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Author Topic: The Heroic Clash: First Challenge, The Search for Water  (Read 10604 times)

Bdthemag

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The Heroic Clash: First Challenge, The Search for Water
« on: September 02, 2011, 07:12:40 pm »

Welcome one and all to the Heroic Clash! Located in the multiverse, a meeting point connected to all known universes. In this tournament 8 warriors will be plucked from their respective universes and forced to fight until only one remains! We will be streaming this tournament live to our loyal viewers, you'll see all of the drama, emotion, and more importantly all of the glorious deaths 24/7! We promise that this tournament will have no escaped contestants this time, trust us!

----------

Now that I got the fluff post out of the way, lets get down to the basics. This is basically a game where eight characters enter an arena, and only one leaves alive. Well actually, this is a story writing collab and the side effect of the game is that someone "wins". Eight player's will create their characters and they will interact with the other character's in any way they choose, but it will probally end up in alot of fighting.

Rules
Spoiler (click to show/hide)

TL:DR
Spoiler (click to show/hide)

Give me that character sheet!
Spoiler (click to show/hide)

I just want to note, the people who do the best job of creating a character will get in the game. So don't worry that you won't get in when 8 people have already posted their characters.

Player's
Spoiler (click to show/hide)

« Last Edit: September 12, 2011, 07:52:54 pm by Bdthemag »
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filiusenox

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Re: The Heroic Clash
« Reply #1 on: September 02, 2011, 07:18:53 pm »

[DROPPED OUT.]
« Last Edit: September 05, 2011, 07:16:24 pm by filiusenox »
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Strife26

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Re: The Heroic Clash
« Reply #2 on: September 02, 2011, 07:49:32 pm »

In and a half.


I'll have to reflect on the sort of character to run for a bit, though.
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micelus

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Re: The Heroic Clash
« Reply #3 on: September 02, 2011, 08:04:45 pm »

Username: micelus
Name: Tyetoechl
Gender: Male
Race: Hatcuri (Pretty much lizardmen)
Equipment:

A pen.
An enchanted book that induces things written in it to come alive.
A satchel.

Description:

A darkish green hatcuri. His tail is long and narrow. He has a satchel constantly with papers, his books, and his pen within. His eyes are as dark as night. His skin is rough.

He is usually silent and polite, and is one to stay away from danger. He writes down things new to him constantly.

He wears a simple cheap brown robe with the symbol of learning of the hatcuri on its back.

Biography:

In life, Tyetoechl was a scholar. He was a servant of the god Oritziem and wrote of the wonders of the world constantly. He travelled writing of the sights, both natural and unatural. He recorded names, histories, beliefs, customs, food, animals, plants, pretty much anything you could think. In his 69th year of travel, he came upon an old human. He was as white as snow with skin as rough as rock. A strange being Tyetoechl had found. As he approached the man, he was blinded with light. When the light disappeared, the man did too. But in Tyetoechl's hands was a book. A book of great power. Anything written in it would become as real as day and night...after sacraficing some lifeforce. He went about the land, continueing to record the world. But he also used his new abilities to help those in great trouble. He stopped plagues, ended feuds, and aided the hungry. Eventually, he was taken by forces unknown...to this multiverse. To his peers and comrades however he was dead, and his abilities with him. He was declared a wandering saint of Oritziem and several shrines were dedicated to him.
« Last Edit: September 02, 2011, 08:18:22 pm by micelus »
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Tidal

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Re: The Heroic Clash
« Reply #4 on: September 02, 2011, 08:15:57 pm »

- Ignore this -
« Last Edit: September 03, 2011, 10:40:59 am by Edio »
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King_of_the_weasels

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Re: The Heroic Clash
« Reply #5 on: September 02, 2011, 08:16:26 pm »

Username: King of the Weasels

Name: Wesley King (The Queen's Knight)

Gender: Male

Race: Human (Super Soldier)

Equipment/Abilities: Enhanced Strength, Agility, Speed, and Cognitive function.  Adamantium Legs.

Description: Horribly Scarred, Midwestern American Accent, Wears a Patriotic (Union Jack) Costume, and his lower legs are made from adamantium. 

