Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: [1] 2 3

Author Topic: Plausible candidates for new metals  (Read 5279 times)

Dr.Luuvalo

  • Bay Watcher
  • purr
    • View Profile
Plausible candidates for new metals
« on: September 09, 2011, 03:16:07 pm »

Hello everybody!

I was reading the modding forum the other day and noticed a few mods that add fictional metals to sort of "bridge the gap" as one modder put it, that exist between the properties of steel and adamantine. While i have nothing against adding fictional materials, it made me wonder why would you make materials up when we have plenty of unimplemented non-fictional materials.

I immediately thought of osmium and wolfram. Both are dense metals with attractive mechanical properties, and thus would probably make fine weapons. (Osmium is perhaps my favorite metal due to its spiffy blue tinge) I got mildly exited and started digging more information about metals, and I'll now share with you what I think is relevant.

I assume that dwarfs produce their metals mostly either by directly melting (or forging) native metals, or by thermal reduction of their ore. I couldn't quite ascertain the peak temperatures achievable by dwarven smelters, but its quite safe to assume that they can at least reach 1111°C, the temperature of magma. Most likely they can reach higher temperatures, such as 1538°C, the melting point of iron, otherwise it would be hard to make pig iron. Perhaps they can reach higher, like 1769°C to melt platinum. This might however be bit of a stretch, as dorfs could just forge the nuggets directly into ingots, rather than melting them. (Perhaps one day a more advanced forge might be added, one that would need something like mechanism and refractory bricks [for example from graphite, it would work better than one might think, adamantine would definitely work] in order to be built, but that's another topic)

I use terms like stiffness, tensile yield strength (TYS, unit MPa), ultimate tensile strength (UTS,MPa), toughness and hardness, you should have a basic idea of what they mean, otherwise the texts might be hard to read. I use Young's modulus (E,GPa) for stiffness. For things like collisions between weapons and armor, I feel that tensile strength is the most relevant. Well, actually compressive strength, but the values are identical as I only talk about metals, which can be considered isotropic. Hardness is a poorly defined term that describes the materials ability to resist deformation. I refer to a material that is fairly stiff and has high yield strength as hard. All these are important for weapons and armor, UTS less so for weapons, and stiffness for armor. Toughness tells us how much energy the material can absorb before it breaks; it proportional to strength and inversely proportional to stiffness.

Take everything with a grain of salt, I'm no expert. If something I write sounds completely idiotic, it quite likely is. Most of the numbers I state are either just form memory, of from my notes, both of which are pretty poorly sourced, but I think could find sources for most of them, so ask if you're interested. Also, the numbers are not directly comparable as there are differences in hardening, composition, etc, and some might just be false. I just add them to give you something to work with, otherwise this post would be a chain of “strong, even stronger, even...”, you get the idea.

Metals I list here could be divided into three rough categories: ones that definitely could be produced by dwarves and would definitely have some utility, to those that could be produced, but whose usefulness would be dubious, and those that would be sweet, but need some convoluted techniques to be produced. I however just spew them out in nonspecific order.

Nickel:
As we all know, dwarves can already make nickel in DF, they just don't really use it in ways they could. Nickel is one of those materials that should make dorfs drool all over their beards. On its own commercially pure nickel is about as dense, somewhat softer and less stiff than iron, but has higher ultimate tensile strength (up to 370 vs 450 annealed), and thus is tougher. Sounds like something I'd use for armor. It is also readily work hardened, to UTS beyond common steel.

However main dwarfiness of nickel is in its alloys. Cupronickel, alloy of copper and nickel (duh), offers high tensile strength (up to around 550 yield and 650 UTS in copper with around 1/4 nickel, when properly worked), thus making a fairly tough material potentially harder than DF steel, although not as strong. If alloyed with iron as alloy with around 1/3 nickel (Fe-36Ni, or Invar 36) could have TYS of 240-720 and UTS of 450-800 (annealed-hardened), and thus superior to common steel. It is less stiff (E≈140 vs.205GPa), and thus tougher. This would make fine weapons and even finer armor.

Chromium:
Extremely hard, strong, stiff and quite light (7.19 g/cm^3), chromium would seem like an extremely nice material for weapons. It's not very tough and is brittle at room temperature, but has impressive enough TYS (~950) compared to it's stiffness, that it could still absorb energy from blows. Brittle materials tricky in this sense, as they usually break suddenly, well below their potential strength. I sadly could not find a value for its compressive strength. Then again, due to its brittleness, extreme hardness and very high melting point (1907°C), pure chromium would be very hard to work with.

