Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 8 9 [10] 11 12 ... 38

Author Topic: Lets All Have Superpowers! (A freeform game)  (Read 22399 times)

Draxis

  • Bay Watcher
    • View Profile
Re: Lets All Have Superpowers! (A freeform game)
« Reply #135 on: September 17, 2011, 10:19:57 am »

Alex came up behind the nearest van and vaulted over it, landing on the roof.  He punches his claws down into the driver's compartment repeatedly, hitting the driver and the guard in the seat next to him.  He swings around and breaks through the windshield - and then gets thrown out by the guard, who he had apparently not hit well enough. He rolls to his feet, but the guard raises his gun and prepares to fire.
Logged

Powder Miner

  • Bay Watcher
  • this avatar is years irrelevant again oh god oh f-
    • View Profile
Re: Lets All Have Superpowers! (A freeform game)
« Reply #136 on: September 17, 2011, 11:20:33 am »

Powder Talented Miner had just deroofed the thing when the guard in ther managed to come to the passenger compartnment, shooting at Powder Talented Miner. Thankfully he missed, and PTM stayed on the rim of the deroofed van with a stone shield in front of him.
Logged

MonkeyHead

  • Bay Watcher
  • Yma o hyd...
    • View Profile
Re: Lets All Have Superpowers! (A freeform game)
« Reply #137 on: September 17, 2011, 12:01:55 pm »

Karl could see the trucks were clearly being slowed by the abandoned cars. They presented to problem to him however - running around or over them hardly slowed the suit. Before long they were within range. A few 'supers could be made out on the trucks, invovled in some kind of scuffle. He doubted if any of these were responsible for the missile incident, as there had been no reports passed to him of further system subversion in this vicinity. Karl felt like evening the odds for the 'supers - stopping the trucks would make this less of a chase. He raised his arm whilst maintaining a steady run, and loosed off 5 short bursts of heavy AP rounds at the rearmost truck, in an effort to hit as many tyres, brake lines or fuel lines as possible. These 25 rounds would have little or no trouble passing through this rear truck, its inhabitants if they were unlucky enough and probably the others ahead of it in the convoy, provided they werent deflected by anything heavy like an engine block.  If the 'supers on the trucks didnt know he was there yet, they would now as a result of this less than subtle act.
Logged
This is a blank sig.

Draxis

  • Bay Watcher
    • View Profile
Re: Lets All Have Superpowers! (A freeform game)
« Reply #138 on: September 17, 2011, 12:29:42 pm »

Alex dodges sideways, avoiding the guard's fire.  He reaims, but suddenly bullets pierce through the passenger compartment door behind him, tearing apart the left half of his torso.  Alex runs up to the van, going in through the window and opening the passenger compartment door, keeping low in case whoever or whatever it was fires again.
Logged

cerapa

  • Bay Watcher
  • It wont bite....unless you are the sun.
    • View Profile
Re: Lets All Have Superpowers! (A freeform game)
« Reply #139 on: September 17, 2011, 12:51:11 pm »

Arthur was left in the dust by the man in powered armor running off and all the other supers too.

Location however, was not very important for him and he picked up radio signals from the vans. Every van had one, and they all said pretty much the same thing. "We are under attack by supers! Send help!", some had a couple of death screams at the end too. Arthur decided to play some mind games and broadcasted his own message: "Screw this! Im surrendering, who is with me?"
Logged

Tick, tick, tick the time goes by,
tick, tick, tick the clock blows up.

Shootandrun

  • Bay Watcher
  • Silence is the answer.
    • View Profile
Re: Lets All Have Superpowers! (A freeform game)
« Reply #140 on: September 17, 2011, 01:13:16 pm »

Having recovered from the hit, James walked towards the first van, while he heard gunshots coming from the rear. There was a guard and driver in that one. He opened the door, pulled the driver out and carefully knocked him unconscious by hitting him at the temple. He tried to do the same thing with the guard, but the Buster pulled out his handgun and tried to shoot him. The bullet ricocheted against his skin (making an horrible sound and deafening him before his body adapted to a higher level of sound) and James, now quite angry, broke the guard's arm to disarm him and then tried to knock him unconscious. A sickly sound was heard as the skull cracked, and the super cursed. His power had made him strong enough to throw cars, and using too much strenght had been a simple error in that case.

