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Author Topic: Europa Universalis III  (Read 463936 times)

nil

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Re: Europa Universalis III
« Reply #1890 on: May 14, 2012, 03:24:44 pm »

Looks like Venice moved their capital to the New World (the map closeup says Venice instead of "Venetian North America"). So, little to no chance of revolt.
Yep--which, incidentally, is why they were willing to let me annex Venice after the Japanese marines liberated it.
Who did USA and Louisiana revolt from? Why haven't Venice's colonies revolted yet?
Louisiana broke away from what used to be a far larger Venice while it lost a major war with me.  The USA originally formed from a group of colonies owned by Great Britain (which not only still existed at the time, but was a major power with holdings in Scandinavia, Iceland, and both North America and the Carribean), France, and Aragon in the mid-atlantic and New England.  Austria also picked up something there around that time, although I'm not sure how.  Once it was established, it took over the Cherokee lands to the west, Brabant to the south and in New Brunswick, and Brandenburg in Florida.
Huh, nice. I bet you caused that little fragmentation of China, nice one. :)
Heh, yeah.  I obviously had a huge navy with a high tech level, but that came at the expense of a tiny army which, for most of the game, was at or below the tech level of my asian neighbors.  As a result, I fought multiple wars with China and Korea where I immediately destroyed their navies and blockaded all their ports, then waited for them to accept "reasonable" terms.  Sometimes they saw reason quickly, sometimes they remained blind until war exhaustion and rebels forced them to.
Huh, another huge Brandenburg. And uh... something purple up in Iceland. Blobby France, of course. A somewhat expansionist Switzerland? And uh... BAVARIAN Scandinavia? That's gotta be a lucky inheritance. No way.
I can't tell, for sure, how Bavaria pulled that off--I don't have any saved games from the 17th century to check.  But in the late 1500s, that land was all Sweden; in the early 18th century Bavaria had about half of that, with Sweden being bisected.  It looks like they did it the old-fashioned way.

And that purple territory is the Vinlandish kingdom of Blåland.  It formed because Gotland managed to colonize the eastern part of Newfoundland, but unsurprisingly was unable to hold onto it.  The rebels then conquered the Venetian western half to unite their island.

Another surprising bit of colonization not pictured: the Sunni sultanate of Tarrbitz, which was formed by Algierian colonists on Hispanolia.  I <3 miscmod.  Also, for some reason (I'm thinking Ottowa was still held by the Huron when it formed?) the official religion of the Canadian monarchy, which mostly formed from Castellian holdings around the Hudson Bay, is worship of the Great Spirit.

Errol

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Re: Europa Universalis III
« Reply #1891 on: May 15, 2012, 05:17:23 am »

Ahh, nothing like a balkanized China to make your Japan game perfect:

Spoiler (click to show/hide)

Wu's blobbing a little but they're also my ally, and I have no real interest in most of their lands (inlands, and thus terrible AE). If I need to contain them, I'll just guarantee everything... besides, Fang is on top of my "Has to die" list. I've got a Conquer Nanjing mission.
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Micro102

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Re: Europa Universalis III
« Reply #1892 on: May 15, 2012, 06:51:56 am »

Any reason for the "!" named country???
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Errol

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Re: Europa Universalis III
« Reply #1893 on: May 15, 2012, 09:58:52 am »

That's part of Japan. Either a map glitch or some sort of lake down there.
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dogstile

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Re: Europa Universalis III
« Reply #1894 on: May 15, 2012, 11:13:50 am »

Well damn, for someone who brought this and has played it three times, i'm doing alright. Allied with Denmark when they has Norway and the sweden as vassals so when I tried to take Munster (after taking connaught and ulster) they came in and roflstomped on Brittany and Scotland. By the end of it I had Scotland and Brittany as vassals (I made sure to make them a vassal one at a time before taking apart the alliance leader) and munster under my control. I've formed Ireland without going to war with England (funded rebels until it came to my side, love national espionage) and got the rest of it by taking it by force. England is having trouble with cornwall and wales forming and i'm allied with Portugal, so i'm pretty damn cosy on my Ireland :P

I would post the map, but I don't know how the image tags on this forum work nor do I know how to take a picture of the map (I hear there is an ingame function?)

