Turn 51: Little of note occurs, save for the alien Behemoth dissapearing. Heres hoping we do not see its like again for a long time.
Turn 52A new intersystem engine is nearing completion. Whilst faster than our nuclear enginges, it is big and bulky so of little use on our small cutter hulls if we wish for any room to be left for weaponary.
Next turn our mining wolrds will be able to implement deep extraction methods, increasing potential mineral output by 50% - this should put an end to our crippling mineral shortages.
One less enemy spy to worry about is a good thing. No doubt it was an agent in the control of the Harvesters.
The unrest on Endymon is caused by unemployment. No doubt as infrastructure gets built this will cease to be a problem.
Indu San VII is now a full colony - The Bulrathii built thier main settlement in a region containing vast reserves of water, and named it accordingly.
This dense atmosphered and cool planet suits them well, and they are under orders to mine its mineral wealth - minerals we so desperatley need.
Turn 53We have made contact with 2 new alien empires. Firstly we finally got a response from the Gogannm. It is clear to see why they took a while to respond. The Gogannm are a geodic lifeform, silicon based. Our diplomats have taken to referring to them as the Silicoids, for obvious reasons.
The hot world that is thier homewolrd has allowed a radically different life mechanism to evolve. They "eat" minerals, and use the chemical elements ingested to grow - to grow exactly what is not clear, as there appears to be little in the way of obvious sensory apparatus, but careful observation of a silicoid shows that it does react to external stimuli, but in a very slow manner. Stanging at around 2 to 3 meters tall, it might take one half an hour to traverse a standard sized room through growing and reabsorbing appendages. As a result thier population growth and migration is also painfully slow. It goes witout saying that they are rather tough along with this slowness (One trooper was overheared to say "What weak points? Its a rock!"). They arent the most creative thinkers, presumably as when dynamism is so difficult it isnt worth the risk. Silicoid technology is centred around growing individuals to fit a role - thier ships are Siliciods that have been grown into that purpose. This is a remarkably efficient way of contructing machinery. It goes without saying that they are very good at mining. Thier language is based around colour and shape - far too slow for a human to interperate without speeding it up.
We are making efforts to establish good relationships with the Siliciods for now - we can not afford to have war on 2 fronts. I still fully intend to take thier outpost in the Sukra system if it proves to be sustainable. Thier home systems can be dealt with later.
Secondly, we now have diplomatic contact with the Oktoketx. They refer to thier species as the "Klackon", but showing a complete lack of originality our diplomats have gien them the monkier of "the Bugs".
The Klackon stand at 4 to 5 meters tall, but are slim and slender - testament to the hot, low gravity worlds they call home. These worlds are riddled with underground cities (properly hives), and they live under a strict caste system. We only have interaction with drones, but we are assured that each world has a Queen, warriors and millions of drone workers. Efficient miners and farmers, thier hive structure produces industiral output that is second to none. Thier populations grow at a spectacular rate, and as individuals they are fast and strong but lack intelligence. Thier technology isnt markedly different to our own, apart from the emphasis on hive-like structure in thier constructions. As with the Silicoids, Efforts are being made to co-exist peacefully with the Bugs. We can squash them later.
3 more worlds have come under our control.
Zona II, henceforth known as Stone. The rare gemstones abundant here have attracted people seeking thier fortune.
Fahd V, now known as Archipelago. Other than being a place of great natural beauty, there is little of note here.
Biot VIII, named as Sky. Another unremarkable world.