Chromite already exist in DF, but there are 2 hurdles to overcome. The smaller one is that chromite is also an ore of iron, thus any product would likely be an alloy of iron, and the iron would be hard to separate. Then again alloying into steel is the most like use for the metal so this is not a very big problem. The bigger problem is that in order to reduce chromite with carbon, you need very high temperature (perhaps around 1850°C), which would need some dwarven science to achieve, On the bright side you could also process chromite with an aluminothermic reaction (or possibly by utilizing sodium, but I'll get to that later). This would practically be sacrificing the preposterously valuable aluminum in order to get something with more applications. Dwarfy. Chromium does occur as a native metal in volcanic environments, probably formed much like native aluminum. As Cr is not as reactive as Al it might be slightly more abundant, but still very rare.

Alloying pure chromium with nickel (Cr:Ni 3:2) creates a brittle alloy with UTS up to 1000 (=TYS as brittle), thus potentially even better weapon material than pure chromium. When added to steel chromium makes it harder and easier to harden, it is quite hard to find specific values for alloys containing large amounts of only chromium. As a side mention adding cobalt to the mixture makes even more weaponariffic  metal, Cr-Co-Fe-Ni (1:2:1:1) alloys can have TYS>1000 and UTS>1300. Cobaltite exist DF, and it too can be formed into the metal via aluminothermic reaction.

Gah, all this writing is making my head spin..

Platinum metals:
Platinum is just one metal in a group of chemically similar metals. They all have more or less interesting properties, but I'll concentrate mostly on the two most interesting: Iridium and Osmium.
They have several notable properties, Osmium is the densest material known and Iridium the second densest by a very small margin. They are both very hard, strong, stiff (E≈529-550, 2.5 times that of steel!) and brittle. Work hardened iridium can reach UTS>2200, and platinum wire alloyed with 30% iridium can reach 2480, compared to that of pure platinum, 392. I could not find tensile strength values for osmium, which is a pity, but its Brinell hardness of 3920MPa gives a hint (iridium has mere 1670) I do have a note that says osmium has reached over 10GPa in compressive strength, but it doesn't mention the scale (materials are generally stronger at small scale).  Why I introduce these metals together is because they occur together as a native alloy. They are also found alloyed with platinum. Dorfs could utilize the native metal or separate it from platinum, which is not as hard as one might imagine. Both metals are insoluble to aqua regia, which dissolves platinum. Thus the crazy buggers could dissolve platinum and forge the residue into ingots, and perhaps later extract the platinum from the water of gods that is left behind (it's easy, just heat it). The powder would not actually be just iridium and osmium, it would also contain ruthenium and rhodium, two other platinum metals that are insoluble to aqua reqia. Producing aqua regia would need capability to make spirit of nitre and spirit of salt, well within the ability of dwarven alchemy I presume (as soon as it gets implemented). The resulting powder would however be preposterously hard to work into anything. Perhaps it could be alloyed into platinum to create the final product.

I actually modded this alloy into my DF as uristium ( I didn't have the heart to call it osmiridium or iridosmrhodruthenium, and also I didn't want to specify the composition). Its pretty effective, clearly better than steel, but worse than adamantine in edged weapons and armor. I haven't really modded the production in yet (if ever), I just made a reaction that produces 3 platinum and 1 uristium bar from 4 native platinum and a bucket of lye (close enough, its corrosive isn't it  :D). I haven't gotten to test the reaction yet but dwarven traders have blessed me with the material.



So many metals to go and I have depleted my sanity, for now I hope. If there is interest, I could still do tungsten (hard, tough, strong, stiff & dense), arsenic & antimony (alloys for copper/bronze, cups for elves), sodium (interesting applications), perhaps some others too. Tell me what do you think?  Now I must rest, I cant remember when I last produced this much text, certainly never of my own volition.

(EDIT: fixed some errors)
« Last Edit: September 10, 2011, 08:11:01 am by Dr.Luuvalo »
Logged
The Cougar struggles in vain against the grip of The militia captain's upper front tooth on The Cougar's left rear paw.

IT 000

  • Bay Watcher
  • Strange Mood
    • View Profile
Re: Plausible candidates for new metals
« Reply #1 on: September 09, 2011, 11:39:58 pm »

Quote
As we all know, dwarves can already make nickel in DF, they just don't really use it in ways they could. Nickel is one of those materials that should make dorfs drool all over their beards. On its own commercially pure nickel is about as dense, somewhat softer and a lot less stiff than iron, but has higher ultimate tensile strength (up to 370 vs 450 annealed), and thus is a lot tougher. Sounds like something I'd use for armor. It is also readily work hardened, to UTS beyond common steel.

I don't know about this idea, while I can't say whether Nickel would be a good armor choice in RL, I can say what I do know.

1) Nickel is actually a very bad armor in game
2) I've never heard of Ancient Nickel armor, pre-1400 or otherwise.

Quote
Cupronickel, alloy of copper and nickel (duh)

I wouldn't mind it being added, but I don't see much of a use other then arts and crafts and another alloy for nobles to demand.