Biography: Born and Raised on a farm in South Greater Canada (Oklahoma in Earth 1), Wesley King was a star student and Captain of his school's champion cricket team.  However before he could graduate college, the "Great Kerfuffle of the East" began.
  The All-British Wesley quickly enlisted in the Queen's army and was sent to repel the Asian-Alliance out of British controlled India.  During the journey across the ocean stopping in Portugal, before he was able to board the next ship, Japanese Proto-Samurai's parachuted in to Lisbon and burned the city to the ground.  Wesley was one of the few survivors, however both of his legs had been cut clean off at the knees and his torso torched by their arm mounted flamethrowers.
  He was later found by M19 Agents and taken to a secret underground lab were he was fitted with numerous skin grafts and high strength adamantium legs.  However his rugged good looks were ruined, but he was rewarded a Union Jack mask and costume, he took the name 'The Queen's Knight'.  He and fellow survivor of the "Hush, Don't Be a Bother and Ask Questions" (also known as HDBBAQ) super soldier program, Adolf Hitler (Known as the Bavarian Bulldog) fought with British troops and drove back the Asian-Alliance, shortly there after they were to be frozen for future uses, however The Bavarian Bulldog died during the freezing process, and The Queen's Knight went missing.

I may touch this up later if I think of anything.
« Last Edit: September 02, 2011, 08:20:24 pm by King_of_the_weasels »
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Ibid Straydrink

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Re: The Heroic Clash
« Reply #6 on: September 02, 2011, 08:35:02 pm »

Name: Xyl (pronounced like "zeal")

Gender: Asexual (reproduction through organic crystallurgy)

Race: Dyxylpryx (The Dyxlpryx are a lithe, geometrical race of crystalline constitution whose advanced civilization has withstood the relentless siege of their home cluster by carbon-based invaders for more than six thousand years. Living under a social matrix known as the 'Consortium,' the Dyxlpryx have achieved a technological superiority unlike any other, being themselves responsible for the innovative manipulation of quantum law that has resulted in the manifestation of E=MC2 in several universes.)

Equipment/Abilities:

Equipment:
- Ultra-pliable Energy Absorbent Consortium Diamond Mesh (light armor) w/full helmet
- Sysylix 12002 long range "laser rifle"
- Tyt 6002, assault rifle w/ cyanide-bearing hollow point rounds
- Ithilix (9-inch light "tempered diamond" blade)
- Nythilil (the classic white 18-inch sabre-like "beam sword")
- Close-quarters Teleportation Device
- Vacuum Grenades
- Super-thermal crystalline cluster grenades (bursts into super-heated shards)
- Crystalline Cluster Grenades (bursts into shards that seek the magnetic field of standard carbon-based lifeforms, enter blood stream, and wreak havoc)
- "Disco" grenades (emit a burst of omni-directional laser beams)
- Crystal shards (GM/contest rule specify amount?)

Abilities:
- Telekinetic Shield
- Telekinetic Manipulation (of objects)
- Two-way telepathy (functions as speech and hearing, no mind-reading)
- Crystallurgy (utilizes crystal shards to repair and create equipment, as well as to restore or modify personal structure)
- Regeneration
- Flash emission (emits a flash bang-like burst)
- Light Reflecting Body

Description: Tall and slender Xyl is a prime specimen of his kind. He stands at the optimum height of seven feet, five inches, and three centimeters tall. His pale, faintly blue form has an uncanny resemblance to that  much of a Milky Way human, in that it possesses two arms, two legs and a head. At the outer joints of his arms and legs and along the fringe of his head jut the points of several clusters of crystals, seeming to grow against the grain of his carved looking mass.

Biography:
It had been nearly five thousand, thirty-seven years, six months, two days since the destruction of the Yly by the allied carbonic horde. Generations had grown, fought, and disintegrated in darkness of space devoid of the sun's life-giving light. Now, the supply of raw quartz in all remaining sectors under consortium control was nearly depleted...

*phhhhhhhewwwwwwwwwwwwww brooooooooooooooooooom*

The first explosion is followed by a barrage of dozens more, the earth shaking force sending Consortium soldiers flying in all directions- primitive weapons!

The dismembered soldiers raise themselves up on new arms and legs as they form. Xyl gets to his feet, the left side of his  body beginning to solidify once more. Another loud explosion is heard, smaller than the first sixty-eight and four "duds," but this time closer.

"Caution," resonates a clear,  effeminate voice "Collaboratives have breached gates 1, 2, and 3. Presence of species 997 and 887A detected; use of incendiary ordinance is not advised."

The doors began to glow hot red, and with a loud sound they shatter. From the halls beyond, organic commandos pour into the chamber. A gleaming orb flies over their heads.

