The town that called itself "The Shell" was inside a dome, the abandoned miles-wide headquarters of some pre-apocalypse government or corporation. They were self-sufficient, underpopulated relative to the radiationproofed, farming-capable space they had, and their "army" was 50 men, mostly militia types but with a mix of slightly more skilled men. Their leader was not renowned for much of anything - he was neither cruel nor kind, weak nor strong, ambitious nor timid. Many citizens of The Shell could probably not even tell you his name. You knew this from the few times you'd been through the city. You were a recognized, reasonably-respected face.
It was with some surprise to them that you approached the government offices in this badass motherfucker:
It didn't hurt that you came with 15 of these Magitech Elites
at your back - 15 handpicked men, picked up in your travels, trained in the secrets you unlocked: the way to harness the old world Magitech before the apocalypse.
Utilizing the tank's Superior Ranged Armament, you drove straight into the government building and demanded surrender. While you and ten of your Magitech Elites rolled along in a battle line, five of your men infiltrated the government building with short-rage teleportation devices, neutralized the leader's personal bodyguards, and extracted him. In the time it took those five to bring him back to your battle lines, five of The Shell's militia had defected and ten had surrender, leaving you as ten and an indoor tank against thirty-five. When the infiltrators brought you the administrator of the place, the remainder surrendered; there was no point in defending an empty building.
Your first and best Magitech Elite, the head of the extraction team, drags the administrator and unceremoniously dumps him on the ground in front of you.
"What shall we do with him, Commander?"