Back-StoryEarth, 2011; Alternate Dimension - Humans from the time of their creation have been hunted to the ends of the Earth, but they have managed to survive even with the fangs of the other races, and the Magic Society baring down towards them. After nearly four thousand years humans have finally found safety in several havens scattered throughout the world these places provide protection to the human race, but the Magic Society still hunt them, and those places will not keep them safe for long. No matter where the humans settle, or hide the cycle repeats itself as those who find a safe haven are eventually found, and annihilated by Magic Society forces. The humans greatest for is the Magic Society a group of high magi elders from numerous races who believe that humans can not handle the power of magic, and thus the hunt them to extinction. It is your time to go forth, and fight those who wish to condemn humans to genocide, but whether you become humanity's demon, or its savior is up to you.
Current State:Name: Evilyn
Gender: Female
Fame 1, Respect 3, Loyalty 2
- Style: Magic - Level 2 [Progress: 0/1000]
= Doctrine: Mobility - Level 2 [Progress: 0/200]
= Doctrine: Close Range Dominance - Level 1 [Progress: 0/100]Labor: Population/100 + [Loyalty * (2 * Respect + Fear) Percent]
Salvage: .1 Labor produces 4 Raw Materials
Refinery: 1 Labor per week, 2 Raw Materials to 1 Resource (Up to 20 times per Foundry per week)
Factory: 25 Labor per week, 2 Resources to 1 Equipment (Up to 5 times per Factory per week)
Large Farm: .5 Labor per week produces 100 Food (1 Food feeds 1 person for 1 week
City/Village constructions:
Shanty Town: Houses 100 People, and is very cheap to construct, but having more than 8 will greatly decrease your people's respect of you.
Barracks: Houses 200 Military Units
Laboratory: Allows the Commander or a Research Team to perform Style/Doctrine research when they spend a full week in a city with one
Important Formula List:
Accuracy: [(85 + Attack Stat + Attacker Bonuses) + Experience Bonus] - [(Defense Stat + Defender Bonuses) * Experience Bonus] + non-attacker/defender-specific bonuses (e.g. cover, distance)
Damage: Attack Stat - (AP - Defense, if AP>Defense damage is Attack Stat)
Morale Damage: 2 + Damage Taken + Bonuses - Morale Defense. Additionally, every instance Morale Damage taken adds to a counter, and any turn when that counter reaches 5 or greater it does 1 Morale Damage to everyone on that team and fixes itself at 0 until the end of the turn.
1) Gender
2) Name
(Note Magic Does Exist, so you can choose it as your style, or doctrine, but magic is very dangerous, and hard to use causing it to be quite powerful against your foes, but just as deadly towards your own soldiers.)
3) Style
4) Primary Doctrine
5) Secondary Doctrine
That's the main part. Styles run a scale of 1 to 1000; Doctrines run a scale from 1-100 each.
Militia: A unit hastily recruited, and with little experience on the battlefield.
-Stats
= Attack 2
= Defense 2
= Movement 3
= HP 20
= Morale 10
-Traits
= STYLE: SCIENCE!! (No Effect)
= DOCTRINE: Espionage (No Effect on this Unit)
= DOCTRINE: Shock and Awe! (Increases Damage to Morale when Killing enemy forces; Scales with the Level)
-Abilities:
Passive
Morale Killer - This unit deals additional Morale damage when killing enemy forces (+1 to Enemy Morale Loss)
Hunter: These units are experienced in the use of a bow, but are weak defensively due to lack of armor, and weaker physiques.
-Stats
= Attack 2
= Defense 1
= Movement 4
= HP 15
= Morale 10
= SP 5
-Traits
= STYLE: SCIENCE!! (No Effect)
= DOCTRINE: Espionage (No Effect on this Unit)
= DOCTRINE: Shock and Awe! (Increases Damage to Morale when Killing enemy forces; Scales with the Level)
-Abilities:
Combat
Fire Arrow - Decreases this units accuracy in exchange for more damage. (-1 To accuracy; +2 to Damage; 25% Chance for target to catch fire if hit) Costs - 1 SP
Passive
Morale Killer - This unit deals additional Morale damage when killing enemy forces (+1 to Enemy Morale Loss)
I got the idea and the majority of the mechanics from
Pandarsenic's Game with his permission of course.