*zooop!*

In an instance, the organics are sucked back out, clinging to the smooth walls and razor sharp edges of the doorway in vain. The Dyxlpryx fire several rounds, causing halls to fill with yellow smoke as some of the invaders writhe and spew their filth. More are coming.

They continue to fire until the largest and most heavily armored of them are near then draw their blades. With a quick maneuver and a deft strike, Xyl stops one in it's place, only to be swarmed over by its comrades. These ones are thin, and short. They dodge left and right, up and down- a flash of light, and they tumble all over one another, and are easily rent to pieces.

In comes the next wave over a mound of corpses. There is little time; Xyk and all but two others project their shields as the massive metallic barrels of enemy guns appear spinning, shattering Consortium soldiers to dust. Resonating a signal, one of the men propels a translucent orb into the group of gunners. The orb bursts outward into an uncountable number little shards, and for a moment it seems as though time has stopped. Then, the shards swirl into a frenzy, ripping through plastic tubing, cloth and skin. The carbinoids drop their weapons, they scream and grip themselves. Then they fall into a pool of flesh and blood on the floor.

But the battle has only begun.

"That is what?" one of his men ask Xyl.

Xyl projects another shield, raises himself above cover and peers through the eclectic mass of incoming creatures. Nothing can be scene, but from the halls echoes what sounds like a sharp "C" note. No, not a C note- a B note. Wait, now it's an A note,  and now--


...the sound of broken glass...


It seemed to last forever. And then everything became one, but many...


Xyl later learned that the carbinoids had devised a new weapon that surpassed the knowledge of Sound Theory even among his own people. A crude weapon, the sound was that of an uncatalogued species from one of the worlds deep in carbinoid space. What was more, its wave length was unique, in that it could not be cancelled out by an opposite wave length, having no known counter part.

Upon their reclamation of the Ylxizy Colony the Consortium was able to recover the remains of High Commander Xyl and his platoon. Because Dyxylpryx lose considerable mass upon death, it was not possible to restore him alone. Using the fragments of his subordinates, complete restoration was made possible.

After much discussion, Council came to a unanimous agreement, as they always do. Xyl was promptly dispatched to multiverse, where he would compete among the champions of unmapped universes in the Heroic Clash. Facing an unstoppable force and without means to adapt, the only hope  for the Dylxylpryx people lay in his victory. If he were triumphant, he would wield his influence to form a multiversal fleet and lead them against the carbinoids. If he failed, it would mean an end to the continuum...

« Last Edit: September 03, 2011, 12:31:10 am by Ibid Straydrink »
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Tersr

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Re: The Heroic Clash
« Reply #7 on: September 02, 2011, 09:03:02 pm »

Name: "Aaron"

Gender: Male

Race: Human

Equipment/Abilities: Steel Sabre and Chainmail. Novice swordsmen and actor.

Description: Confused, bald, white, tall, a bit on the crazy side but does think carefully before alost all actions. Wearing renaissance era clothing.

Biography: "Aaron" was a showmen at a renaissance fair, he was born from the blacksmith and barmaid. He went to school like a normal child but he was also trained as a swordsmen and actor, preferring this over school life. When he was choosen he had just won a stage duel, decleared himself great, and was plucked into the tournament.
« Last Edit: September 02, 2011, 09:18:16 pm by Tersr »
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Bdthemag

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Re: The Heroic Clash
« Reply #8 on: September 02, 2011, 10:05:06 pm »

Okay, I officially love King of Weasels character. Remember, the more information you include the higher chance you have of getting in!
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Geen

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Re: The Heroic Clash
« Reply #9 on: September 02, 2011, 10:09:23 pm »

Saving a spot, may or may not join in on this.
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Strife26

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Re: The Heroic Clash
« Reply #10 on: September 03, 2011, 08:21:16 pm »

Name: Cohen "Whirl" Brayden (Soldier Corporal, 7th Special Operations Squad, Kukure Federation Military)
Gender: Male
Race: Human

Equipment:
KM-44 P Assault Rifle (A modified version of the standard assault rifle used by the Special Operations Squads, it's designed to be able to function in the widest number of world possible, even those that are non-conducive to firearm use. It tends not to work as well in these worlds.)
Medium Rifle Ammunition (5x35)
Combat Blade (Heavy knife with a slight bend two thirds up the blade. Razor sharp and something no Kukure would be without, it's a cultural thing, besides being lethal as heck if the current location doesn't allow the assault rifle to work)
SOS uniform (with general shadow camouflage, in some world's it has light bending affects to reduce visibility)
Steel Chain
     Dog Tags
     Dragon Claw
Damaged Combat Blade(The blade is bent and nicked, bloodstained and tired. It's engraved with the name and serial number of Whirl's cousin Robert, who was lost 10 years ago. It was found during the Liberation War and later given to Whirl)
Basic Equipment(A pistol belt with various objects, some twine, a wire saw, 2x1qt canteens, that sort of thing. There's also an IR transmitter)

