Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Author Topic: Modifying dwarves for fun and horror  (Read 864 times)

CriticallyAshamed

  • Bay Watcher
    • View Profile
Modifying dwarves for fun and horror
« on: September 03, 2011, 08:58:30 pm »

Hey guys; I haven't done much modding (most adventurous I got was changing dwarves to be massive and punch like a whip) but I'm curious as to what sort of things it's possible to do with dwarves. In particular, adding tags or making changes to them to make them a) Stronger/more rubust and b) hilariously sadistic.

I've already added firebreath and some of the other obvious ones like [NOPAIN][NOFEAR]. That was quite amusing when I embarked with ~100 birds and the dwarves got LOS to an enemy and decided to roast my entire supply of chickens... However I'd like to hear some of the other additions you can make to dwarves to buff them up or make them more efficient (milkable female dwarves for example)

Also; Is the only requirement for butcherable elves and humans the change of the two ethics tags?

Edit: Is it necessary to remove [TRANCES] for [PRONE_TO_RAGE:1] to work on dwarves?
« Last Edit: September 03, 2011, 09:00:46 pm by CriticallyAshamed »
Logged

Putnam

  • Bay Watcher
  • DAT WIZARD
    • View Profile
Re: Modifying dwarves for fun and horror
« Reply #1 on: September 03, 2011, 09:20:14 pm »

Edit: Is it necessary to remove [TRANCES] for [PRONE_TO_RAGE:1] to work on dwarves?

Not at all.

Yes, the two ethics tags will be the main difference.

[LIKES_FIGHTING] is pretty fun.