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Author Topic: You Are The Leader Of A Hunter Group!  (Read 1499 times)

Fniff

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You Are The Leader Of A Hunter Group!
« on: August 27, 2011, 04:59:40 pm »

Humanity has always been surrounded by darkness, but we see things occasionally. Ghosts, psychics, monsters from the depths of the ocean, the darkest forests and the meanest streets. We still can't see through the darkness, but with lights we can see. You are the leader of a company that holds this light. Fight the darkness, save people and try not to destroy everything while trying to save it. How far will you go to kill the supernatural creatures that haunt us? That is to be decided.
Spoiler: Sheet (click to show/hide)

This is a forum adventure/strategy game.

DeathsDisciple

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Re: You Are The Leader Of A Hunter Group!
« Reply #1 on: August 27, 2011, 06:24:12 pm »

Leader:

Name: Xavier Hastings
Age: Classified (Presumed early 30s to late 20s)
Backstory: Not much is known about this individual. Joined Them at age 12. Learned their ways. He knows 39 different languages and all the policies of the world. He is a known Psychopath. All other unauthorized use of this information is strictly forbidden under The Law.     

Agency: Them

Title: Death
Weaponry: We improvise
Location: Moscow
« Last Edit: August 27, 2011, 07:17:28 pm by DeathsDisciple »
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Dwarmin

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Re: You Are The Leader Of A Hunter Group!
« Reply #2 on: August 27, 2011, 06:31:10 pm »

Leader:

Name: ?? Hastings
Age: 28
Backstory: Sole survivor of *CLASSIFIED* incursion. Recruited into the Watch short thereafter. Known to be an expert paranormal researcher, able athlete and has a quite a way with the opposite sex.

Agency: The Watch

Title: Death
Weaponry: The classics-swords, axes, stakes and crossbows. Bullets don't work on everyhing.
Location: Moscow
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Geen

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Re: You Are The Leader Of A Hunter Group!
« Reply #3 on: August 27, 2011, 06:39:10 pm »

Ooh, this looks fun.
-----------------------------------------------------------------------------
Leader:

Name: Ugene McGeen
Age: ?
Backstory: A veteran spec. ops soldier, hardened through battle and blunt head trauma. After taking a bullet to the head, he began seeing strange things. Now, after many years of mixed paranoia and curiosity, now leader of a merc. group known as Inner Heaven, operating of Light Joey Isle.

Agency: Inner Heaven

Title: Squishy Snake
Weaponry: Prefers a knife, a pistol, and a hell of a lot of remote detonated explosives. In other words, basic gear and lots. remote detonated HE charges.
Location: Scotland
-----------------------------------
And why yes, I have been playing quite a bit of MGS. How could you tell. :P
« Last Edit: August 27, 2011, 06:43:01 pm by Geen »
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stabbymcstabstab

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Re: You Are The Leader Of A Hunter Group!
« Reply #4 on: August 27, 2011, 06:50:07 pm »

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Strife26

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Re: You Are The Leader Of A Hunter Group!
« Reply #5 on: August 27, 2011, 06:50:32 pm »

Leader:  Gauntlet Branson
Age: 26
Back-story: Career soldier, with a specialty in work in unfamiliar locations. He's got a gift for utilizing local technology as well as a respected leader.

Agency: KSF Special Operation Squad 7 (Missing: unknown plane)

Title: Sergeant Special
Weaponry: Kukuris, advanced gunpowder weapons (primarily multi-caliber battle rifles and automatic flechete throwers)
Location: Russian Wilderness (Tungska)


If it's okay, these particular chaps are from a place of roughly Aliens level technology. They're not especially happy to be away from home and without any way to find to reloads for their pulse ammo or throwers. Or any reinforcements for that matter. Of course, they are one of the elite SOS squads, so they're a force to be reckoned with.
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thatkid

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Re: You Are The Leader Of A Hunter Group!
« Reply #6 on: August 27, 2011, 07:00:04 pm »

OOC:
Ohmygodohmygodohmygodohmygod Hunter: The Vigil!!! /fanboysqueal



Leader:

Name: Finnegan McLeary
Age: 24
Backstory: A former member of the IRA, Finnegan primarily worked as a guard during clandestine meetings between the terrorist group and their "supporters" and arms dealers. During this time, Finnegan traveled extensively, forming a number of criminal contacts throughout the world. This went on for some time until an arms deal went wrong in Scotland, during which Finnegan was captured by the arms dealers and tortured for several months before finally escaping. Something had snapped during those long hours under the knife, however, and he was plagued by voices and visions. Further, he had grown disillusioned with the IRA, who had left him to his fate at the hands of the vengeance-filled arms dealers. For some time Finnegan traveled the world, calling in favors to get by when necessary, and trying to escape the voices until a former associate, and a secret member of The Hollow Men, recruited him.
Since then, Finnegan, now known as The Grinning Man, has risen in the ranks and now leads his own squad. He keeps himself heavily bundled in winter clothing at all times, revealing only his mouth, with its horrendous glasgow-smile style scars. Supposedly this is to keep out the Russian cold, but he knows the truth: The voices still haunt him, and each time he hears them he permanently grows just a little cold almost if they're hollowing him out inside.