Leaving the body on the ground, James walked to the rear of the van and opened (destroyed) the door. He felt his skin becoming... Skin, and he backed away, horrified, until he was out of the range of the Super-Inhibitor. The interior of the van was dark and he did'nt dare to give it a closer look, so he simply said:

"Hey, anyone in there?"
Logged

Powder Miner

  • Bay Watcher
  • this avatar is years irrelevant again oh god oh f-
    • View Profile
Re: Lets All Have Superpowers! (A freeform game)
« Reply #141 on: September 17, 2011, 01:38:17 pm »

Powder Talented Miner dropped down to the side and picked the side off, freeing the traped supers. He then swung the flat of his pick at the guard, knocking him out, but not before PTM got a bullet to the torso and dropped to the ground. "AAAARGH!"
Logged

Fortis

  • Bay Watcher
  • Suspected Elf Sympathizer
    • View Profile
Re: Lets All Have Superpowers! (A freeform game)
« Reply #142 on: September 17, 2011, 01:44:56 pm »

The supers had things under control it seemed. Or as much control that supers usually had over the situation. Naturally, that meant lots of crashes, bullets flying around, but the vans were indeed being stopped one at a time. It was rather foolish of that so called 'Beast Master' to dare them to stop the vans. If he had just shut up, many of the vans would have escaped unnoticed, she wagered. Then again, that may have been the intent, as the vans were making a very nice distraction. But at any rate, there wasn't any need for her to intervene. The Supers were rescuing their own efficiently destructive or destructively efficient way. She began driving in another direction, wanting to get away from the center of attention.

As so often with these things, they were never as simple as they seemed, as her phone started ringing. There were only a few people who knew that number. Probably the benefactor calling to chew her ass out for bothering with the man. Sighing, she answered.

"Thorne, I cannot speak long. The radio channels are no longer secure. Someone can pierce the encryption." The voice on the other end said before she had time to start talking. It was the benefactor alright, but at least he didn't sound pissed. But the fact that something, or someone was screwing around with the radio waves concerned her. "Follow the vans, capture a driver, and find out where they are going by any means necessary. We insist. We will contact you." Again, before Amanda had time to answer, there was a beep as the call was terminated.

That was interesting. At least he wasn't angry about the errors in the last job. But all of a sudden, the blueprints were of secondary importance, they didn't bother directing her to drop them off somewhere before sending her off on another mission. And they wanted it badly. 'We insist' was their code for 'do it, or we kill you'. Or so they hinted. Ah well, at least she could do something about the kidnapped supers now. She turned the stolen pickup truck around and began following after the vans.

Coming back onto the scene before long, she saw that many of them had already begun stopping the vans. One looked like it ran into a brick wall. The Supes in the back were probably alright, but the drivers looked like a mess. Another was riddled with bullet holes. She doubted the driver survived that. She picked one that was escaping from the big mess, and drove after it.
Logged

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: Lets All Have Superpowers! (A freeform game)
« Reply #143 on: September 17, 2011, 01:47:18 pm »

Quote
Event Update:
James get a few frantic answers from inside the van-he can hear a at least six voices-4 men, 2 woman, and the croaking of a frog?

They all say pretty much the samething. "Get us the Hell out of here!"

James is wondering what to when he happens to do look down and see something odd about the man he killed...he's wearing some sort of animalistic tribal tattoos, all over his body-and he looks part wolf, with small barely formed fangs and slitted eyes.

What the? Are these even Busters?

OOC: This is for the car Shootandrun just liberated. I can't tell who was working on what. :(

----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Kathryn-Aquatic Animal Transformation, Still Captured!

Kathryn had awoken with a start when the vehicle met it's sudden termination of velocity...she saw a guard who was vaugely wolf looking nod as if recieving orders from an unknown source. Then he started shooting the caged supers, one by one...his expression didn't change as he reloaded the weapon and aimed it at Kathryn. She closed her eyes.

But...then someone pulled him out of the van and....there was this horrible sound. What was that?

She heard a voice-

"Hey, anyone in there?"