The Kukure Federation actively trades and exploits a few alternate worlds, while doing their very best to make sure that no one gets the ability to bring armies into their own. They're not exactly evil about it, but they've got a policy leaning towards non-intervention in other worlds' business, after the events of the Liberation War. Still, the job of world jumping is important to find new sources of trade and keep others from getting the means to world jump themselves is important. Initial scouting of worlds is the responsibility of the elite Special Operation Squads. World jumping isn't a perfectly precise science though, and there's a small chance that jumping troops end up in a Plane other than the one they intended to go to. Recovery of these troops is attempted, but it's very possible that tracing their destination leads no-where, if the plane shifts quickly. SOS troops are elite troops, trained to hold out either alone when isolated, or to complete surveys of a world as a squad. They are roughly equal to a US SEAL team in training, but with slightly better equipment, although they don't carry equipment optimized for any one world on their surveys (instead, their payload is designed to as well as possible in as many places as possible).

Kukure society puts a fair bit of emphasis on honor, and duels do occur, although they are generally rare (especially amongst regular military troops). The combat blade is a major personal item for every soldier, very few will be willingly removed from their blade. Unsurprisingly, the average Kukure is a very good knife fighter, and their elite military troops are little different.

Besides that, Whirl has the skill-set of a commando, as well as some knowledge about a lot of different styles of technology, although he's no expert at it. The soldier has a very deeply rooted dislike of reptiles, especially humanoid ones.


Description:
Cohen stands about 5'7", with another inch or so between his sandy boots and helmet (it's a fully armored helmet that has a removable faceplate, visor, and gas mask. Like many veterans, Cohen tends to keep all the accessories off unless he needs them, valuing peripheral vision over protection and gadgetry. It does have a spotlight on it). His hair is the same color as his boots and of a spike-able length, although helmet use isn't conducive to spikes. Body type roughly that of a runner, and he's vaguely British in looks.

Overall, Cohen regards other cultures with suspicion and curiosity. He's trained to be ever polite, but mostly to study whomever he's interacting with. A soldier first and foremost, a comrade in arms who earns his respect will have a good friend. He's got a very strong aversion to dragons especially, and anything dragon like.


Biography:
Like most of his family, Cohen ended up in the KFMF. He'd always greatly admired his elder cousin Robert (10 years his senior), the proud commando of  7th SOS. A year before Cohen was old enough to join, Robert went LIT (lost in transit). His location was unknown, but this made Cohen dead set on getting into the SOS. Like all soldiers, he started as a basic marine, before moving up to the elite soldier class (while marines guard the ships, it's a very rare occasion that a KFN vessel is ever boarded, while soldiers are the preferred troops for offensive actions, be they ship or land based SOS>Soldier>Marine in the KFDF). He'd never served in a hostile action, having been assigned to the Homefleet (which guards Terra and the other core worlds). He got lots of training there and showed himself to be a top caliber soldier.

Cohen got his chance be moved to SOS with the advent of the Liberation War,  the first major conflict in a generation (there'd been battles against pirates, the occasional crazy revolt on a outworld, but nothing major and obviously, SOS teams got shot at every other week), with the 1st fleet being used.

The Liberation War started with the 7th SOS doing a standard scope of a new world. They found a pretty fucked up world. No humans anywhere, just anthropomorphic creatures. The sort of thing you'd find in a weird story. There were dragon-people too. Dragon people who practiced slavery. And cannibalism. And all sorts of nasty things against sentient creatures.

The 7th, being a nine man squad (with weaponry that's not optimized for the world) all by their lonesome in a strange world, and witnessing slaves being tortured, killed, and worse did about what you would expect from the super-disciplined, highly elite troops they were. They started to fuck shit up.

The standard first contact for a world is gate in, 24 hour pause, gate to let the SOS out. By the time the 24 hour period was up, the whole squad was out of ammo and had about 100 freed slaves. This is to go with about 150 dead dragons and assorted guards.

