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Poll

what to do?.

make you one big band.
- 9 (90%)
split you to 2 bands about this size.
- 1 (10%)

Total Members Voted: 10

Voting closed: September 05, 2011, 11:26:23 am


Pages: 1 ... 6 7 [8] 9 10

Author Topic: Kings of mordheim, Turn 3 (sorry lazy as hell)  (Read 6419 times)

Taricus

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Re: Kings of mordheim, intro
« Reply #105 on: September 07, 2011, 10:28:43 am »

Meanwhile, Tarix is getting superdrunk...
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Ahra

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Re: Kings of mordheim, intro
« Reply #106 on: September 07, 2011, 11:30:52 am »

youre an dwarf, beer is your food 8) no getting drunk without an keg.
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And then the horror hits: This was just spring.
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SeriousConcentrate

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Re: Kings of mordheim, Turn 1
« Reply #107 on: September 07, 2011, 12:58:18 pm »

"Th' warpstone's wut we're here fer, wench," Athandu said without any rancor to Janna. "Once we've got tha' taken care of, we kin find th' beastie an' chop all of its heads off."
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wolfchild

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Re: Kings of mordheim, Turn 1
« Reply #108 on: September 07, 2011, 04:52:42 pm »

"I'm not gonna condone using or carrying or holding or hauling, or luggin or carting or frighting, or shipping or any other words that mean moving that warp-stone, the stuff is highly dangerous and is used by those who can't get REAL engineers, that hydra sounds like a good fight though
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Zako

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Re: Kings of mordheim, Turn 1
« Reply #109 on: September 07, 2011, 05:19:08 pm »

"I don't trust undwarven magiks. I think that whatever we choose, it should not be that mages house. Either the sewer rats loot or the hyrda battle seems fine ta me lads. I'm always up for beating up some overgrown rats."
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Firelordsky

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Re: Kings of mordheim, Turn 1
« Reply #110 on: September 07, 2011, 05:35:45 pm »

"I think we should attack the overgrown rats." Bloin said suprisingly soberly.
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Ahra

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Re: Kings of mordheim, Turn 1
« Reply #111 on: September 07, 2011, 06:02:52 pm »

"I don't trust undwarven magiks. I think that whatever we choose, it should not be that mages house. Either the sewer rats loot or the hyrda battle seems fine ta me lads. I'm always up for beating up some overgrown rats."
undwarven? all your magic is runes. (that may crack the earth and ignite the skies, if using an doom anvil and striking the rune of wrath and sun)
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Zako

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Re: Kings of mordheim, Turn 1
« Reply #112 on: September 07, 2011, 06:27:37 pm »

I'm talking about the source of the magic, it's most likely not a dwarf. Still, I say no to the mage's house.
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Ahra

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Re: Kings of mordheim, Turn 1
« Reply #113 on: September 07, 2011, 06:35:14 pm »

(3) noone took the false rumor :P
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And then the horror hits: This was just spring.
We are SOooooooooooooooooooooooooooooo fucked.
Quite fucked indeed.

Zako

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Re: Kings of mordheim, Turn 1
« Reply #114 on: September 07, 2011, 07:53:35 pm »

??? What?
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SeriousConcentrate

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Re: Kings of mordheim, Turn 1
« Reply #115 on: September 08, 2011, 01:18:20 am »

Er, isn't the warpstone kinda the whole reason we're adventuring? *looks at story spoiler in 1st post* I guess we can take some other missions first but outright refusing to do it is sorta missing the point... :(
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Dwarmin

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Re: Kings of mordheim, Turn 1
« Reply #116 on: September 08, 2011, 01:27:39 am »

Jenna is just wary of actually touching or interacting with it in any way. She's not refusing, per se, but the stuff makes her nervous.
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lawastooshort

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Re: Kings of mordheim, Turn 1
« Reply #117 on: September 08, 2011, 02:21:56 am »

Urygur emptied his vast tankard of beer, thoughtfully wiped his beard, and rose to his feet.

"Lads, it seems we bain't be decided on the course of action we should be takin'. So I propose another round while we discuss the night away! Overgrown rats? Or many-headed snakey whatnotsss? They're both undwarvenlike, and we shall show them no mercy accordingly!

Once we've drunk a little ale and decided what to do that is..."

He paused dramatically for a few seconds before turning towards the bar.

"More ale!"



Perhaps the hydra hide could be crafted into some kind of safe transportation device (bag)?

I don't mind: the way I see it we either get battle followed by loot (warpstone), or battle followed by glory (taking out a mighty hydra who will probably slay one of us).

Being of a Merciless nature, after Merciless reflection I think it may be best to pounce on the Skaven unawares (as far as dwarves covered in heavy armour can) and steal their warpstone and slaughter them and their kin before we make a name for ourselves defeating the hideous hydra.

At the moment the votes seem kind of split...
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Yoink

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Re: Kings of mordheim, Turn 1
« Reply #118 on: September 08, 2011, 02:47:48 am »

Dori sat at the table, grim faced and sour as always as he sipped boredly from his tankard, his axe hanging by its strap from the back of his chair.
He paid little heed to what the others said, knowing that eventually they'd come to a decision, and that it would most likely involve fighting. He began to grow impatient as they took their time, although he was slightly mollified by the call for more ale.
"Could we hurry this up, you lot?" He grumbled. "Either way'll do just as well. Make yer damn decision 'fore my beard goes grey an' falls out, eh?"
« Last Edit: September 08, 2011, 07:36:31 am by Yoink »
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wolfchild

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Re: Kings of mordheim, Turn 1
« Reply #119 on: September 08, 2011, 03:22:48 am »

Hmm you are right, we show these skaven blighters the superiority of dwarf craftsmanship and battle fury, over both thier numbers and foul chaos-stone
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!
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