Improve stomach and rootsyou stretch and collapse and stretch. until...you gurgle! you strengthened your acid, which means better dissociation. Which means more energy...which also mean more severe stomach aches were you not to satisfy the food burnings per day.
your roots stretch further down, further far and wide. Now this is good, yes, that soil hit the spot. Nice.
-9 tendrils -4 energy =Improved Stomach, (rudimentary) --> (Mediocre)
-12 tendrils -4 energy=Improved roots (rudimentary) -->(mediocre)
praetorians ( please produce them
you look at your already churned batch-of eggs, you didn't use all of them. But you deem you need more food before starting this. So you'll happily wait for more food. Maybe the next day.
Now if only you had wings...
you start to ponder about the sky...you wriggle. You move. You...inflate? is that right? you're inflating! you realize your stomach consumption can be...used, at least, the gaseous part. And since you are bone-free...hell...you start floating. if it weren't for the roots you could take off like a balloon. you also generate small ant-like wings so to have a minimum of direction...shiny. your guards look at you with big open antennaes and "ohhh'sss" of surprise.
-6 filaments=
natural bouyance+antlike wings (you...float. not much, but still, you float. you can direct your movements, except when there is a strong wind.)
luckily you are still underground.
Could just make everything acid-resistant
now then...how do we become acid resistant. you ponder on it. you realize the natural solution would be to go like the moles go: they have a paralizing sac but are not paralyzed by it. Most probably, they adapted by having it in their bodies for long. So, you realize you just need to place acid everywhere on your body! and adapt to it. You start wheezing and gasping. It's getting difficult to rearrange yourself with all those specialized cells. Man.
-12 tendrils -6 energy=
acid immuneUpgrade egg sac so its possible to store and fertilise eggs inside the body instead of leaving them vulnerable
you wriggle, you move, you change. and inside you go...now you truly feel like a mommy.
or a daddy with birthing possibilities. you place the un-fertilized eggs inside. Good, now they're safe inside
-4 tendrils=
egg sac (internal)Lay/fertilise hivespawn1 eggs and enough overseers to command them
you fertilize the remaining 5 eggs into Fools, directly under your control
-5 tendril -5 foodreduce width and increase height
you enclosen yourself. you are now 1 cm high and 136.5 cm wide.
Increase Mental using 25 filaments.
you atrophize 25 of your filaments. for a boost in mental
-25 filaments=
+0.0025> dig downwards and move your mass around so that you are a rough sphere about 20m underground.
> try another specialization off the plant spawn that does not have the insect capturing ability, and is much lesser both physically and mentally, but bigger, creeping along the ground and with much bigger photosynthetic area.
> create a root spawn. Basically just roots, taking food from the soil like you, but with a slight independent intelligence and with the ability to creep veeeerrryy slowly through the ground without needing tunnels. like, 1m/day.
> increase mental using like 100 filaments.
> send out spawn with the specific mission to try to catch new species to base designs of, rather than just food.
you move around wriggling and collapse on yourself. You are now a sphere, of perimeter 163.5 and of thickness 1 cm, your guards continue looking at you with "oo'sss" of marvelous. some even clap their pincers happily.
they do seem to enjoy the show.
you then proceed to ...shoot seeds? you realize you want to make more energy. because in the end, you resolve around energy.
you throw seed which rapidly grow on the soil at an exponential rate. They are reddish in colour (threw a dice with a colour table in front, you got red. higher roll more and it would have been pink)...and they start expanding. but you don't look at them right now. no, you have better things to do.
-1 tendril=Hive-grass (it's more of a power then a spawn, it's an energy boosting thing so it get considered a power, and it's boost the existing plantspawn. energy collection)
you then do the same with the roots. shooting off another one
-1 tendril= Hive-roots, they increase food generated by roots by a 3X
this one seeps into the ground and after a short while starts expanding.
Finally, you atrophize 100 filaments for mental...you quiver as your size is reduced greatly, BUT
now, you're smart.
Heck, you're smarter. you start to feel a strange force, all around you, and as your antenna's and eyes adjust to searching for it, you find it...it's a sort of channel, hey, it's more than one. they're everywhere...now you can...
CHOSING TIME (wait for the poll)
Disrupt itFlow with itChange itHarness itand in the meantime, you send your vanguards/acid guard to search for new species...TO BRING YOU BACK. you want a new taste.
you send a Slave with them, they'll need him to transport things if they're big.
the remaining slave, you look at it from top to down, since it's, after all, a 1cm moving thing and you're flying except for the roots which keep you in a sort of balloon like state.
Absorb one of the giant slaves and use him to raise your mental stats. Produce another slave (The acid spitting kind) and get him to get bigger. (Height, length, and height.)
one of your hiveminds philaments had the thought of eating him, but he's too cute, and nice, and fluffy. You can't bring yourself to eat him.
What you do however, is rearrange him.
