In honor of the legendary Morul, The Most Interesting Dwarf In The World, I will be doing the same thing - using the most recent edition of the game, plus some modifications of my own.
The dwarf in question - Morul II Uzolurol is the dwarf that will become the newest incarnation of the legendary Morul. He is a simple Farmer / Doctor, Proficient in Farming, Novice in all five medical skills
The location is in a newly generated world, on a Untamed Wilds Tropical Broadleaf Forest, Mostly flat terrain, with clay, sand, and shallow/deep metals. No rivers or volcanos, but there are enough ponds for fishing.
The Starting equipment was rather simple, 3 years worth of food and alcohol, plump helmet, pigtail, and dimple cup seeds, anvil, basic mining/woodcutting tools, and two breeding dogs.
Invasions are on, and there are some extra civilizations to contend with - Dark Stranglers, Beak Wolves, Frogmen, and Ferric Elves from the Fortress Defense Mod. Goblins are modded out because of my last attempt at this, they screwed everything over with ambushes.
Also, Morul II will be doing all the jobs himself until he's reached Legendary in said skill, then it will be open for the other dwarves to do. So, at first, this is more or a less a hermit challenge + him having to feed ~20 other hungry and thirsty dwarves.. Skill rust has been turned off as well.
The skills that presumably weren't in the Original Morul's challenge are as follows:
- Archer
- Fighter
- Striker
- Kicker
- Biter
- Dodger
- Wound Dresser
- Diagnostician
- Surgeon
- Bone Doctor
- Wound Dresser
- Suturer
- Crutchwalker - This will be FUN
- Shearer
- Spinner
- Potter
- Glazer - Put on Hold, does not work. Will make Custom Reaction later to get this.
- Waxworker
- Beekeeper
- Presser
- Misc Object User (I believe Shield Bashing counts as this)
- Concentration (Should happen with training.. rest of my soldiers have it..)
- Teacher/Student/Leader (Teacher / Student shouldn't be insanely hard, Leader? I'unno)
- Bowman/Knife User/Pikeman/Lasher (I think I can get some or all of these, I already have a Large Dagger, a bow, and hopefully I can look into getting a pike and whip.. provided dwarves can use all four of these. Blowgunner will be pretty much out of the question.)
And I believe thats all of them.. if I missed any, let me know.
The start year is year 6.. Let the games begin!
---------------------------------------------------------------------------------------
6th Hematite, 6, Early Summer - Mining
17th Timber, 7, Late Autumn - Wood Cutting
5th Timber, 9, Late Autumn - Carpentry
26th Galena, 11, Late Summer - Appraisal
13th Timber, 11, Late Autumn - Pottery
28th Slate, 12, Mid Spring - Stonecrafting
26th Moonstone, 13, Early Winter - Leatherworking
3rd Granite, 16, Early Spring - Cooking
21st Slate, 17, Mid Spring - Planting
8th Hematite, 19, Early Summer - Beekeeping
20th Obsidian, 19, Late Winter - Organizing