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Author Topic: Pokemon Tabletop Adventures: Azure Travels  (Read 25125 times)

freeformschooler

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Re: Pokemon Tabletop Adventures: Azure Travels
« Reply #390 on: December 05, 2011, 03:48:38 pm »

I think I'll just watch tonight's session as I read through the Player's Manual.
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Dwarmin

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Re: Pokemon Tabletop Adventures: Azure Travels
« Reply #391 on: December 05, 2011, 03:54:59 pm »

maptools version 84.

Server Aglaia

Password: unekaru

Posted just in case you need it freeformschooler

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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Haika

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Re: Pokemon Tabletop Adventures: Azure Travels
« Reply #392 on: December 05, 2011, 04:54:58 pm »

Ok guys, I'm going to have to put this game on hold. Until January most likely.

I've been feeling very worn out the past month or so, and haven't had the time to put into preperation for this that I'd like. I'm not ready for things tonight, and I feel like it's becoming more of a chore than fun trying to run things like this. So, before we totally crash and burn, I'm going to try and take a break and hopefully when all the holiday stuff is done with in rl, I can get back to running the game.

Sorry Freeform, there will be a spot come January, but until then you'll have to either wait, or talk to Weird about his game.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Dwarmin

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Re: Pokemon Tabletop Adventures: Azure Travels
« Reply #393 on: December 05, 2011, 04:59:24 pm »

I totally called Haika burning out on this. No shame man, we know it's tough. :P

It sucks because we just got past the rough stuff. I felt we had gotten back to having fun, finally. Then boom.

Welp...yep.

Mondays are open for our other game again!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

freeformschooler

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Re: Pokemon Tabletop Adventures: Azure Travels
« Reply #394 on: December 05, 2011, 05:03:40 pm »

Honestly, I can't blame you, this stuff is intense, especially over the Internet! Hope you get to feeling up to it again in Jan.
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Taricus

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Re: Pokemon Tabletop Adventures: Azure Travels
« Reply #395 on: December 05, 2011, 05:08:41 pm »

Yeah, It'll be worth the wait. Hope you enjoy the time off though.
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Weirdsound

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Re: Pokemon Tabletop Adventures: Azure Travels
« Reply #396 on: December 05, 2011, 05:43:46 pm »

We are starting a (Temporary) monday campaign for you all. Check the SYWTBTB topic for information for now. If we decide to keep the campaign running after January it will get its own topic.
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Weirdsound

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Re: Pokemon Tabletop Adventures: Azure Travels
« Reply #397 on: December 11, 2011, 05:19:17 pm »

Azure Micro Stories 2:

1: Up in Smoke
Spoiler (click to show/hide)

2: Meanwhile in Unova:
Spoiler (click to show/hide)

3: Tales From the Tauros Drive #1
Spoiler (click to show/hide)

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KujiUn

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Re: Pokemon Tabletop Adventures: Azure Travels
« Reply #398 on: January 02, 2012, 01:56:24 pm »

Happy New Years you guys.

As it is also my sister's birthday today, I might be running a little late, whether we're doing Azure or the temp game tonight. Of course, this is an afternoon party, but my mom tends to be very distracted by sales.
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Weirdsound

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Re: Pokemon Tabletop Adventures: Azure Travels
« Reply #399 on: January 02, 2012, 02:37:07 pm »

I think if we were doing Azure today Haika would have said something by now. I'm banking on the temp game.
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Haika

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Re: Pokemon Tabletop Adventures: Azure Travels
« Reply #400 on: January 02, 2012, 05:58:23 pm »

Yes, I don't think I will jump right back into Azure tonight.

But what I do need from the players is a day and time each week that you can commit to 4 hours. You need to be there the whole time. Awake, and not afk half the time. This is a rather large issue with this game, and I want to make sure everyone here is able and wanting to play.

There will be some other changes once we get started, such as I'm going to try and use maptools less. Not planning to make a new map each time we come to something new, and to be more descriptive in text and word than with images that need to load and cause issue. Other changes may come up as we play.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?

Taricus

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Re: Pokemon Tabletop Adventures: Azure Travels
« Reply #401 on: January 02, 2012, 06:00:49 pm »

Give me a time and day that isn't wednesday, and I can be there.
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Quote from: evictedSaint
We sided with the holocaust for a fucking +1 roll

KujiUn

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Re: Pokemon Tabletop Adventures: Azure Travels
« Reply #402 on: January 03, 2012, 12:22:05 am »

Thursdays and Fridays I can do with no problem. Saturdays I'm at Weird's house, so I'll have to move my computer back to my house (aka 30 min brb). Sundays I'm gaming, Mondays and Wednesdays (subject to change) I'm GMing, and Tuesday's I have class until five, so I won't really be home until 8:45.
« Last Edit: January 06, 2012, 11:24:16 am by KujiUn »
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Weirdsound

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Re: Pokemon Tabletop Adventures: Azure Travels
« Reply #403 on: January 03, 2012, 01:19:49 am »

I kept Monday Clear when I signed up for classes so I could play this campaign. Would prefer a later start though, else dishes could get in the way.
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Haika

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Re: Pokemon Tabletop Adventures: Azure Travels
« Reply #404 on: January 09, 2012, 07:40:30 am »

Quote
I think we are stuck on Mondays, Weird mentioned keeping that clear, others have issues on Wed, Thurs, and Friday, Kuji is gone on sunday for Talent Scouts... The biggest issue is the time zone problem. Revolver is prefering around 5-9pm EST I'm curious if people could go for that time frame? That's ending a full hour before we even start our normal times for the west coast types. If Kuji and Weird can manage that time frame without being afk for food/dishes/class in the middle of the 4 hours, we could try for an afternoon session playtime(maybe before loldishes)?, starting up on the 16th.

That said, I just made a new character for the 'temp' game. I wouldn't mind trying to find another day for that and putting it in for a full game. For that matter, I wouldn't mind just playing it after Azure each week, if the time zones work out. However I don't know how that would work for people. Depends on if we play azure early enough, and the break between games is enough to recharge.

Quoting from the other thread so people know where we stand. I'm also open to new people joining, if they can fit into the time frame and we only get a couple more.
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The research assistant couldn't experiment with plants because he hadn't botany
Don't expect a bonsai tree to grow the miniature planting it.
Trust your calculator. It's something to count on.
Pencils could be made with erasers at both ends, but what would be the point?
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