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???

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Total Members Voted: 0

Voting closed: October 12, 2011, 12:30:22 am


Pages: 1 ... 145 146 [147] 148 149 ... 335

Author Topic: Homestuck RPG! (DEAD.)  (Read 413043 times)

Darvi

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Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
« Reply #2190 on: January 08, 2012, 03:28:21 pm »

Dude, stop taunting the Random Number God.
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Blade Master Model 42

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Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
« Reply #2191 on: January 08, 2012, 03:43:26 pm »

> Claire: Notice lack of new floors. Take out frustration on enemies.

You go poke around for more enemies. You hear a lot of croaking, but this croaking sounds... False, somehow.

Oh, frog prototyped imps. Whee.



Mikheal: Realize how stupid that was and begin flapping wildly in an attempt in some crazed attempt at flight.

DESPERATION TECH LEVEL -1: Better start flapping them arms

You start flapping your arms. Predictably, this does nothing. It occurs to you that this might mean that the Heartless Bastard that beat you up may have thrown you down the mountain, and that this is a dream manifestation of your body's interpretation of the signals from the environment.

The voices grow louder and more insistent as you fall. This sucks.

Just before you hit the ground, you hear something besides your name. A command.

"FLY."

Against all sense, you comply. You are now hovering just over the purple cobblestoned ground. Huh.

((Maybe I should include an action. :P))

CR: Continue down the path.

You begin to make your way down to the heart of the volcano. It gets a little warmer the further down you go. In fact it's fairly pleasant inside the volcano. The air is just ever so slightly warm, a welcome change from the biting cold everywhere else.

You hear sounds further down into the volcano. Familiar sounds. Enemy sounds.

OOC: Just so everyone knows, I'm probably bumping off for the rest of the night. Day. Maybe.

Dude, stop taunting the Random Number God.

Dude, don't taunt the god killing abomination.

>Mimi: Can you still attack? If so, shoot the lizard from afar!

6+3+10. It's like it's impossible for me to miss. Seriously, just two numbers less and I would have.

Yeah, you can still attack, just not move.

You blast the basilisk who shot you, finishing it off. Good deal.

The prospitian attacks his quarry once again, dealing another 6 damage.

The Wolf Ogre attacks the prospitian, but to no benefit.

A reminder: You have ten hit points, and a second wind burning a hole in your pocket.

Johnfalcon99977

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Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
« Reply #2192 on: January 08, 2012, 03:47:14 pm »

>Mikheal: You can fly now. I guess it may mean you can check out the other towers.
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Blade Master Model 42

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Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
« Reply #2193 on: January 08, 2012, 03:49:54 pm »

>Mikheal: You can fly now. I guess it may mean you can check out the other towers.

You continue to ignore the voices (maybe benefactors?) and head toward the other towers. They contain other sleeping teenagers. It occurs to you that this is only half your team, however.

Johnfalcon99977

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Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
« Reply #2194 on: January 08, 2012, 03:51:53 pm »

>Mikheal: Yes an- Wait. Is that Brian? If so, payback time
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freeformschooler

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Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
« Reply #2195 on: January 08, 2012, 03:54:13 pm »

>SECOND WIND SECOND WIND.
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The Fool

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Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
« Reply #2196 on: January 08, 2012, 03:55:49 pm »

>CR: Wait to see if Choco is alright. Then stealthily sneak up to the enemies for a free attack.

[6,10+9]=25
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Blade Master Model 42

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Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
« Reply #2197 on: January 08, 2012, 03:59:10 pm »

>Mikheal: Yes an- Wait. Is that Brian? If so, payback time

Wait.

WAIT.

You know this one. This is obviously Brian. You have seen him in your Mirror.

You smile to yourself. Oh, the pranksters gambit will steer in your favor this time. Oh yes.

>SECOND WIND SECOND WIND.

Would you like to do anything else as well? In this system, Second Winds are minor actions.

>CR: Wait to see if Choco is alright. Then stealthily sneak up to the enemies for a free attack.

[6,10+9]=25

This'll have to wait until I get back. Unless my brothers keep stalling, we're headed to a flea market in less than ten minutes, and I haven't placed monsters or made a circular map for the volcano yet.

freeformschooler

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Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
« Reply #2198 on: January 08, 2012, 04:00:10 pm »

Oh yeah. Since I can't move until the end of this turn, call MWS SUMMON SS.
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Blade Master Model 42

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Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
« Reply #2199 on: January 08, 2012, 04:02:47 pm »

Oh yeah. Since I can't move until the end of this turn, call MWS SUMMON SS.

No, that was last turn. You can move again.

And you can't summon SS because you don't have the appropriate materia! [/shot]

Johnfalcon99977

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Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
« Reply #2200 on: January 08, 2012, 04:07:11 pm »

>Mikheal: Drive that pranksters gambit up. Way the fuck up.
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freeformschooler

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Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
« Reply #2201 on: January 08, 2012, 04:17:50 pm »

:V Oh, I missed that somehow.

I can make a standard, minor AND move action right? If so:

>Mimi: move northeast five times and tell the Prospitian Knight to heal and step out of the way. Use Second Wind.

If not:

>Mimi: move northeast five times. Use Second Wind.
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TherosPherae

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Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
« Reply #2202 on: January 08, 2012, 06:34:04 pm »

RL: Abscond upstairs.
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Bdthemag

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Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
« Reply #2203 on: January 08, 2012, 07:16:03 pm »

Sorry for my absence, I've been gone at a state-wide government program.

Now if you'll excuse me I'll pass out from exhaustion.
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Your drunk posts continue to baffle me.
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Blade Master Model 42

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Re: Homestuck RPG! (Mortal Peril! Intrigue! Awkward Teen Romance!)
« Reply #2204 on: January 08, 2012, 09:07:04 pm »

>CR: Wait to see if Choco is alright. Then stealthily sneak up to the enemies for a free attack.

[6,10+9]=25

You can't really tell whether or not your chocobo sprite is alright, since he apparently hasn't followed you through. He was a bit swamped when you left him.

In any case, you move further into the volcano to get a free shot in at the closest enemy.

It isn't until you get closer to the enemies that you realize just how many of them there are. God damn. It's like an asshole convention down here. Despite their superior numbers, you've noted that the underlings are not a very organized fighting force. You could probably take them on if you did it in chunks.



>Mikheal: Drive that pranksters gambit up. Way the fuck up.

I'm going to need something way more specific than this, or you are going to pull a seriously weak prank.

Sorry for my absence, I've been gone at a state-wide government program.

Now if you'll excuse me I'll pass out from exhaustion.

Not a huge deal man. Real life comes first. If possible, let us know beforehand if there's a next time though.

RL: Abscond upstairs.

You have had it up to here with creepy pedo-knights. You run the fuck upstairs.

:V Oh, I missed that somehow.

I can make a standard, minor AND move action right? If so:

>Mimi: move northeast five times and tell the Prospitian Knight to heal and step out of the way. Use Second Wind.

If not:

>Mimi: move northeast five times. Use Second Wind.

You cannot move more than 4 squares northeast without running smack into a wall.
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