Someone come to help? But, she couldn't talk back...so she resorted to frog calls. They had to get her out of this thing!
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Shootandrun

  • Bay Watcher
  • Silence is the answer.
    • View Profile
Re: Lets All Have Superpowers! (A freeform game)
« Reply #144 on: September 17, 2011, 02:18:26 pm »

Now that he was sure there were people inside, James walked towards the van, ignoring the changes of his body. Once inside, he realized he had no way to open the cages; he had to get out, search the guard he had killed (he noticed he was no human, but for now it did'nt matter) and get back inside to open them. The last cage contained a frog - probably a transformed super. He picked it up carefully and dropped it a few meters away from the van as the other prisonners were getting out.

Before checking if the prisonners were ok, he walked towards the unconscious driver and looked at him. He was no human either. These people were'nt busters at all. It was bad news, since these things could be more dangerous than humans, but at the same time it calmed him to know he the thing he had killed was not a buster - killing busters always ended up with Arnold Powers asking to arrest the responsible super. He turned towards the prisonners and asked the obvious question:

"Is everyone all right?"
Logged

Dwarmin

  • Bay Watcher
  • Where do we go from here?
    • View Profile
Re: Lets All Have Superpowers! (A freeform game)
« Reply #145 on: September 17, 2011, 03:11:13 pm »

Kathryn had to concentrate very hard...she didn't like to spend that long in any single form...in a few moments, the frog turned into a young woman-brown hair and eyes, somewhat ordinary looking, but atheltic-with a faded white crescent mark on her forehead. It was better for everyone that the genetic composition of her clothes was one of the things she could change as well-she was wearing a blue-white divers wetsuit at the moment, the best for any sudden aquatic changes she might have to make.

She shook her head...letting her Human thoughts return. It was hard to think, but she managed to respond to the man who saved her-he looked like he was made of rock, or maybe steel?

"Alot better now that I'm out of that van...thanks you, sir. Can I ask you who you are? Or are you one of those that prefer a secret identity?

I'm Kathryn...and pleased to meet you."


The woman seemed shy and somewhat skittish, but clearly relieved. She keeps on looking East-toward the Ocean.

Quote
Event Update:

Six other supers were freed.

One of them is just a kid wearing a fancy cape and goggles. He looks very young, and pretty shaken.

One of the men is a jittery young guy whos trying to light a cigarrete with no match or lighter. There is a flash, and it lights on it's own, calming him down.

One them is a man who seems blind-he keeps asking for his dog.

The last man is middle aged, wearing a business suit-he's looking at the corpse of the guard with an unhealthy gleam in his eye.

One of the women seems to be a librarian type-bookish, glasses, unfashionable clothing. She's starting to walk away without saying anything.

The last woman, who has no distinction, falls abruptly unconscious and begins to shrink. What the?
Logged
Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Draxis

  • Bay Watcher
    • View Profile
Re: Lets All Have Superpowers! (A freeform game)
« Reply #146 on: September 17, 2011, 03:18:46 pm »

Alex looks around the cargo compartment of the van, picking up the guard's gun as he does so.  There are no cages here; and it stunk badly. This must have had some of the apes in it.  He goes around to the next one ahead of it.  He opens the rear door, and found that this one contained cages, and a guard aiming a gun at him.  Alex fires, hitting the guard in the arm.  He lunges forward, extending his claws; but nothing happened but an extreme pain in his fingertips.  So he pinned the guard to the driver's compartment door instead, trying to get a grip to knock him out.  With his other hand he reaches out to unlock the nearest cage, difficult to do while wrestling.
Logged

Sinpwn

  • Bay Watcher
  • That there guy with that face.
    • View Profile
Re: Lets All Have Superpowers! (A freeform game)
« Reply #147 on: September 17, 2011, 03:19:53 pm »

Rick (Nothing manipulating scientist):

   All in all, it had gone pretty well. On his way to the library, he had met someone who had claimed to be a close friend. Rick explained his situation to the man, and had been informed that He had a few close friends that he had never told where he worked, he was single and he had no living relatives. After he was told his home address, he wiped the man's mind and headed there.

   It was a rather large, new house with good interior decorating. He found the password on the computer and logged in to find a file named "To Me.txt".