He comes willingly and get's rearranged.
from 100cm width and 1 cm height he become 2 and 50, 4 and 25, 5 and 20. 10 and 10.
he his now 10 cm tall and 10 cm width. you then arrange him to be acid-spitting. arranging his filaments to specialize.
and he's done.
he is slightly smaller in height, since you had to specialize 4 filaments to make him acid-spitting, but still, he'll do fine. you send him off to go hunt, telling him to eat and grow bigger and taller, and wider.
Send scout to look for ant colonies. Get scouts to leave a pheromone trail from the colonies to your home. Set up an ambush for the ants.
Fertilize more eggs into acid guards
there are no more ants around here. nor insects. and soon, this wonderful place will become reddish in aspect, and marvelously yours.
you lay more eggs inside of you (13)
2+11
-4 energy -2 filamentsand fertilize one in acid guards.
-13 food -7 tendrilsAlso, I say upgrade the flowers. Make them bigger, more spikes, make them able to seed. We must strangle the world with greenery!
you start to tinker with the plantspawns along your roots. consuming a couple more of filaments
-6 filaments=advanced plant-spawn
and you manage it!
now every three day, new plant-spawn will come through. You make click-clacks happily.
in the end, your roots and spawns earn you...
30(from roots)+4 food (plantspawn) + 6 energy (plantspawn)for a total of:
77 food and 6 energy
and you consume:
48+155=203 food
...
luckily
you're fools bring you back
45 food and 45 filamentsthe workers with the overseer come back with...
100 food and 3 filaments they found a mouse, and brought it back after a fearsome struggle. luckily they had numbers and suffered no casualty.
The overseer...considers the name and accepts it.
meh, fine. call me that.you end up with 19 food.
...but food here is getting scarce...
and your group of hunters hasn't reported back yet...
Command Chain:
Hivemind :everything beneath that is not after the =
1 Overseer called "Overseer Primant"=10 Fool
1 overseer called Zweiant =5 gatherers
4 Vanguard/Acid Guard=one is a rearranged slave "veteran" 10 cm width and 9. something tall
1 Slave "Veteran"=1 meter width 1 cm tall
2 Glander
0 Gatherer
6 Fool
0 scout
2 hivespawn (advanced)
Status-External:
SPHERE PERIMETER:81.5 CM which can be armoured at 8 food cost. (N° of filaments would be 163+48=211
SPHERE THICKNESS: 1 cm
Powers:
Acid Spit= Spit away at the enemies!
Hive Grass= for one tendril, you spit a fast growing grass, which increases your energy obtained by plantspawns in the area by 3X
Hive roots= for one tendril, you spit roots which increase food earnings
Capacities:
natural bouyance + ant like wings= you can flyyyyy...10 cm from the ground.
roots=every day, at the end of the day, you earn 10 food. (mobile mediocre)
acid blood= wounding you is like begging for an acid shower.
acid immune=immune to acid
Stomach (acidic-mediocre)=6 food for 2 energy (at will), once a day (forced)=18 food for 9 energy
Pouch (rudimentary)=can store up to three units of food for later use.
Complete Rock-like armour: No longer filaments, but you do need to "activate it" by spending one food for 10 filaments.
Mouth (rudimentary): a bonus in filaments while eating organic materials.
hibernations protocol (rudimentary): you kill-switch everything useless until you feel something worth eating.
Cosmetical change: you know look like a long chain of small segments each very similar to an entire ant. each about 1 cm of diameter sphere.
2 spiked tendrils= you have two spiked tendrils, or leashes, or what you want to call them. they are 3:1 scale, so they are 120 cm, or one meter and 20 cm.
Defenses:None
Energy Storage:6
Food Storage:19
movement Type:Ant-like Normal
Sensors: Vibration (you feel vibrations through the earth)-air waves-chemicals
mole-like eyes= dark or bright, you understand.
Status-Internal:
Mental: 0.0145
Physical: 0.0010
Number of cellular filaments acquired thus far: 32+36=68+20=88+12=100
number of specialized Cells: 48 of which 12 are needed for full body armour, 4 are the mouth. 1 in the acid pouch, 12 are stomach, 2 are pouch, 1 in the acid stomach, 6 in egg sac (internal), 4 in filament assembler, 6 in bouyance and wings.
Feeding way: Mouth (rudimentary) = Bonus in filaments in eating organic.
Roots (mediocre)=processing food through the soil? eco friendly! and hive-friendly! 10 food a day-end!
Egg sac (internal): you produce eggs by spending 2 energy and 1 filaments. You fertilize the egg by spending 1 extra filament.
Fool=1 filaments
Gatherer=1 filament 1 food
scout=2 filament 1 food
glander= (cost to create) 1 food 1 tendril
overseer= cost to create 6 energy 4 food 4 tendrils
Vanguard/acidguard = cost to create 13 food 7 tendrils
plantspawn=5 tendrils, produces 1 energy per day and has small blades. not quite a nice defense against anything bigger than insects...still...random food.
filament assembler:30 food for 1 filament
heartful: You produce "THE CREEP" (or Name to be chosen)
fatherly:you have spiked leashes