Uggi's journal: Year 8, Opal 11Plans for the zoo, just beneath the offices. I think I'll place the kennels here too. Sirian was finally brought to the hospital, starving and dehydrated. I doubt he'll survive the slow dwarven healthcare.
Opal 12Litast has been diagnosed. Both she and Sirian will need crutches to be able to walk again, but the dwarven bureaucracy is known to be especially complicated when it comes to crutches. I doubt they'll ever get out of the hospital alive.
Opal 15Getting water for our injured seems impossible. Our water source is in the old corridor carved through the ice. The water stays liquid in the stone layer beneath the ice, but freezes when someone tries to carry it in a bucket through the freezing cold corridor. Great. Damn this cursed glacier! Sorry to tell you Sirian and Litast, but you're both screwed. As a last resort I'm ordering their beds deconstructed, the hospital zone cancelled and some food stockpiles placed next to them.
Opal 18Damn it, they were just moved to another vacant beds. ALL RIGHT, NO BEDS FOR ANYONE. I ordered all accessible beds deconstructed and nobles' bedrooms locked.
Opal 19It just doesn't work. They are starving to death in the middle of food and booze stockpiles. ARGH.
Opal 20Fine. As a DOUBLE last resort COMMENCE OPERATION EMERGENCY WELL! I ordered the miners to dig into the aquifer FROM BELOW. This will probably flood the whole fortress.
Meanwhile, the farm animals are fighting. I had reused the large rooms in the surface level as a pasture for all the stray animals. There's not enough moss and fungi for them.
Opal 23Good, water! Now get the hell out of there before you drown, Mormota!
Opal 24Litast is holding her giant cave spider silk cap tight in her arms and whispering something incomprehensible. It sounded something like "mmmyyy preeeciiiiioouussss". She's being delirious because of the severe dehydration and starvation. I don't think she's got much time left.
Opal 25The insanity is spreading. Another kid went all nuts today. He stormed into craftdwarf's workshop, kicked the master stone crafter out and then started to search something.
Opal 26Success! We've got a water source! The well itself is still under construction, but the water cistern below it is filled with water from the aquifer. It can be used as a water source and the water in the buckets stays liquid! Also, the plumbing works as planned and the fortress wasn't flooded.
The hospital has been opened again, since we've got a water source now. Soap is being made. From CENTIPEDE TALLOW. I still fear it's too late for Sirian and Litast. The well is quite far from the hospital.
Opal 27Litast just received water. Now she's only starving!
Obsidian 1They're saved! Both of them have been given water and food!
Phew. All this stress has been giving me unhappy thoughts. Maybe I'll go and store this nice plump helmet into my tomb, that'll make me feel all better.
There. It looks just perfect sitting there on the floor. And the tomb will stink all rotten before I'm even buried here! Now, that damn centipede, it's been bugging in my mind since the day it took my hand. I'm gonna tan its skin. After all, the damn thing is being used as a soap too. Recycling is fun!
Meanwhile that kid started building something mysterious out of a crundle bone. A single bone. I'm sure nothing spectacular will come out of it.
Obsidian 3I had to get ùshrirössek's skin from the refuse pile outside. I saw my rotten arm there. And Sirian's limbs. And the remains of Lorbam's wife, who was killed by the centipede. Try to think happy thoughts... happy thoughs... happy... thoughts. Only one month and I can retire from this cursed overseer's position.
Obsidian 5That kid made the crappiest artifact I've ever seen or heard of. A crundle bone amulet. He's a legendary bone carver now. He's five. When he grows up he has probably already forgotten everything about bone crafting.
Obsidian 9New coffins have been placed into catacombs. The haulers are moving the remains of our dead. I told them to do it in a respectful manner, but someone's spirit was still disturbed in the process. Poor Sarvesh, just wait a few moments, this won't take long.
Obsidian 17There, there, Sarvesh. Rest in peace again. Oh, we had another ghost too, I never noticed that. Well, Erith was put to rest as well.
Obsidian 19I've been feeling better since I worked with ùshrirössek's skin. I told Led, our grand master leatherworker to use it to decorate something. I gave him free hands to sew anything he likes.
Obsidian 20Led made the image and sewed it in a pig tail bag. Blazing suns, yeah! This is placed into my office. Every time that damn centipede bugs my mind, I can kick the bag around. Maybe I'll store some centipede soap in it.
Earlier I had ordered the miners to continue digging down the staircase under the barracks in hope that they would find another cavern. They did!
They reported that there's a nice big gold vein going right through it. Strangely, it looks like nothing grows in this cavern. No fungi or moss of any kind. I'm sending Nix's squad to guard the staircase while the cavern is sealed. Exploring the cavern will be someone else's problem.
Obsidian 24Tevish's zoo was opened. Sirocco II and his apprentices are still smoothing the place out, but the cages have already been installed. Some animal statues will also be placed there for amusement.
Obsidian 27The zoo has quickly become a popular hang out place for all the lazy bastards here. (All those question marks = dwarves idling or on break). Also some room schematics for the next overseer, if he likes symmetric design.
Obsidian 28The cavern we just found has been sealed. The masons did a headcount and confirmed that no-one was left in the caverns. They said they could heard noises from the distance, sounded like troglodytes.
Tevish is diagnosing Sirian. Again and again. Litast is laying in the floor next to a hospital bed, starving again. Something is so wrong with our healthcare.
I'm having bad thoughts again. I'm gonna get my alpaca wool left glove down from that bloody corridor. I know I'm not going to need it anymore, since I've got NO LEFT HAND to put the glove in. I'm still going to get that DAMN glove and HIDE IT under all the stuff in my chests. Yeah.
Think happy thoughts. Haaappy thoughts. Oh, here's one: IT'S FINALLY SPRING! My days of overseering are over. Yay!
All right, that's it! That was fun! Sorry it took this long.
Save file here:
http://dffd.wimbli.com/file.php?id=4990Check the hotkeys menu, I've placed some points of interest there.
A new lever was placed here, it controls the bridge shown in the image:
The healthcare is borked. Tevish is diagnosing Sirian again and again and Litast is laying in the floor injured. You might need to deconstruct all the beds again and move the hospital zone somewhere else so they can be rescued again. Don't know if it would work.
It might be good idea to remove them from the military until they're healed. Do crutches even work yet? Activating Sirian's squad makes Litast to go on duty, because she's actually not resting in a bed.
Also, you've got an unhappy captain of the guard there. I might just become the first one to start tantruming. Activating my squad will give more unhappy thoughts. Move the rest of the guards to another squad if you like.
Also, expect goblins and huge migrant waves. I don't think the elves are pissed enough yet to start sieging. Have Fun!