   It seemed that he had been expecting memory related side effects and had written a note before heading to work that day. It told him of all his financial information (which contained far more money than a simple researcher would have.) and that his name was "Kevin Bernan". The document also contained a list of every one of his friends and that he was unable to record anything about his line of work under "Threat of death".

  The scientist processed this information, deciding to keep the name "Rick". He then spent a rather long time teleporting around an wiping the minds of everyone on the list. He thought it would be easier to just start fresh.

Logged

Shootandrun

  • Bay Watcher
  • Silence is the answer.
    • View Profile
Re: Lets All Have Superpowers! (A freeform game)
« Reply #148 on: September 17, 2011, 04:15:18 pm »

James smiled at the woman, glad she was'nt hurt.

"I'm James. I just heard you people were in trouble... So I chased the vans with a few other supers. Pleased to meet you."

He looked at the others and frowned. None of them looked like they could fight. He told the kid to get rid of his cape and his goggles, and return home as quickly as possible while avoiding any vehicle that could look like the vans. He tried to explain to the old that he had no idea where his dog was, but soon all his attention turned towards the unconscious woman. Since he had no medical training, he did'nt really do anything, except check if she was still breathing.

"Is it her power? Does anyone here know her?"
Logged

The Fool

  • Bay Watcher
    • View Profile
Re: Lets All Have Superpowers! (A freeform game)
« Reply #149 on: September 17, 2011, 07:33:28 pm »

Subject 187

3 Days Ago
                A hard beam of light shone down on the cityscape’s towers that night. A figure fell from the heavens. The wind brushed by with the force of a gale flapping at his long sage coloured robes which he crafted from the mattress in his cell. He was free from the flying coffin that was transporting him. Who knew that creating a hole in a ship could be so easy? They thought he wouldn’t try something so stupid, but they clearly underestimated the capabilities of his matter manipulation. ‘Well damn it. That wasn’t a boat was it?’ he thought as the spire of the cityscape grew closer. With that final thought the tower had caught up to him. With a loud crack the worn stone tiled roof gave way. He blacked out.

               Waking up his body felt odd and out of place. The fall from last night had taken its toll, his back was seeping a dark sage green liquid which pooled around him. Looking out to the side he saw the blood rather passively, dismissing it as trivial, but upon the realization of his own wounds he recoiled at the sight. He had never seen his blood before. A murder of crows circled the abandoned tower cawing as if to scowl his form, they departed as 187 began to move, before he could see them. He stood up and stretched. His hands bent oddly to reach his back, and with a faint glow his wounds began to seal.

               Subject 187 wasn’t human by any means, possibly humanoid. He stood about 5’ 2” with a thin lanky build with pin-like legs, but he weighed about 400 lb. His skin was a shiny black with yellow patches, not unlike a salamander. As it turns out the rocks found all over the place has just the right minerals to sustain him, not to mention that they are delicious. He was created without a mouth and cannot speak, however he did slowly learn English after the researchers kept asking him rather redundant questions. He didn’t like them, so he used the stone floor to drive a spike through one of the researcher’s feet. They learned quickly to keep his feet off the floor while asking questions. Now that he was free from their control he could form a mouth of his own design. He placed his hands over where a human’s mouth would normally be, and began to shift his skin around to accommodate the new shape. It hurt like hell, and it took 3 days to finish, but now he was free.

             Outside the tower a group of vans drove by, most of them were already under attack by others. All of them had the logo that adorned the walls of his containment cell. Time for revenge. 187 rushed down from the tower using the windows to slow his descent. His arms were strained from reshaping himself, but it was nothing compared to the burning hate within him. His feet crashed into the ground at the base of the tower, which softened underfoot, padding his fall. Lunging forward he ran out of the dusty alleyway towards the streets to take out the vans. The vans stopped. Convenient. All 400 lb of 187 slammed into the side of the nearest van rocking it to just before its tilting point. 187 span about moving to the space above the cabin. Placing both hands on the top of the van the metal starting shifting from the back into the front exposing the trunk of the van.
« Last Edit: September 17, 2011, 08:36:36 pm by The Fool »
Logged

Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)
Pages: 1 ... 8 9 [10] 11 12 ... 38