Quote
Chromium

Toady has made some notes in the raws, if Koalinite is an example, he'll probably add something sooner or later, same with cobalt.

The platinum group would be interesting, but again, I don't see a use beyond arts and crafts (until alchemy is added). Shouldn't be to hard to mod in yourself either as you mentioned having experience.
Logged

***CORROSION v2.14***
<<<More Than Just Zombies>>>
Back from the Dead!

peskyninja

  • Bay Watcher
  • Natural de-selector
    • View Profile
Re: Plausible candidates for new metals
« Reply #2 on: September 10, 2011, 07:06:21 am »

rubidium?
imo aluminium should be removed,in the past ages aluminium could only be found pure on vulcanoes or meteors.
Logged
Burn the land and boil the sea. You can't take the sky from me

Thou son of a b*tch wilt not ever make subjects of Christian sons; we have no fear of your army, by land and by sea we will battle with thee, f**k thy mother.

Dr.Luuvalo

  • Bay Watcher
  • purr
    • View Profile
Re: Plausible candidates for new metals
« Reply #3 on: September 10, 2011, 08:08:43 am »

To IT 000:
Nickel was not really known in the west until 18th century, so it's no wonder that there's no ancient armor. Even if it had been used, it would have probably been alloyed into copper or iron. Nickel is currently a horrible material for armor in DF, due to it's poor material properties in raws. I think Toady simply has not paid too much attention to mechanical properties of non-weapon materials, its not like they're used in any way yet. For example nickel has tensile yield strength of 20MPa, which might fit for a very pure laboratory sample (iron too is much softer when pure). However nickel produced by dwarves would contain some impurities, and thus be harder. Commercially pure 99.6% nickel typically has TYS of around 150, and UTS of 450 MPa. And as said, it can be easily work hardened.

I can't see why cupronickel would not make good weapons and armor. Worse than steel perhaps, but still better than iron, and probably sufficient for armor. Same goes for the stronger platinum metal alloys, such as osmium-iridium, except that they would actually surpass steel. Also they can be found native, perhaps they could be found as single tiles in platinum clusters. I'm not saying that any of these metals should, but perhaps some. I would rather have few useful alloys rather than a dozen for flavor.


To peskyninja:
Rubidium is very very soft, a lot softer than a human nail, and items made from it would melt on a hot day. Also it is quite reactive, so it would have limited utility. A bigger problem would be that it pretty much has no ore.

Native aluminum is very rare irl, but I don't think it should be removed because of that. Perhaps it should be made less abundant however.
Logged
The Cougar struggles in vain against the grip of The militia captain's upper front tooth on The Cougar's left rear paw.

KillHour

  • Bay Watcher
  • One of many
    • View Profile
Re: Plausible candidates for new metals
« Reply #4 on: September 10, 2011, 11:17:21 am »

Osmium was discovered in the early 19th century, putting it WAY out of the timeframe.  Of course, Platinum was discovered in the late 17th century, so it too is out of the frame.
Logged

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Plausible candidates for new metals
« Reply #5 on: September 10, 2011, 12:16:15 pm »

rubidium?
imo aluminium should be removed,in the past ages aluminium could only be found pure on vulcanoes or meteors.
*shakes peskyninja* UGH! WHERE DO DWARVES LIKE TO LIVE? VOLCANOES!

Ahem. Overall not a bad idea..
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Cthulhu Inc

  • Bay Watcher
    • View Profile
Re: Plausible candidates for new metals
« Reply #6 on: September 10, 2011, 01:11:47 pm »

I'm not a metallurgy expert (not even close lol), bit I read that the iridium in meteorites makes the metal very strong or something. So perhaps an iron-nickel-iridium alloy resembling meteorite iron? (And add in metallic meteorites as well.)
Logged

FallingWhale

  • Bay Watcher
    • View Profile
Re: Plausible candidates for new metals
« Reply #7 on: September 10, 2011, 01:32:55 pm »

Of course, Platinum was discovered in the late 17th century, so it too is out of the frame.
No, platinum was understood by the west in the mid 16th. The Mayans were using it way before then.
Logged
Quote from: Spambot
Becoming a software engineering is not a piece of cake that you can slice it off a plate and gorge on it.

Wayward Device

  • Bay Watcher
  • Has no dealings with the incarnations of gods
    • View Profile
Re: Plausible candidates for new metals
« Reply #8 on: September 10, 2011, 03:30:49 pm »



Quote
No, platinum was understood by the west in the mid 16th. The Mayans were using it way before then.

