FInd an empty room, and begin making it into my labratory
[4] you find a mostly-undamaged room and get to work setting up a lab. Your 'help' is rather useless, but before long you have all the essentials set up and ready to be used.
Aid in the creation of the labratory
[2] You are the worst lab assistant. The worst. At least you don't get in the way though.
Begin founding "evil banks of doom," which are just normal banks but with a more ominous atmosphere inside, with any funds available.
[1] You set up an evil bank on the first floor of the tower. Then you realize there aren't any customers for miles around...
Attempt to use the classical greek element of earth to magic up some magical (And regular) firing ranges and training rooms.
[5](note: your 2-7 is everyone else's 1-6. Your 1 and 8 though...) Well, any magical qualties are gonna have to wait. But you do reshape a few of the empty rooms into some basic training areas for any future minions.
Set up a lab in the dungeons. Having cages, restraints, and torture implements at the ready will likely prove invaluable.
[2] While a lab in the dungeons would be nice, it seems the place gat badly damaged when the last dark lord got chased out of here. You spend most of your time just cleaning the place up.
It is time for Robert the terrible to make a name for himself, it was time for pyromancy!
Claim the kitchen, begin creating weighted throwing muffins of burning using my pyromancy and whatever supplies we have in stock.
[6] You have rocks in stock. Lots of them. THAT IS PERFECT FOR MAKING MUFFINS FROM! One overly large fireball later, you have a batch of very hot muffin-shaped coals.
"i will at last have my own laboratory, oh yes...."
[5] And what a laboratory it is! You manage to claim the tower's old lab on the top floor, already full of every tool you might need. Hardly even takes any repairs to get the place functional.