OK I have thrown my hat in the ring last minute to run for leader for this week. My
wall of text platform/suggestions:
At least a few days with minimal/no research to get cash back into the system and see what our budget really is like.
Government uses cash to get the buildings going and unclog the production chain.
Export surplus for cash - but we need to know what IS surplus - see Planning.
- for a day or 2 we can just eyeball it, but for the future looking at the plan should guide it.
Offer other countries to mine their plots
This moves some of leader's search bottleneck to OTHER countries
- many small countries would be glad to do it for a cut of the resources, allowing them to move effort elsewhere
Appoint sub leaders to make sure we have coverage as close to 24/7 as we can.
First Equipment Bank/equipment loans
- rather than each individual be stuck until they accumulate the big $$ for equipment, people who want equipment put money in the bank and the bank funds equipment in priority order of skill and needed function
This will get us maximally productive in the quickest time
Planning doc - estimate of builder time, cash, research, and materials needed
For starters lets just try some goals for the day, and eyeball what that will take.
If we can do more, great, if worse we'll learn what the problems are.
export/import guy
To keep track of who's producing surpluses of various materials
The go-to guy to check with when considering an export, to make sure it's not something we're about to need a lot of
Redundancy of production
- with all these active workers, we will shortly be swimming in material. The cost of military is HUGE and the cost of production buildings is trivial compared to that. Building a few new production buildings to prevent bottlenecks or be ready for a capacity increase is small change and shouldn't be stressed over.
This lets us expand ownership to those who want to try running a building or 2.
Area coordinators
Production - listen to all the building managers, keep an eye for problems, estimate capacity and expansion, list priorites for operators
Building - keep track of the builders, give them the priorities, keep track of pending building repair
Mining - keep track of the mining operations, prioritize the miners to clear out plots in order so they can be deleted asap
Equipment manager - need-to-repair equipment dropped off, manage priority of repairs - this would be for xp only as it will be more efficient to build replacement
Farming - monitor allocation between grain for cash, and fruit/meat for military and food, and production especially grain for cash.
Budget - we need to know the cash inputs and sinks
Military - what to build, how to use it.
Foreign - keep track of other countries and what they're up to,
I'd like to see short but interesting reports we could put up, I for one would be interested in seeing "steel production increased from 10,000 yesterday to 14,000 today" and all kinds of geeky stats.
COMMUNICATE to people what the priorities are, how we're doing, how they can help. A web page/wiki or something quick to get started.
These things should all start out as hints/guidance, I really think that's all most people need. If there really is problems then we could lock down critical things more and more, but still leave SOME space for people to do their own thing. And for real deviants, there's always the Banish...
Medium Term:
- see how other countries are doing things, experiment, see if that will work for us
- start to get SOME defenses up quick, this peace might not last forever
- should we go full commie and not even worry about money? More capitalist and let the market decide? Let's discuss and decide.
My other qualifications:
I have a ton of free time this week and can be on a lot - amazing how important this is