Northeast Village "Diplomats":
-Armor/Vehicles
= 1 Thaumatank (100/100 HP, 130/100 Morale, 32/32 Mana)
== 3 Magitech Elites
Southwest Village Scouts:
-Squad C
= 2 Magitech Elites (60/60 HP, 60/50 Morale, 7/7 Mana)
= 1 Magitech Sergeant (50/50 HP, 52/32 Morale, 7/7 Mana)
= 2 Machine Gunners (40/40 HP, 63/33 Morale, 9 Mana)
= 4 Recruits (20/20 HP, 40/10 Morale, 1/1 Mana)
Southeast Village Scouts:
-Squad D
= 2 Magitech Elites (60/60 HP, 60/50 Morale, 7/7 Mana)
= 1 Magitech Sergeant (50/50 HP, 52/32 Morale, 7/7 Mana)
= 2 Machine Gunners (40/40 HP, 63/33 Morale, 9 Mana)
= 4 Recruits (20/20 HP, 40/10 Morale, 1/1 Mana)
Garrison:
-Squad A
= 2 Magitech Elites (60/60 HP, 60/50 Morale, 7/7 Mana)
= 1 Magitech Sergeant (50/50 HP, 52/32 Morale, 7/7 Mana)
= 2 Machine Gunners (40/40 HP, 63/33 Morale, 9 Mana)
= 4 Recruits (20/20 HP, 40/10 Morale, 1/1 Mana)
-Squad B
= 2 Magitech Elites (60/60 HP, 60/50 Morale, 7/7 Mana)
= 1 Magitech Sergeant (50/50 HP, 52/32 Morale, 7/7 Mana)
= 2 Machine Gunners (40/40 HP, 63/33 Morale, 9 Mana)
= 4 Recruits (20/20 HP, 40/10 Morale, 1/1 Mana)
-Reserves
= 4 Magitech Elite (60/60 HP, 50/50 Morale, 7/7 Mana)
= 2 Recruits (20/20 HP, 10/10 Morale, 1/1 Mana)
The Thaumatank heads Northeast. Time for a passive display of power.
It arrives without incident, expending 2 mana in the course of parking itself in front of the gate when the internal systems reacted to incoming Small Arms Fire. All the place's gun emplacements and fortifications really didn't mean a damn thing in light of the Mana Barrier making a mockery of their armor piercing attempts. A speaker system delivered your demands: submit, leave, or fight.
They choose "Dig in even harder." You suspect they also choose "Shit pants in terror."
= 1 Thaumatank (100/100 HP, 130/100 Morale, 30/32 Mana)
== 3 Magitech Elites
Northeast Village: +1 Fear
Squad C, Squad D, and Garrison updates impending. I'll let you think on what to do about that village while I write those, though.