the same time.

The worst was when a tower-cap grew on one of my staircases (which they could do back then) and it totally confused me why my dwarves were refusing work and starving to death.
Logged
He he he.  Yeah, it almost looks done...  alas...  those who are in your teens, hold on until your twenties...  those in your twenties, your thirties...  others, cling to life as you are able...<P>It should be pretty fun though.

rex mortis

  • Bay Watcher
    • View Profile
Re: Playing with various early versions of dwarf fortress, just for fun.
« Reply #13 on: September 17, 2011, 02:52:03 pm »

I started with 40d. I sometimes think of going back for the attribute system. Nothing says power game more than shielding against 10 shades, while on the ground and farming them for the legendary +200th level in shields. Getting tougher and tougher all the time. At least it was said attributes could exceed ultra mighty and so on. Hard to say.

Then I look at my 4k embark points and come to my senses.
Logged
Because death is peaceful and magma is lovely.