The group exited through the portal and a fair number of hostiles came through as it closed, to be cut down by machine gun fire once they were through (once they were through the portal, they were in the Kukure's plane, with nice high-level technology working very well). However, the 7th left five of their own on the "Animal world." Three were confirmed as dead, but two had been captured.

Kukure don't like leaving men behind (the amount of effort that goes into finding those lost in transit is immense). So, negotiations began between the Kukure Federation and the Draconic Empire. It went south fast, with the bodies not being recovered and the 1st, 8th, 26th, and 31st going in with the remnants of the 7th going in to get the prisoners.

It became a moral imperative for the people of Kukure to liberate the planet, not that the military objected much (the last real war was barely within living memory).  The 1st fleet was moved in, pride of the KFN, the Expeditionary Fleet. Centered on the Son class Dreadnaught Wayward Son and the Perseid class RFG, the entire fleet was equipped with gating drives.

Considering that the Animal world didn't especially like having anything more technologically advanced than steel with a touch of magic, the high orbit ships had some trouble moving. However, it's a rare world indeed where force doesn't equal mass time acceleration; the RFG was designed to drop items of mass from orbit.  Meanwhile, the Wayward Son landed


((Still working on it, heck if Whirl doesn't have a buncha back-story already.


Almost done now! Not really, but you know.))

« Last Edit: September 05, 2011, 09:54:09 pm by Strife26 »
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Fniff

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Re: The Heroic Clash
« Reply #11 on: September 03, 2011, 08:49:25 pm »

Username: Fniff
Name: Redrick
Gender: Male
Race: Psychic Human
Equipment/Abilities: Knife (A simple kitchen knife wrapped around with barbed wire). His blind eyes can see into the Shadow World, a sort of Dark World that is dangerous but can be a source of power. He can see people's self-image, their immediate basic intentions and the true spirit of the world.
Description: A young adult, tall and thin. His red hair is long and dirty, and his clothing is patched and more hole then cloth. He enjoys acting like an oracle, being cryptic and blind, and is stable mentally. Redrick is very hard to get used to, but is generally trustworthy and a good ally.
Biography: My tale begins in the the dirt and rubble of the city of London, that began with smoke and flame, both spiritual and physical. My mother danced in the whorehouses for men choking on their own filth, and my father was a warrior driven to drink and thievery. I was always touched by the world around me, seeing things that man did not typically see. London was a random mess, of sadness and pain and happiness and hope. The landscape was of towers that touched the sky and slums that were not unlike the Underworld. When I relayed these visions to my idiotic fellow scum that are called schoolchildren, they either said that the towers were pretty small, or that there wasn't creatures wandering around weeping or laughing insanely. I was a loner since then, a child touched by what really matters, but sidetracked by my own loneliness. That is when I met him, what humans name the Slender Man. I spotted him outside my window one cold winter's night. This was not a vision. He was in this world. Slowly but surely, he grew more and more near to me, until I went home to a burning wreck of a tenement. Acting out of pure fear, I went on the run around London. I grew up in train stations, rooftops and parks. The Slender Man chased me and kept up with me. That was when I decided that dealing with this demon would be the only option. I made my weapon, which you can see by my side, and went after him. I found him on a rooftop, staring at me with that silent blank face. I fought him back, finally defeating him. He yielded, and offered me a chance to take my life back, with my parents included, as long as he was not killed this very moment. Idiotically, I did not finish him off, and he blinded me. He ran off, and I never saw him again. Since then, I have forever seen into the Shadow World, only hearing and smelling this world. I am an oracle, telling fortunes that always come true in the backalleys and the silent rooms. I am blind, but I can truly see. I am Redrick.

Digital Hellhound

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Re: The Heroic Clash
« Reply #12 on: September 04, 2011, 03:34:06 am »

This reminds me of the MSPA forums Grand Battles or whatever. I never had the chance to join them, so I'm definitely writing a character. I'll edit it in a bit.
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Strife26

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Re: The Heroic Clash
« Reply #13 on: September 05, 2011, 04:08:09 am »

Wow. Whirl's story is really growing in my telling of it. I'll finish it in 12-14 hours, okay?
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Haika

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Re: The Heroic Clash
« Reply #14 on: September 05, 2011, 05:35:24 am »

I might think of trying my hand here. Seems to be quite a few human applicants though. I'm hoping for something a bit more... abnormal.

However, it is nearly 6am, I haven't slept yet. So I'm going to go do that. Then perhaps think up what to create for this game.
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