And the ancient Chinese. In the British Museum, I've seen a platinum studded Chinese belt that was dated between 2500 and 3000 BC. It was the process of electrolysis to extract it from ore that came much later (late 18th century iirc), before that platinum came from much rarer (and smaller) deposits if relatively pure nuggets which were worked into shape. Also, there was an Eskimo (or should that be Inuit?) tribe who, despite living at a stone age level of technology, had nickel knives, spears and tools because they happened to live near the impact site of a nearly pure nickel meteorite. They regarded it as a gift from the gods and only chipped away small amounts as needed. Needless to say, Victorian explorers stole it from them and put it in a museum.   
Logged
or maybe Valve goes out of business because they invested too heavily in something which then fails - like, say, human civilization.
Alternatively, initiate strife to refuse additional baked goods, and then abscond.

peskyninja

  • Bay Watcher
  • Natural de-selector
    • View Profile
Re: Plausible candidates for new metals
« Reply #9 on: September 11, 2011, 01:19:33 pm »

we should be able to cool magma,filter the rock and gather precious metals and other stuff from it,what's your opinion guys?
Logged
Burn the land and boil the sea. You can't take the sky from me

Thou son of a b*tch wilt not ever make subjects of Christian sons; we have no fear of your army, by land and by sea we will battle with thee, f**k thy mother.

Dr.Luuvalo

  • Bay Watcher
  • purr
    • View Profile
Re: Plausible candidates for new metals
« Reply #10 on: September 11, 2011, 02:28:02 pm »

I think we should not dwell too much on what Europeans used at some time in history when considering about what dwarves could use. True that platinum was not really know in medieval Europe, but I'd say that's mostly because they did not have access to it. And even if they did find some, it was probably just confused with silver. If platinum would occur say in river Tiber, I bet ancient Romans would have used it. Dwarves can more readily access some stuff than humans. Also the world that dwarves live in is not our world, things that are too rare to be meaningful here might not be so in the Planet of Dawning or whatnot. (tinkering with mineral scarcity can do wonders)

to Cthulhu Inc:
Iridium is found on meteorites in trace amounts, though the amount is significant when compared to earths crust. You might have heard of the K–T boundary, a layer of iridium rich soil which is thought to be from the meteorite that caused the extinction event. Anyway, I think the concentration on iridium on meteorites is too low to affect the mechanical properties. You might be thinking of so called meteoric iron. It is famously tough and strong, and it is a natural alloy of iron and nickel. Perhaps iron meteorites could be added to the game.

to peskyninja:
Magma generally contains metal oxides, some types more than others. Usually the concentrations are quite low However. How could it be implemented? Perhaps there could be a small chance, like 5% that a tile of magma cooled by water would turn into some metal ore rather than obsidian.
Logged
The Cougar struggles in vain against the grip of The militia captain's upper front tooth on The Cougar's left rear paw.

peskyninja

  • Bay Watcher
  • Natural de-selector
    • View Profile
Re: Plausible candidates for new metals
« Reply #11 on: September 11, 2011, 04:06:46 pm »

Or a magma powered workshop,that filters magma and takes a very long time to perform an action and you need to repeat it many times too get a metal bar.
Logged
Burn the land and boil the sea. You can't take the sky from me

Thou son of a b*tch wilt not ever make subjects of Christian sons; we have no fear of your army, by land and by sea we will battle with thee, f**k thy mother.

Roraborialisforealis

  • Bay Watcher
  • [HATEBILLION:UNTHINKABLE]
    • View Profile
Re: Plausible candidates for new metals
« Reply #12 on: September 11, 2011, 10:37:49 pm »

To be honest. I would like to see any metal be usable when it comes to any task, just have some be HIGHLY impractical. Then we could take the more the merrier approach and add plenty more metal into the game.
Logged
Spoiler (click to show/hide)

Uristocrat

  • Bay Watcher
  • Dwarven Railgunner
    • View Profile
    • DF Wiki User Page
Re: Plausible candidates for new metals
« Reply #13 on: September 12, 2011, 12:14:09 am »

I think most know wolfram as tungsten (though the other name is why tungsten has W as its chemical symbol).  I'm not sure how well the alloys would go with DF's tech level.

But I'm interested to see someone else interested in material properties and I should probably have a talk with someone like you over how well the DF material attributes that exist can be adapted for wood, after having gathered all sorts of information in an effort to improve DF's simulation of wood's mechanical properties (see this and this to see what I'm talking about).
Logged
You could have berries on the rocks and the dwarves would say it was "berry gneiss."
You should die horribly for this. And I mean that in the nicest possible way.

Erkki

  • Bay Watcher
    • View Profile
Re: Plausible candidates for new metals
« Reply #14 on: September 12, 2011, 02:49:16 am »

I think most know wolfram as tungsten (though the other name is why tungsten has W as its chemical symbol).  I'm not sure how well the alloys would go with DF's tech level.

Super armor penetrating ballista bolts? APCFSB?  :P
Logged
Pages: [1] 2 3