Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Hunter stuck!  (Read 816 times)

Aldaron

  • Bay Watcher
    • View Profile
Hunter stuck!
« on: November 29, 2007, 05:16:00 pm »

Started a new game. I have a hunter who was carrying a catch toward my cave when he met a kobold and seemingly started to fight. Well, the fight went on and on, and now he's about to die of thirst. He's been getting more and more experience all the time, is not getting any wounds, and is standing in the same square with an *unconscious* kobold!

I don't want to know what he was doing with the poor, unconscious kobold when he got stuck!

Is there a way to make my hunter walk a few squares toward a lake and save him? I think it's a bug that this is possible..

Logged

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Re: Hunter stuck!
« Reply #1 on: November 29, 2007, 07:21:00 pm »

He's probably pinching the kobold repeatedly or something.  Do you have a save?  The fight should have turned lethal at some point, though perhaps it has to do with the new problem where they ignore unconscious opponents.
Logged
The Toad, a Natural Resource:  Preserve yours today!

Aldaron

  • Bay Watcher
    • View Profile
Re: Hunter stuck!
« Reply #2 on: November 30, 2007, 05:38:00 am »

Logged

fmunoz

  • Bay Watcher
    • View Profile
    • http://www.wesnoth.org
Re: Hunter stuck!
« Reply #3 on: November 30, 2007, 08:15:00 am »

Send a soldier to finish the kobold and your hunter will be free to return and drink.
Logged

Wiles

  • Bay Watcher
    • View Profile
Re: Hunter stuck!
« Reply #4 on: November 30, 2007, 09:41:00 am »

I had a marksdwarf and a zombie groundhog go toe to toe in a fight that seemed like it would never end. Eventually I drafted my woodcutter to go finish it off.
Logged

Aldaron

  • Bay Watcher
    • View Profile
Re: Hunter stuck!
« Reply #5 on: November 30, 2007, 10:03:00 am »

I don't have a soldier. How can I tell a dwarf to go smite that exact kobold?
Logged

Wiles

  • Bay Watcher
    • View Profile
Re: Hunter stuck!
« Reply #6 on: November 30, 2007, 10:13:00 am »

Press "v", select any dwarf. Press "p", then press "a" to activate him into the military. Press space to get out of the menus, press "x" scroll to your kobold problem and press "s". You can deactivate your dwarf, or you can keep him as a soldier afterwards. If you want to keep him as a soldier, I'd suggest going into the military menu (m) and going into his squad menu (v) and making him off-duty when you don't need him.
Logged

Aldaron

  • Bay Watcher
    • View Profile
Re: Hunter stuck!
« Reply #7 on: December 01, 2007, 05:47:00 am »

That worked, and the poor hunter had time to reach the beer barrels too =). Thanks for the tip! Although, of course, now it feels obvious..
Logged

Aquillion

  • Bay Watcher
    • View Profile
Re: Hunter stuck!
« Reply #8 on: December 04, 2007, 03:13:00 am »

quote:
Originally posted by Aldaron:
<STRONG>That worked, and the poor hunter had time to reach the beer barrels too =). Thanks for the tip! Although, of course, now it feels obvious..</STRONG>
On the bright side, your hunter got loads of free experience and seems none the worse for the wear.
Logged
We don't want another cheap fantasy universe, we want a cheap fantasy universe generator. --Toady One

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Re: Hunter stuck!
« Reply #9 on: December 05, 2007, 02:44:00 am »

Okay, I've downloaded the save and will take a look at it at some point.
Logged
The Toad, a Natural Resource:  Preserve yours today!

Toady One

  • The Great
    • View Profile
    • http://www.bay12games.com
Re: Hunter stuck!
« Reply #10 on: December 05, 2007, 04:21:00 pm »

For whatever reason your dwarf wasn't even attacking, but there was an odd bug where the kobold's busted arm made it blind and otherwise broken down, so it could never hit.  Once I fixed that, it broke the dwarf's hip, but the dwarf managed to crawl away, and when the kobold pursued, the dwarf wacked the kobold very hard and it sailed six squares and died.  So the situation resolves itself now, anyway.  But I'm still going to look at why the dwarf wasn't attacking in the first place.

edit: Now that's fixed too.  Same square attacks had a targeting problem in the AI.

[ December 05, 2007: Message edited by: Toady One ]

Logged
The Toad, a Natural Resource:  Preserve yours today!