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Author Topic: Europa Universalis III  (Read 464019 times)

Tarran

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Re: Europa Universalis III
« Reply #1635 on: March 16, 2012, 01:21:04 pm »

Well, if you're willing to try new mods, MEIOU is intensive enough to slow down the max speed quite a bit.
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Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Rex_Nex

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Re: Europa Universalis III
« Reply #1636 on: March 24, 2012, 03:59:33 pm »

I didnt know that wars could white-peace automatically during sieges. Was sieging an OPM for a couple years... "THERE CAN BE NO WAR WITHOUT BLOODSHED" and he gets away with it.

No bloodshed? Let's just ignore the tens of thousands of men killed besieging Saxe-Luaneburg...
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Tarran

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Re: Europa Universalis III
« Reply #1637 on: March 24, 2012, 04:17:43 pm »

...You sieged an OPM for a couple years?

Also, something of interest:

Remember me saying that the HRE emperor can gain cores from non-HRE countries with HRE territories?

Well, it turns out, ALL HRE countries can gain cores, not just the emperor! Just as long as it's one territory at a time, as the event will only fire once.

A little hint in case some non-HRE country decides to be stupid and you're in the neighborhood. I mean, who can say no to a free core?
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Rex_Nex

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Re: Europa Universalis III
« Reply #1638 on: March 24, 2012, 04:27:05 pm »

Yea, 12 stacks of mixed units is all I had as Mecklenburg. I was a OPM myself (Actually, I got away with stealing Holland ;D) so, meh.
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Johnfalcon99977

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Re: Europa Universalis III
« Reply #1639 on: March 26, 2012, 08:46:22 am »

Just changed to Monarchy and formed Kingdom of Italia as Venice in the mod I'm playing. Now the entirety of the HRE  (And to an extent, the rest of Europe) hates my guts. In case your curious, there is a national Decision called "Take the Iron Crown of Lombardy" which is an alternate way of forming Italia which basically requires you to: 1. Be a Monarchy, and 2. Control Lombardy or Vassal the guy who has it. The drawback is massive Diplo hits to everyone, especially if they are in the HRE. It also only gives you cores on the Lombardy Region, and not all of Italy.

Any Advice for reclaiming my Italian Cores?

I didnt know that wars could white-peace automatically during sieges. Was sieging an OPM for a couple years... "THERE CAN BE NO WAR WITHOUT BLOODSHED" and he gets away with it.

No bloodshed? Let's just ignore the tens of thousands of men killed besieging Saxe-Luaneburg...
That's really odd. The event which ends war because of no bloodshed only fires after five or ten years, and its not suppose to fire if there is an active siege.

Likely a bug.
« Last Edit: March 26, 2012, 08:49:42 am by Johnfalcon99977 »
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RedKing

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Re: Europa Universalis III
« Reply #1640 on: March 26, 2012, 10:29:11 am »

Just changed to Monarchy and formed Kingdom of Italia as Venice in the mod I'm playing. Now the entirety of the HRE  (And to an extent, the rest of Europe) hates my guts. In case your curious, there is a national Decision called "Take the Iron Crown of Lombardy" which is an alternate way of forming Italia which basically requires you to: 1. Be a Monarchy, and 2. Control Lombardy or Vassal the guy who has it. The drawback is massive Diplo hits to everyone, especially if they are in the HRE. It also only gives you cores on the Lombardy Region, and not all of Italy.

Any Advice for reclaiming my Italian Cores?
Hmm...so did the Lombardy decision actually make you "Italy"? Because if so, that would invalidate the "Form the Italian Nation" decision (which would give you cores on the whole peninsula). Otherwise, you just need to be an Italian culture group (Lombard, Umbrian or Sicilian) and own and have cores on Lombardia, Firenze, Siena, Roma and Ancona. Which is no small feat, since it means taking on the Papacy. If that Lombardy decision made you Italy, you're probably looking at having to use RM and piecemeal wars to chew Italy up piece by piece. Nationalism CB could help with that (once you have Absolute Monarchy).
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Johnfalcon99977

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Re: Europa Universalis III
« Reply #1641 on: March 26, 2012, 11:19:02 am »

Since the decision did make me Italia, so I can't use the Form Italian Nation decision. Actually considering using Fabricate Claims on Naples when it pops up, but it requires that I border them in order for that to work. Also, Nationalism is not a valid option for me if I need Absolute monarchy. Its still only the early 1500's. Also, provinces take 150 years to core instead of 50, because of the mod-pack I'm using. I think I will be able to wait it out though, because I have cores on most of the better Provinces in Italy.

