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Author Topic: Victoria 2  (Read 16878 times)

mainiac

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Re: Victoria 2
« Reply #15 on: September 08, 2011, 10:53:27 pm »

Taxes dont directly contribute to militancy.  The only way they do is if your people can't afford basic needs.  Unless you have very high tax efficiency, that probably wont be the case. 

Every time you pass a reform, your militancy drops by 2 across the nation.  As a result militancy in some people is bad (leads to revolts) but militancy shared by everybody is good (leads to reforms).  In fact, raising militancy across the board is actually a pretty good way to end a revolt, get average militancy up to 7, pass two reforms and everyone who was revolting before is now back down to 6 militancy.  The only tricky bit is that the more reforms you have, the happier people are, meaning it's hard to raise average militancy again.
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
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NRDL

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Re: Victoria 2
« Reply #16 on: September 09, 2011, 02:03:18 am »

I would be a strange leader if I did that....

Militancy is currently at zero, I have education, administration, and social services funded (almost) to the max, should I lower them? 
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NRDL

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Re: Victoria 2
« Reply #17 on: September 09, 2011, 03:00:23 am »

Also, I just saw in the politics screen, "Turn into Romania".  I think I need around 20 prestige, I've currently got around 7, if I turn into Romania ( I'm sure there are other stuff I need to do, not just prestige ) can I stop being a vassal of the Ottomans? 
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mainiac

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Re: Victoria 2
« Reply #18 on: September 09, 2011, 07:35:49 am »

I would be a strange leader if I did that....

Militancy is currently at zero, I have education, administration, and social services funded (almost) to the max, should I lower them?

I wouldn't.  They're all quite useful and not very expensive and they don't have a big effect on militancy anyway.

Also, I just saw in the politics screen, "Turn into Romania".  I think I need around 20 prestige, I've currently got around 7, if I turn into Romania ( I'm sure there are other stuff I need to do, not just prestige ) can I stop being a vassal of the Ottomans? 

I'm not quite sure, it depends on the event.  You can look into the event files, the code is quite readable.
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
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Fishbreath

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Re: Victoria 2
« Reply #19 on: September 09, 2011, 09:05:23 am »

I think that sort of relationship generally persists across country name changes (but you would have to check the event to be sure).

Is anyone else excited about the expansion? It seems like it has a lot of features I thought were missing from the original game, particularly in terms of relations between westernized and non-westernized countries-- being able to build infrastructure and industry in puppets/circlees of influence sounds awesome.

NRDL

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Re: Victoria 2
« Reply #20 on: September 09, 2011, 09:15:54 am »

What expansion?
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Fishbreath

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Re: Victoria 2
« Reply #21 on: September 09, 2011, 09:46:01 am »

A House Divided. It'll add a new start date (at the start of the American Civil War), the aforementioned features for interaction between great powers and uncivs, and allegedly some changes/additions to the systems of governments and a reworked election system.

NRDL

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Re: Victoria 2
« Reply #22 on: September 09, 2011, 09:51:24 am »

Alright, bit of an update on Wallachia, I changed it to a Socialist monarchy ( I guess...) so I could get total state control of factories, and raise the military funding a bit.  I tried building a small arms factory, destroyed the fabric factory so I could get workers, but the small arms factory made such little profit that people were quitting rapidly, and state subsidization just drained my economy dry.  I tried building an ammunition factory, to supply the ammunition directly, but people didn't want to work at that factory either. 

Help the poor Vicky 2 newb, please.  Also, seriously post your own playthroughs if you want, you guys have played this game, SOMETHING interesting must have happened. 
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majikero

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Re: Victoria 2
« Reply #23 on: September 09, 2011, 09:59:06 am »

just let the big powers supply you. Use artilary to conpensate four your small military.
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NRDL

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Re: Victoria 2
« Reply #24 on: September 09, 2011, 10:00:15 am »

...What.  It's not a matter of military supply, I don't care about military ( yet ) I'm doing this to boost my economy, my industry, and I hope that in the future, when I can actually declare war on somebody, I'll have a self sufficient say of supplying my armies with guns. 
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mainiac

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Re: Victoria 2
« Reply #25 on: September 09, 2011, 10:15:51 am »

Military goods are just losers.  Anything that is in that much oversupply will never be profitable.  The factory always buys as many of the good as it can possibly process and dumps the excess into the sea.  The only military goods that wont be losers are high tech goods that aren't in oversupply yet.  Look at the world market and find what isn't in oversupply and build that.

You face a huge disadvantage though playing as such a marginal power.  Firstly, the Ottomans can buy any of their goods that they need for their factories or people and they do this before your factories do.  Secondly, you are low on the pecking order for selling to the world market since that is based on prestige.  I would recommend playing your first game as a less marginal power like the US.
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
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NRDL

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Re: Victoria 2
« Reply #26 on: September 09, 2011, 10:16:56 am »

I tried the U.S.  Got invaded by the UK.  Dead. 
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Hiiri

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Re: Victoria 2
« Reply #27 on: September 09, 2011, 12:37:59 pm »

South America is a good playground for new players.

As Brazil all you need to worry about is sucking up to France & UK and educating your people so they can operate those factory machines. Chile might be even easier, as it's democracy; but I've never played it. My "A-ha!"-moment was with Brazil.
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mainiac

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Re: Victoria 2
« Reply #28 on: September 09, 2011, 02:37:47 pm »

I tried the U.S.  Got invaded by the UK.  Dead.

What was the war about?  If you really aren't prepared, you could always just cave to their demands.  Yes, it makes you the worst american ever, but that's still better then being a foreigner.  But the US is capable of taking on the brits, especially later in the game when immigration has done it's magic.
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« Last Edit: February 10, 1988, 03:27:23 pm by UR MOM »
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NRDL

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Re: Victoria 2
« Reply #29 on: September 09, 2011, 11:13:39 pm »

I have no idea why the UK declared war on me, I didn't understand war and casus bellis back then ( still have a bit of trouble with them now ) and I knew I couldn't fight them off.  They invaded from Canada, I knew I couldn't fight them off, nor could I raise armies in time ( granted, I didn't know exactly how at the time ).  Essentially, they just caught me with my pants down.  Really, if I play as the U.S., I'm not sure whether I should focus on making a strong land army, or increasing diplomatic relations with the UK. 
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