We have a pile of ppl already saying they're Engineers, at least 3, none said they were a builder, so I picked builder as my main skill.
Builder = strength score ability, so I'm maxing out my strength to be better at that, a specialist builder. Farming is also a strength job, so I'm picking that as my secondary.
Seems like the game is set up to favour focusing on one or the other. That way everyone is more productive at what they do.
EDIT: Unless I'm misreading how the rules work, this is early days.
Seems about right, there is stuff that needs IQ though even if your strength based. (Miners need Scientist to find them stuff to mine)
Also, since markets abroad have low materials for purchessing I think I have a basic gameplan.
1st: I'll get a job and collect what money I can
2: Look for forest plots.
3: Get a Scientist to look for trees(After have him find some mining spots)
4: Get to work cutting trees.
5: Use the wood to build a Sawmill (Only requires wood not timber)
That should get us basic material inputs and will allow us to advance.
However I still need Stone and Timber to finish the market so we can transfer materials to each other (I don't know if there is a way to transfer materials without a market)
I can get Timber if I add engineering to my professions and if I get 8k More exp I can learn mining and get the stone I think