Aside from that, should "Ireland" be showing over scotland if they're only my vassals and should I annex my vassals, i'm not sure yet.
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Rex_Nex

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Re: Europa Universalis III
« Reply #1895 on: May 15, 2012, 11:17:22 am »

I think F11 (F12? F10?) will take a screenshot and put in your EU3/Screenshots folder. Image tags are (img) and (/img), replacing (and ) with [ and ]. Just put the direct link to the image (you'll need to upload it) in there. You can upload it at www.imgur.com. It should give you a link with img tags already on them.

Yea, your name will show on top of vassals. And no, I dont think annexation of a larger country is really a good idea, unless you have cores on their land :P
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dogstile

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Re: Europa Universalis III
« Reply #1896 on: May 15, 2012, 11:22:08 am »

Cheers, I'll probably do that later and let you all have a look, although I think its a pretty typical map. Castille seems to be doing the blob thing again.
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Azthor

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Re: Europa Universalis III
« Reply #1897 on: May 15, 2012, 09:59:06 pm »

Errol, how-on-earth did you manage to reduce your infamy enough to unify Japan and annex Ming, Korea and Manchu by 1473? As far as I am aware, that'd be possible with personal unions, but unifying Japan and defeating both of them before 1423 strikes me as a bit too extreme. In fact, it seems Ming lost territory, but wasn't fully annexed, so a PU is out of question.
« Last Edit: May 15, 2012, 10:04:28 pm by Azthor »
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Rex_Nex

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Re: Europa Universalis III
« Reply #1898 on: May 15, 2012, 10:16:58 pm »

If you're willing to cheat, you can lose infamy as quick as you can siege provinces. Release vassal -> lose 2 infamy per province released. Unvassalize/unally them as quick as possible, and declare war with Reconquest (you get this when you release them). Take back provinces for 0 infamy. Rinse and repeat.
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Azthor

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Re: Europa Universalis III
« Reply #1899 on: May 15, 2012, 10:54:56 pm »

If you're willing to cheat, you can lose infamy as quick as you can siege provinces. Release vassal -> lose 2 infamy per province released. Unvassalize/unally them as quick as possible, and declare war with Reconquest (you get this when you release them). Take back provinces for 0 infamy. Rinse and repeat.

True, but you might as well open the prompt and write "infamy -100" if you are willing to cheat.
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Heron TSG

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Re: Europa Universalis III
« Reply #1900 on: May 16, 2012, 12:17:40 am »

Errol, how-on-earth did you manage to reduce your infamy enough to unify Japan and annex Ming, Korea and Manchu by 1473? As far as I am aware, that'd be possible with personal unions, but unifying Japan and defeating both of them before 1423 strikes me as a bit too extreme. In fact, it seems Ming lost territory, but wasn't fully annexed, so a PU is out of question.
You could do what I did with my Pan-Asiatic Deccanese Empire and just ignore the infamy limit. Coupled with ridiculous stability costs and general overextension, it means you get about six rebellions a week, but a big enough army can take that on pretty well. Through a hail of meteors and other events, I had reached a stability of -3, so I was just going crazy on Ming. I'd end a war, break the truce immediately, and repeat. I was just going for the fastest WC I could get.

(Granted, I had Land 5 when I reached Poland, and they had Land 16. Fun times. Brutal, mind-bogglingly bloody wars, but fun.)
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dogstile

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Re: Europa Universalis III
« Reply #1901 on: May 16, 2012, 03:11:06 am »

I started the game again. England hulked out and took on me, Portugal, Scotland, Brittany and Cornwall. England won somehow, which was odd because I had a lot more units and I was paying maintenance and I tried to pay attention to terrain. I'm just assuming they had better land tech.
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snelg

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Re: Europa Universalis III
« Reply #1902 on: May 16, 2012, 03:24:11 am »

Errol, how-on-earth did you manage to reduce your infamy enough to unify Japan and annex Ming, Korea and Manchu by 1473? As far as I am aware, that'd be possible with personal unions, but unifying Japan and defeating both of them before 1423 strikes me as a bit too extreme. In fact, it seems Ming lost territory, but wasn't fully annexed, so a PU is out of question.
You could do what I did with my Pan-Asiatic Deccanese Empire and just ignore the infamy limit. Coupled with ridiculous stability costs and general overextension, it means you get about six rebellions a week, but a big enough army can take that on pretty well. Through a hail of meteors and other events, I had reached a stability of -3, so I was just going crazy on Ming. I'd end a war, break the truce immediately, and repeat. I was just going for the fastest WC I could get.

