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Author Topic: How many weapons to legendary smithing?  (Read 1048 times)

Zeebie

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How many weapons to legendary smithing?
« on: August 30, 2011, 08:43:11 pm »

I'm trying to get my weaponsmith trained up. About how many weapons does he have to make to get to legendary?
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Saladman

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Re: How many weapons to legendary smithing?
« Reply #1 on: August 30, 2011, 09:01:14 pm »

Wiki says 600.   :'(  1800 xp needed at 30 xp per job completed.

Which means you're almost better off hoping for a strange mood, unless you've got magma forges and ample ore going, and just melt down the rejects.

Something I didn't figure out, I had to see it on the boards, is you can try to set your dwarfs up for particular moods.  If they don't have any moodable skill they normally default to bonecarving but even dabbling after completing a single job is enough to channel their efforts.  So when you get immigrants without moodable skills (I have to wiki it) you can turn on, say weaponsmithing if that's what you're after, queu up some bolts until they do a job, turn it off and wait.  It's not reliable but it beats the heck out of a fifth legendary bone crafter when it happens.

Also be aware that a dwarfs likes affect item quality, which I always kind of knew but didn't realize just how much it helped.  It really does, so check your starting dwarfs carefully, and look over immigrants also, to see if they have any relevant favorite items or materials.
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Zeebie

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Re: How many weapons to legendary smithing?
« Reply #2 on: August 30, 2011, 09:33:56 pm »

Gah! Where is that in the wiki? I looked in the weaponsmithing article but didn't see it.
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Quietust

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Re: How many weapons to legendary smithing?
« Reply #3 on: August 30, 2011, 09:47:48 pm »

It's not in the weaponsmithing article - it's on the Strange Mood page where it belongs.

[edit] Well, now it is - when the Strange Mood page was imported from 40d, a bunch of unconfirmed information was deleted, including the part you were looking for.

If they don't have any moodable skill they normally default to bonecarving
They're equally likely to get stone crafting or wood crafting as well.
« Last Edit: August 30, 2011, 09:55:05 pm by Quietust »
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It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

Zeebie

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Re: How many weapons to legendary smithing?
« Reply #4 on: August 31, 2011, 09:14:34 am »

Ah, I meant the xp per weapon information. Where is that in the wiki?
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Quietust

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Re: How many weapons to legendary smithing?
« Reply #5 on: August 31, 2011, 09:41:08 am »

That would be in the Experience article, though it's not stated directly - it just says that it's 30XP per job, so you have to do the math yourself for whatever skill level you want to reach.
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P.S. If you don't get this note, let me know and I'll write you another.
It's amazing how dwarves can make a stack of bones completely waterproof and magmaproof.
It's amazing how they can make an entire floodgate out of the bones of 2 cats.

MonkeyHead

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Re: How many weapons to legendary smithing?
« Reply #6 on: August 31, 2011, 09:45:24 am »

600 jobs isnt that many, when you factor in how many bolts you can go through, and how many serrated discs, metal spikes and so on you could need.

Endiqua

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Re: How many weapons to legendary smithing?
« Reply #7 on: September 01, 2011, 07:55:46 am »

Oh, hey, I completely forgot trap components would count towards weaponsmith experience.  And here I've been having him forge copper crossbows for days on end, instead of something I could actually use in new and interesting ways.
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squeakyReaper

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Re: How many weapons to legendary smithing?
« Reply #8 on: September 01, 2011, 08:00:02 am »

If you have magma forges, it's trivial.  Smelt a bunch of trap components, arrows, what have you.  Then melt those items, and then smelt them back up.  As long as you're not work withing steel, you'll be able to loop this.
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Endiqua

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Re: How many weapons to legendary smithing?
« Reply #9 on: September 01, 2011, 08:45:06 am »

Yeah, that's what I do with the crossbows.  Smelt/melt over and over.  I just am somewhat bored with it and would like to play with spikes for something different.  I've never built a pit trap before.
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DF sets out a challenge to us with no explanation and no assistance, and each time we fail it becomes more merciless, but we continue in the hopes that we can show it, "See?  I'm doing good, right?  I kept the little men alive!  You're proud of me, right?"

albatross

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Re: How many weapons to legendary smithing?
« Reply #10 on: September 01, 2011, 07:15:25 pm »

Yup. 600 or so. Just keep that bastard smith busy and he'll be legendary in no time. Also, if you just want maximum quality weapons, look for a dorf that prefers certain materials or weapons, then start training that dorf in weaponsmithing. Their individual likes and dislikes are in their profiles.
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