What I am more concerned about is the provinces I need to conquer. I do have the Reconquest CB on all the nations, but there all in the HRE, and Austria's the Emperor (Who happens to have recently Inherited Burgundy and borders me directly), and that's without considering the Legitimacy Hit I take for removing Provinces from the empire.
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RedKing

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Re: Europa Universalis III
« Reply #1642 on: March 26, 2012, 11:30:50 am »

Austria inherited Burgundy?

Good game, time for a new one.  :P


Reminds me, I need to find a "no-time-limit" mod, so I can pick up my Scando-Russamerica game, because I got Austria in an unexpected PU 12 in 1802. I want to see just what would happen if/when I actually inherited. The Empire of Protestantia awaits!  :D
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Johnfalcon99977

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Re: Europa Universalis III
« Reply #1643 on: March 26, 2012, 11:55:23 am »

Austria inherited Burgundy?

Good game, time for another one. :P

Well, not inherited the normal way. They didn't have any eligible heirs to the throne left, so they just collapsed. It was split between France and Austria, France being one of my Major Allies.

Also modding the game to extend the time limit is fairly easy, it isn't hard coded anymore, so you can just go into the data files and find the right thing.
« Last Edit: March 26, 2012, 11:57:16 am by Johnfalcon99977 »
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Rex_Nex

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Re: Europa Universalis III
« Reply #1644 on: March 28, 2012, 05:49:34 pm »

Oi. Playing Russia; having some issues. I am huge, obviously, but I border the three largest western countries in the world as well as two Hordes. I own almost all of the Golden Horde's land. My borders are still-large Lithuania, the Horde Khazak, the Khanate Nogai, Mega-Persia, and Mega-Jalayrids. I can take them out individually, but when one declares war (and the hordes do every 5 years) they dogpile me. I've gotten away thus far with holding out as long as possible and offering gold to all but one of the them (then promptly crushing whoever is left), but I don't think that will last much longer. I really want to take out those Hordes, but they are allied with Jalayrids.... ugh.
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Carcanken

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Re: Europa Universalis III
« Reply #1645 on: March 28, 2012, 06:03:15 pm »

Ive been playing as the byzantines.

By 1433, ive managed to conquer all of the ottoman's territory and get a small foothold in north africa, also owning Roma.
I also have the largest army in the game atm of 125,000 soldiers, and second to best overall tech advancement.

Was pretty hard to get set up, but I feel its a major accomplishment to beat a huge nation with just 2 provinces :D
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Lumbajak

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Re: Europa Universalis III
« Reply #1646 on: March 28, 2012, 07:38:39 pm »

Byzantium is among the first challenge nations anyone plays, AFAIK.

It's actually fairly easy for them because they get Reconquest on everyone nearby.

How long it takes to beat the Ottomans depends on how long before a European major power destroys their Navy, though.
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Eagle_eye

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Re: Europa Universalis III
« Reply #1647 on: March 28, 2012, 08:05:45 pm »

or how long it takes for castille to drive them into bankruptcy. I've seen it happen 4/5 byzantium games.
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Johnfalcon99977

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Re: Europa Universalis III
« Reply #1648 on: March 28, 2012, 08:20:50 pm »

Venezia just revolted from Savory. This was the game I played as Venezia and formed Italy. They are on the far side of the Italy, away from the city Venezia.

I don't even...
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Eagle_eye

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Re: Europa Universalis III
« Reply #1649 on: March 28, 2012, 08:28:47 pm »

I think if there are no foreign cores and no nations of that culture, nationalist rebels are randomized to a nation of that culture. I've gotten athenian rebels as the byzantines in a game where athens never existed and I purged all the greek cores.
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