Edit: Actually, unless I missed something, none of these enemies should be able to use ranged attacks on me this turn. I am out of range for all of them.
The basilisks have an at will with a range of fifteen, and the liches can always get closer. You are by no means safe.
>Mikhael: Use Second Wind and total defense again.
You catch your breath, bringing yourself back to 55 hit points.
The closer Lich continues to climb the stairs, and fires another beam at you. Even with your guard up, he manages to hit you, dealing 13 damage.
The imps do nothing but shake in terror as the Giclops moves toward you. Or maybe that's the ground.
Both basilisks blast fireballs at you, but neither attack makes their marks.
The lich you managed to shoot earlier follows his companion up the stairs, and shoots at you as well. His attack lands as well. You take ten damage from the attack.
Your turn begins, and you take ten damage from after effects from the beams. At the end of your turn, make two saving throws. You currently have 22 health.
TB, TE: Follow Mimi
RL: Stay where you are in case of Diamonds looping around and trying to catch you by SURPRISE.
>Mimi: Attempt to jump through the fire toward the others.
It occurs to you that jumping through the fire would be HAZARDOUS. Also, it's not really necessary. The fire is dying down, now, at least mostly. You can easily navigate the camp, more or less.
Unfortunately, all the landmarks you used going in are ashes now. Or mostly ashes, depending. Make either a Title Power check to find your way, or a Skaian Lore check.