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Author Topic: strange mood problem  (Read 3345 times)

Laurin

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Re: strange mood problem
« Reply #15 on: September 05, 2011, 10:55:21 am »

I just had a weaver get a strange mood and demand stuff that I knew I had (cloth, rough gems, wood, metal bars) and he was still just sitting there.

Then I noticed that he'd tasked the one piece of adamantine cloth I had accidently made.  So I made a second piece, he grabbed it, and then started construction.  So I expect something like a million db adamantine thong to be produced presently...

[Edit: I was close.  He made a turban.]

Looks like clothiers like their turbans. I got one today, too.
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acetech09

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Re: strange mood problem
« Reply #16 on: September 06, 2011, 12:03:55 am »

I have another strange mood problem, will try to hijack this thread:

My glassmaker got possessed - he was only assigned glassmaker and has not made any glass yet. His highest skill was novice in bone carving and novice in weaving.

He has claimed neither a craftsdwarf workshop nor a loom, which are his two only craft-related skills.

Is this a case of simply a dwarf making an artifact that has nothing to do with any of his current professions?
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spook54321

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Re: strange mood problem
« Reply #17 on: September 06, 2011, 12:57:13 am »

try a clothiers shop
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acetech09

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Re: strange mood problem
« Reply #18 on: September 06, 2011, 01:01:43 am »

Actually I didn't notice he also had novice in leatherworking, simply didn't see it. Built a leather workshop and he went to work.

derp.
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