Agency: The Hollow Men

Title: Grinning Man
Weaponry: Just about anything available in the civilian sector; Crossbows, swords, hunting rifles, pistols, axes, bows. You name it.
Location: Moscow
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Furtuka

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Re: You Are The Leader Of A Hunter Group!
« Reply #7 on: August 27, 2011, 07:03:05 pm »

Leader:

Name: Johnathan Noss
Age: 28
Backstory: An orphan taken in by the Keepers. He excelled at his task of eliminating dangerous beasts and has became one of the most well known men of the supernatural aware community.

Agency:The Keepers

Title: The Guardian Sword
Weaponry:All agents recieve training in swords and guns but will fight with anything they can get their hands on if they need or want to
Location: Germany
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Fniff

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Re: You Are The Leader Of A Hunter Group!
« Reply #8 on: August 27, 2011, 07:26:48 pm »

CLASSIFIED

KSF Special Operation Squad 7 AKA The Keepers Of The Hollow Men
Agency was formed in Moscow in 1947, in response to the multiple reports of buried German soldiers rising from the dead and assaulting Stalingrad in hordes. Existed up until 1974 when it was disbanded after Operation Fifteen Steps, in which 90% of the group disappeared in a dimensional storm. Due to this, after the revival, roughly a quarter of the group is from an unknown plane with technology incomparable to ours. The Squad has been revived, but do not have government backing. They mainly use improvised weaponry and outdated guns due to problems with funding.   Special Sergeant Jonathan Hastings is the current leader of Special Operation Squad 7. He prefers to use hunting rifles when he can get them and swords, and is a known psychopath.

OPINION: Needs further examination. They could be very threatening or helpful. Watch.

*

Dmitri was freezing his ass off waiting around outside the old bunker. He wasn't used to this shit. He was a former policeman, fairly decorated, and knew a few things about high-up government shit. This wasn't government, but it sure was pretty high-up despite that. He didn't like this at all. This group was a revival of some Cold War group, dedicated to finding out just what was up. Thanks to some research, he found out one thing about it: Stalin did not want to fucking go near any of them. As far as he was concerned, the whole group could have blank checks as long as they didn't stick around. Dmitri stopped breathing for a second after reading that little factoid. Stalin was a paranoid bastard, he wanted to know everything. And he didn't want to see this particular group ever again.

The door opened, and Prokopy walked out. "It's done." He said. Dmitri sighed, and walked in.

*

Possible Missions:
1: Around the base of the original Squad there has been reports of rotting men and skeletons in German WW2  uniforms attacking Russians whose older relations fought in Stalingrad, and attacking those older relations too.
2: In the Metros people have reported men in strange uniforms and clothing stumbling out of empty eerily clean Metro carriages with outdated mannerisms and slang, seeing common technology as strange impossible devices.
3: In an apartment building people have been disappearing, often with massive amounts of blood everywhere that cannot be identified and strange ichor that has properties that defy reality.

Agents: 5
Workers: 5
Weapons: 10
Current Base Of Operations: Moscow, old Bunker.
« Last Edit: August 27, 2011, 07:42:31 pm by Fniff »
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Dwarmin

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Re: You Are The Leader Of A Hunter Group!
« Reply #9 on: August 27, 2011, 07:52:05 pm »

The guy everybody just called "Helter Skelter" was throwing his knives against the dartboard again. Bullseye.

He has listened to the reports with everyone else.

"Eh, Zombie Nazis...they always say Hitler had an "occult" obsession. They were right, but not to that extent did they know...

It's bound to attract attention. Let's go clean that mess up, why don't we...wouldn't want the Government to get too antsy. They start bumping off to many young, intrepid reporters soon, dah?"


Voting for mission 1!
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DeathsDisciple

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Re: You Are The Leader Of A Hunter Group!
« Reply #10 on: August 27, 2011, 08:08:42 pm »

There is a man in our mist. A man who knows everything about the horrors we face.

We call him "Sector"

"Zombies are no problem," he says. "Bah, you should see the wyverns.

The best thing about Zombies, though, is how easy they are to kill."


Mission 1
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Fniff

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Re: You Are The Leader Of A Hunter Group!
« Reply #11 on: August 27, 2011, 09:04:04 pm »

Spoiler: VIDEO (click to show/hide)
Spoiler: Story (click to show/hide)

Summary: Helter has panicked.

Dwarmin

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Re: You Are The Leader Of A Hunter Group!
« Reply #12 on: August 27, 2011, 09:36:16 pm »

Helter fumbled his knife, and dropped it. He had never gotten use to it...in fact, up till now, he had just been able to rationalize it all away. Vampires were suffering from a genetic mutation. Werewolves likewise. Ghost were merely residual energy signatures. Monsters were just hungry animals, after all...

But that thing. He saw a righteous anger in it's eyes. Retribution.

Memories. Helter remembered his first kill, before he became a hunter. Some stupid kid tried to cheat him a card parlor, ended up with his guts in his lap. The look he saw in the Hollow Mans face was the same look he had seen in the kid.

Helter screamed, and fumbled for his knife. Yeah. He was gonna put it in his left eye. Screw this. He didn't want to see it anymore.

The only question was-would Hastings be able to stop him? Would he even try?


Summary: Helter Skelter is about to cool it
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Geen

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Re: You Are The Leader Of A Hunter Group!
« Reply #13 on: August 27, 2011, 09:37:33 pm »

Wait, is this a straight out rp or just an RPG? :-\
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Fniff

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Re: You Are The Leader Of A Hunter Group!
« Reply #14 on: August 27, 2011, 09:39:32 pm »

Wait, is this a straight out rp or just an RPG? :-\

A fun combo of both. Wanna RP? You can. Wanna just post commands? You can.
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