Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 [2] 3 4 ... 12

Author Topic: Questions and Answers  (Read 19522 times)

Jonathan S. Fox

  • Bay Watcher
    • View Profile
    • http://www.jonathansfox.com/
Re: Questions and Answers
« Reply #15 on: August 30, 2011, 07:57:33 pm »

I'm not aware of any major completed mods, though there have been some attempts.
Logged

ggamer

  • Bay Watcher
  • Reach Heaven through Violence
    • View Profile
Re: Questions and Answers
« Reply #16 on: September 03, 2011, 02:18:08 pm »

If I may ask a question (didn't want to start a separate thread)

I've noticed subsidies in the code for future names for weapons (X-15 civilian laser rifle? fuck yeah!) in the xml weapons page. Is there a way to start at 2100 instead of 2009?

Nyx

  • Bay Watcher
    • View Profile
    • Untidy mess
Re: Questions and Answers
« Reply #17 on: September 03, 2011, 03:11:38 pm »

If I may ask a question (didn't want to start a separate thread)

I've noticed subsidies in the code for future names for weapons (X-15 civilian laser rifle? fuck yeah!) in the xml weapons page. Is there a way to start at 2100 instead of 2009?
Hi,

Hacky way:
from the code edit src/game.cpp and look for
  int year=2100;
And remove #... lines all around. Set the precise date you want too.
recompile

otherwise, correct way:
edit src/includes.h and uncomment the line
#define THEFUTURE

Recompile and enjoy 2010.

--
Edit: can also combine both (keep the #... lines tho in first step) and have future start in 2012 or any other time, while doing it correct ^^
« Last Edit: September 03, 2011, 03:13:19 pm by Nyx »
Logged

Reelyanoob

  • Bay Watcher
    • View Profile
Re: Questions and Answers
« Reply #18 on: September 03, 2011, 06:13:25 pm »

Dammit, can't the start year be put in the XML or something? Seems like anything hard-coded is not what this needs.
Logged

Nyx

  • Bay Watcher
    • View Profile
    • Untidy mess
Re: Questions and Answers
« Reply #19 on: September 03, 2011, 08:25:19 pm »

Dammit, can't the start year be put in the XML or something? Seems like anything hard-coded is not what this needs.

Can be xml'd if anyone likes soft-coding that ^^ (namely, taking inspiration from initialize_* in game.cpp, just does that for armor/ammo/... seems very doable). Other stuff than starting year seems hardcoded so i guess should be worth a xml mission sometime for modders (maybe include too house/senate/... geometry, custom pgup/pgdwn, ...)

----
Currently on something else and member of the "slightly XML-prejudiced" club so won't take it now
Logged

ggamer

  • Bay Watcher
  • Reach Heaven through Violence
    • View Profile
Re: Questions and Answers
« Reply #20 on: September 03, 2011, 09:31:53 pm »

That seems like a lot of work.

fuck it, i'm doing it. for space bats.

Nyx

  • Bay Watcher
    • View Profile
    • Untidy mess
Re: Questions and Answers
« Reply #21 on: September 03, 2011, 10:07:17 pm »

That seems like a lot of work.

fuck it, i'm doing it. for space bats.

o_O faster to set than compile - lots of CPU work as you touch base include and should recompile in full.

suffices to change around line 47 in src/include.h (trunk)
-//#define THEFUTURE
+#define THEFUTURE

HTH
Logged

WhenInRome

  • Bay Watcher
    • View Profile
Re: Questions and Answers
« Reply #22 on: September 06, 2011, 11:06:29 am »

What does the Weird Chemical do? I find a lot of it, but I'm not sure if it does anything.
Logged

Necro910

  • Bay Watcher
  • Legendary Drunk +5
    • View Profile
Re: Questions and Answers
« Reply #23 on: September 06, 2011, 12:42:31 pm »

What does the Weird Chemical do? I find a lot of it, but I'm not sure if it does anything.
I'm pretty sure there is no use for it other than pawning.

stabbymcstabstab

  • Bay Watcher
  • OW SNAP!
    • View Profile
Re: Questions and Answers
« Reply #24 on: September 07, 2011, 07:39:32 pm »

still it makes a fair amount of cash for every one and theres usually thirity of them on your liberials after a factory raid.
Logged
Long Live Arst- United Forenia!
"Wanna be a better liberal? Go get shot in the fuckin' face."
Contemplate why we have a sociopathic necrophiliac RAPIST sadomasochist bipolar monster in our ranks, also find some cheese.

DeathsDisciple

  • Bay Watcher
  • He's nice (on the inside)
    • View Profile
Re: Questions and Answers
« Reply #25 on: November 13, 2011, 04:21:10 pm »

I have a new question.
*How do I be invincible to fire? I've made a new weapon called a Cansword that is a sword...that spray-paints graffiti...and sets things on fire. Now, in this game, setting things on fire is suicide. Though I have modded an armor (Ninja Suit) to have the <fireprotection>true</fireprotection> code, it still burns me. Any suggestions?
Logged
"And I believe that totalitarianism, if not fought against, could triumph again." - George Orwell
My YouTube Channel.

MetalSlimeHunt

  • Bay Watcher
  • Gerrymander Commander
    • View Profile
Re: Questions and Answers
« Reply #26 on: November 13, 2011, 04:37:31 pm »

<fireprotection> is just that, protection. It's applied to the Bunker Suit, I believe. You are still going to die from fire fairly quickly unless you code in a fire immunity tag. Or just use the total invulnerability that is applied to the M1 Abrams.
Logged
Quote from: Thomas Paine
To argue with a man who has renounced the use and authority of reason, and whose philosophy consists in holding humanity in contempt, is like administering medicine to the dead, or endeavoring to convert an atheist by scripture.
Quote
No Gods, No Masters.

DeathsDisciple

  • Bay Watcher
  • He's nice (on the inside)
    • View Profile
Re: Questions and Answers
« Reply #27 on: November 13, 2011, 05:14:58 pm »

The total invulnerability that is applied to the M1 Abrams?
Logged
"And I believe that totalitarianism, if not fought against, could triumph again." - George Orwell
My YouTube Channel.

lordcooper

  • Bay Watcher
  • I'm a number!
    • View Profile
Re: Questions and Answers
« Reply #28 on: November 13, 2011, 05:16:33 pm »

Yes, the total invulnerability that is applied to the M1 Abrams!
Logged
Santorum leaves a bad taste in my mouth

DeathsDisciple

  • Bay Watcher
  • He's nice (on the inside)
    • View Profile
Re: Questions and Answers
« Reply #29 on: November 13, 2011, 05:44:31 pm »

Yes, the total invulnerability that is applied to the M1 Abrams!
How do I do that? Where do I find it?
Logged
"And I believe that totalitarianism, if not fought against, could triumph again." - George Orwell
My YouTube Channel.
Pages: 1 [2] 3 4 ... 12