Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

???

Yep
- 0 (0%)
'unno
- 0 (0%)

Total Members Voted: 0

Voting closed: October 12, 2011, 12:30:22 am


Pages: 1 ... 175 176 [177] 178 179 ... 335

Author Topic: Homestuck RPG! (DEAD.)  (Read 413586 times)

TherosPherae

  • Bay Watcher
    • View Profile
Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2640 on: January 29, 2012, 10:35:00 pm »

Spoiler: dialoguelog (click to show/hide)
Logged
Quote from: Aqizzar
Being vengeance and the night could only be improved by being the ballpunching vengeful night.
Quote from: Cthulhu
Gotham's mysteriously high mental illness rate isn't so mysterious when you find out Batman thinks subduing a guy means spiking his head into the pavement like a football.

Blade Master Model 42

  • Bay Watcher
  • Edelgard did nothing wrong.
    • View Profile
Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2641 on: January 29, 2012, 11:21:30 pm »

Spoiler: dialoguelog (click to show/hide)

BLEH! Salt water tastes nasty. Why is there so much of it!? Hopefully the horrid flavor comes out of the mask.

>Steve: Swim to shore.

You start making your way toward the nearest beach. At least the water isn't cold.

SirAaronIII

  • Bay Watcher
  • Western Romanticist
    • View Profile
Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2642 on: January 29, 2012, 11:31:40 pm »

> Claire: Is that them? Welcome party!!
Logged
"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

TherosPherae

  • Bay Watcher
    • View Profile
Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2643 on: January 29, 2012, 11:42:32 pm »

Spoiler: dialoguelog (click to show/hide)
Logged
Quote from: Aqizzar
Being vengeance and the night could only be improved by being the ballpunching vengeful night.
Quote from: Cthulhu
Gotham's mysteriously high mental illness rate isn't so mysterious when you find out Batman thinks subduing a guy means spiking his head into the pavement like a football.

The Fool

  • Bay Watcher
    • View Profile
Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2644 on: January 29, 2012, 11:43:05 pm »

Spoiler: Welcome Partylog! (click to show/hide)
Logged

Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

Riccto

  • Bay Watcher
  • Get Funky
    • View Profile
Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2645 on: January 29, 2012, 11:49:40 pm »

Oh man, Oh jeez, The link for the Deck Builder is down (It was hosted on Megaupload) and I kinda want to look at it, does anyone have a alternatative DL link?

Never mind, Found it.

PA: Ask to use DA's Sword to make something real fast.
« Last Edit: January 29, 2012, 11:52:42 pm by Riccto »
Logged
Raggle Fraggle

SirAaronIII

  • Bay Watcher
  • Western Romanticist
    • View Profile
Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2646 on: January 30, 2012, 01:43:52 am »

Spoiler: Welcome Partylog! (click to show/hide)
Sorry for not being on Pesterchum, I can't get to my computer right now.
Logged
"I want to watch the sun setting below the horizon, thinking about my significance in this world. That's my dream."

freeformschooler

  • Bay Watcher
    • View Profile
Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2647 on: January 30, 2012, 06:53:30 am »

>Mimi: Follow Steve.

Spoiler: Welcome Partylog! (click to show/hide)
Logged

The Fool

  • Bay Watcher
    • View Profile
Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2648 on: January 30, 2012, 08:25:15 am »

Spoiler: Welcome Partylog! (click to show/hide)
« Last Edit: January 30, 2012, 08:27:43 am by The Fool »
Logged

Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

Johnfalcon99977

  • Bay Watcher
  • The Herp Derp Assassin
    • View Profile
Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2649 on: January 30, 2012, 09:07:13 am »

>Mikheal: Smacking each other around is getting boring. Keeping doing it though.
Logged
Also known as the Knowlagable, the Forgetful, and/or the Ignored

Please excuse my horrible awful linguistic skills.

freeformschooler

  • Bay Watcher
    • View Profile
Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2650 on: January 30, 2012, 10:03:54 am »

Spoiler: Welcome Partylog! (click to show/hide)
Logged

The Fool

  • Bay Watcher
    • View Profile
Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2651 on: January 30, 2012, 10:08:51 am »

Spoiler: Welcome Partylog! (click to show/hide)
Logged

Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

freeformschooler

  • Bay Watcher
    • View Profile
Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2652 on: January 30, 2012, 10:15:52 am »

Spoiler: Welcome Partylog! (click to show/hide)
Logged

The Fool

  • Bay Watcher
    • View Profile
Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2653 on: January 30, 2012, 10:22:11 am »

Spoiler: Welcome Partylog! (click to show/hide)
Logged

Steam ID: The Fool [B12]
A Flexible Mind (Suggestion Game)

freeformschooler

  • Bay Watcher
    • View Profile
Re: Homestuck RPG! (Predicatable plot-twist ahoy!)
« Reply #2654 on: January 30, 2012, 02:15:21 pm »

Yo. So I was thinking of ways to challenge three level five players teamed up, and I figured I might try my hand at stat-ing this:

Spoiler (click to show/hide)

Here's what I came up with. I mixed and matched a couple different procedures, and increased MGT a little more just for good measure (to bring the slew of actions it has up to +7 each). It may be overpowered, but I'm not sure. We'd have to see via combat.

Four-armed Colossus
Large Level 6 Solo Brute (Prototypable)
HP 340 (Bloodied 170)
AC 18 Fort 22 Ref 18 Will 21
+5 to saving throws
Speed 6, Initiative +2, Perception +1
Crushingkind - (Standard action, At-will, Basic attack) +7 vs. AC. Hit: 2d8+4
Arm Whirlwind - (Standard action, Recharge |6|) Close Burst 2, Target: Each enemy in burst. +7 vs. Fortitude. Hit: 1d8+5 damage and you slide the targets up to 3 spaces.
Body Slam - (Standard action, At-will) Close Burst 1, Target: Each enemy in burst. +7 vs. AC. Hit: 1d8+4 damage.
Channel Derse - (Minor action, Encounter) The Four-armed colossus may recharge an Encounter power gained from prototyping.
Prototyping powers: If the Four-armed Colossus gains an attack power from prototyping, it may change the range of that power to Close Burst 2.
MGT 24 Acu 11 Img 10 Pul 16

EDIT: I removed the regaining its bloodied value in HP. Unless Blade thinks that would work balance-wise, nearly 500 HP might be a bit much when we're doing maybe 20 damage on average with our basic attacks.
« Last Edit: January 30, 2012, 04:45:57 pm by freeformschooler »
Logged
Pages: 1 ... 175 176 [177] 178 179 ... 335