I'll try to update more frequently in The Future™.
Toaster:{5}+2 vs {6}+3 - Before the guards can blink, Toaster has closed the distance to Kilthari and is poised to deliver a blow to her neck. Expecting such an event, she parries his blow and counterattacks, wounding his arm.
-2 HP
Frelock:{6}+1 vs {6} - The time for diplomacy is past, but Frelock manages to trick the guards into thinking that its an honor duel and not intervene. The arrogant female doesn't seem inclined to yell for help while she is winning.
Darvi Derpson:{3} vs {5} Darvi casts Fists of The Demigod on himself, but the gang members fail to notice the magic flowing from his fists. {2}+3 vs {4}+1 He's not very good, even with magic fists.
{3}+3 vs {4}+1 Nevertheless, he
does have magic fists, and manages to kill one. The other two attempt to escape.
The spell remains active.
Dwareval'il'ik:{1}+1 vs {3} - The kobolds happily smash through the window, but the back door is in poor condition and is jammed shut. Dwareval'il'ik aborts the plan, and the kobolds manage escape pursuit by losing themselves in a crowd.
Irosus:{4} - The evidence is rapidly devoured. Two of the humans look slightly queasy, while the third appears to be mildly curious of why Irosus, a fairly thin creature not all that much bigger than a human himself, does not appear to have gained any weight after eating two humans. He refrains from asking.
It is still noon.
Enemies:Against Toaster:
Kilthari - 3/2
Guards - 2/4
Character sheets:1/6(6)
Mana:
2*R
2*B
Skills:
Loremaster (Eldritch)
Masonry
Knifesdwarfship
Perks:
Dwarf - +1 fortitude saves, +1 HP, dimvision, cavedweller, alcohol reliant, mutual dislike of upper class, poor magician.
Light Sensitive
Terribly Unwise
Inventory:
Ceremonial Knife
Masonry Tools
Dwarven garments
Ceremonial robes
20 silver
Cards:
Fists of the Demigod / (1)B/R
Enchantment, lasts until target sleeps.
Black creatures and sorcerers gain +1/+1 and wither.
Red creatures and sorcerers gain +1/+1 and first strike.
Red/black creatures and sorcerers gain +2/+2, wither, and first strike.
1/4(4)
Mana:
3*R / 5*R
Skills:
Swindling
Haggling
Perks:
Kobold - +1 reflex saves, stealthy, -1 HP, poor magician.
Coward
Inventory:
Throwing knife set - +1 at medium range against melee, -1 in melee. Reach.
Shiv - +1 if target doesn't/cannot defend themselves. Quickdraw.
Merchant's clothing
10 gold
Cards:
Crimson Kobolds / Free
Summon
0/1
Kobolds are stealthy and gain +1 on reflex save.
2/6(6)
Mana:
5*W / 5*W
Skills:
Loremaster (General)
Literate
Management
Perks:
Insectoid - +1 combat, +1 HP, -1 charisma die.
Greedy
Wanted dead by Mek'nathel Clan
Inventory:
Nothing.
Cards:
Sunlance / W / Requires sunlight.
Sorcery
Deals 3 damage.
Followers:
3 unskilled laborers
1/3(5)
Mana:
5*G
Skills:
Martial Leadership
Noble Etiquitte
Perks:
Wood Elf - Good magician, +1 will saves, poor urban area knowledge, obviously Good if undisguised.
Xenophobe
Elven noble
Disciplined
Inventory:
Elvish Longbow - +2 at range against melee, -2 in melee. +1 at range against non-melee. Reach.
Shortsword - +1 against melee.
Traveler's clothing (Cloak counts as a disguise)
10 gold
Cards:
Elvish Warrior Squad / GG
Summon
2/3
1/5(5)
Mana:
2*U
2*B
Skills:
Diplomacy
Scout
Perks:
Sliver - Two-way local-area-range telepathy, Sliver Hivemind, One hand, poor climbing.
Psychologically traumatized when alone
Inventory:
Nothing.
Cards:
Winged Sliver / (1)U
Summon
1/1
While summoned, all slivers in hivemind may fly magically. Flight spell is strong enough to carry a single passenger and minor load, or a moderate load. -1 combat in flight while burdened.