(Granted, I had Land 5 when I reached Poland, and they had Land 16. Fun times. Brutal, mind-bogglingly bloody wars, but fun.)
Was that in Divine wind? The pain!
The rebels in asia are such a pain in the ass since they're pretty large and you take attrition damage for trying to match them. Coupled with that infamy and stability I'm surprised you put up with it. I had such a horrible time with decent stability and an infamy not over the limit.  :(
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Errol

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Re: Europa Universalis III
« Reply #1903 on: May 16, 2012, 05:01:18 am »

Errol, how-on-earth did you manage to reduce your infamy enough to unify Japan and annex Ming, Korea and Manchu by 1473? As far as I am aware, that'd be possible with personal unions, but unifying Japan and defeating both of them before 1423 strikes me as a bit too extreme. In fact, it seems Ming lost territory, but wasn't fully annexed, so a PU is out of question.

I'm playing Death and Taxes. This means I had access to the Nationalism casus belli which is half infamy cost to unify Japan, and could start around 1356 (iirc). I started as Hosokawa, which is the largest Daimyo in D&T (Japan's a lot more divided there) with five provinces, and annexed my way through Japan. I, however, got greedy and got about 20 infamy over the limit in the final push. That was... painful. Ryukyu declared war on me in the aftermath of that shitstorm.
After a lucky ruler death and a huge legitimacy/diplo skill boost, I eventually went under the cap and consolidated. However, before I could build a significant fleet, Ming, who had unified China at this point and started blobbing (faction system appears to be disabled in D&T) got a mission to conquer Taiwan and attacked me. I only got away with all Japanese territories by ceding provinces of my ally Joseon instead, who had been occupied by Jurchen -> Qing. After that, I dissolved the alliance and attacked them myself because I had the "Expand into the Korean Peninsula" mission. Three more provinces. Joseon only had their capital and some holdings in Central China (inheritance) and Vietnam left. I inherited them eventually, even though I never even laid claim to their throne, and released their non-Korean holdings, forming Xia and Dai Viet.
At this point, Ming wanted Taiwan again, but I had a fleet and kept them out while my land army was busy dealing with Qing. I won because my enemies failed to cooperate, got Ming to release Fang and secured the rest of the Korean peninsula.
The next war was the fault of Qing's, but they pulled in Ming and Fang regardless. Same procedure, I won, Qing lost more coastal provinces. At this point I had already started to colonize east Russia. After the truce was over, I figured that Qing was going to keep declaring anyway and so attacked myself to get a better CB. Won, expanded my holdings in Manchuria and a bit further down the coast. Wu was force-released somewhere around this point and Ming lost a mission-critical province as well. I thought that was the last of them, but I underestimated their stubbornness. Unfortunately, Ming did not join the second Qing reconquest of rightfully Japanese territory (ahem), so they lost more land, including Beijing, were forced to release Oirat Horde and Fang (who did join) went Shinto and got some Chinese minors split off. Only then, finally, Qing shut up.
But Ming did not. However, they declared with Chinese Unification, which is a damn fine CB for expanding into China (as my mission wanted me to do anyway), so I curb-stomped them, force-vassalized Qing and got Ming to cede four provinces on the northern Chinese coast and to release yet another Chinese minor. And because the Ming army was defeated, other nations sensed their opportunities and tore chunks off Ming themselves, leaving what you see in the map - a sorry mess.

As you see, everything went through legally although I went over the limit once (and never again, god, that shit hurts). In fact, I didn't even start most of the wars and therefore got quite a few provinces for 3 or 4 infamy - although Cleansing of Heresy and Conquest were also involved.
« Last Edit: May 16, 2012, 05:05:23 am by Errol »
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Heron TSG

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Re: Europa Universalis III
« Reply #1904 on: May 16, 2012, 07:45:54 am »

my Pan-Asiatic Deccanese Empire
Was that in Divine wind? The pain!
No, worse. In Nomine. (Before there was a 'hunt rebels' option on the army panel.) I actually gave up about the time I hit Denmark. (~1550) I could have easily conquered the rest of the world, France having been shattered early on, but I didn't want to put up with another 8 hours of 'set speed to max. Wait three seconds. Pause. Send nearest army to fight the rebels. Unpause. Wait three seconds, et cetera ad nauseum.)
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