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Author Topic: Europa Universalis III  (Read 464094 times)

Catastrophic lolcats

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Re: Europa Universalis III
« Reply #1560 on: February 29, 2012, 01:34:29 am »

Well since I was interested about a Hindu theocracy I decided to cheat and see what would happen.
Disappointly it was:
Spoiler (click to show/hide)
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gogis

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Re: Europa Universalis III
« Reply #1561 on: February 29, 2012, 03:48:03 am »

Westernising is a painful process. Innovation almost always seems painful to a country, then you have the problems of shitty leaders and finally all the counter-westernisation events. Not fun.
If you're stuck with a shitty leader you could try to kill the leader in battle by making him the leader and send him out against stacked odds. Or you can try and let a Pretender win, though they generally don't have awesome stats.

It's really painful to the point when I start to scum when my good leader dies out of blue. In that particular game I could westernize like 80 years ago (Spain took some land from Dai Viet right at my border). It's cringeworthy, actually, I wish I took Admin Republic :/

Also it's was retarded on my side to take one religious decision with -0.5 missionary and innovate to a point when I can't take +0.5.
Seriously Hindustan with half non hindu provinces is plain wrong :D

Also, in one african game I sent my 3/4/3 king + 1 regiment into jungles 15 times. Well, thats was 15 dead regiments :D
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gogis

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Re: Europa Universalis III
« Reply #1562 on: February 29, 2012, 03:53:12 am »

Honestly, I'm not sure what a Hindu theocracy would do, since there's never one in a normal game. But yeah I'd think I'd get some kind of crusade CB against non-Hindus. If nothing else, I could take Deus Vult idea, and get the same thing. But I'm also keen to see what title it gives my ruler.

Deus Vult is redone in DW, different name and grants CB only vs heretics. So it's buddhists etc, not muslims/christians. Waste of slot, imo, east is easy as is.
Add awfull terrain past Indian subcontinent, endless hordes and, seriously, there is nothing to do after you formed Hindustan.
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Domenique

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Re: Europa Universalis III
« Reply #1563 on: February 29, 2012, 08:35:55 am »

Honestly, I'm not sure what a Hindu theocracy would do, since there's never one in a normal game. But yeah I'd think I'd get some kind of crusade CB against non-Hindus. If nothing else, I could take Deus Vult idea, and get the same thing. But I'm also keen to see what title it gives my ruler.

Deus Vult is redone in DW, different name and grants CB only vs heretics. So it's buddhists etc, not muslims/christians. Waste of slot, imo, east is easy as is.
Add awfull terrain past Indian subcontinent, endless hordes and, seriously, there is nothing to do after you formed Hindustan.

Deus Vult is crucial in eastern europe, asia.
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RedKing

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Re: Europa Universalis III
« Reply #1564 on: February 29, 2012, 08:39:33 am »

Well since I was interested about a Hindu theocracy I decided to cheat and see what would happen.
Disappointly it was:
Spoiler (click to show/hide)
Well that sucks. Guess Paradox never expected the Shivan Inquisition.

Maybe I'll just form an Empire, modernize the troops, and try to take all of East Asia before the Europeans can. Don't need a WC, just holding my borders will suffice. Some day they'll get that EU3->Vic2 converter done, and then I'll take my vengeance upon the West as a Great Power.  ;D
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gogis

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Re: Europa Universalis III
« Reply #1565 on: February 29, 2012, 09:37:04 am »

Honestly, I'm not sure what a Hindu theocracy would do, since there's never one in a normal game. But yeah I'd think I'd get some kind of crusade CB against non-Hindus. If nothing else, I could take Deus Vult idea, and get the same thing. But I'm also keen to see what title it gives my ruler.

Deus Vult is redone in DW, different name and grants CB only vs heretics. So it's buddhists etc, not muslims/christians. Waste of slot, imo, east is easy as is.
Add awfull terrain past Indian subcontinent, endless hordes and, seriously, there is nothing to do after you formed Hindustan.

Deus Vult is crucial in eastern europe, asia.

Not really, it's orthodox vs catholic, sunny vs shiite, hindu vs buddhism vs confucianism vs shinto. Plus you dont have x2 reduction in infamy and... It's just sucks now, nothing like "vs all heathens" like in original game.

For example, when you start in India, you have huge territory with just sunni and hindu. Not applicable. When you get all that hindu territory, you dont really care about outdated heretics on east, scary shit crawls on west.
If you start there as sunni state, you have HWCB on eastern guys and zero shiite nearby.
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RedKing

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Re: Europa Universalis III
« Reply #1566 on: March 01, 2012, 08:50:22 am »

Got my Hindustan game up to 1679, and I'm fully Westernized (tech and military). I actuallly had the tech fully Westernized by about 1642. Once I had the sliders in position and a good admin ruler, it was just a matter of waiting for the 5 stability regain (about 10 years each time) and then another level of Westernization. I waited until I was fully Western before pushing the Centralization slider all the way over and taking a "Great Leap Forward" strategy of going from Indian to Western troops in one go. Lot less instability to worry about, and I used the 30-year gap to modernize my infrastructure. With a neighbor bonus of +100 on every tech, and Western-level costs....I was getting new tech levels every few months early on. With all those rich production provinces, I cranked out production buildings left and right. Now my national income is up to about 4700/yr, well above the next closest nation.

Now that Westernization is complete, I've taken the ideas of Church Attendance Duty, Divine Supremacy and Unam Sanctum. Goal: Conquer and Hinduize all of Asia before the Europeans can exploit it. With that sudden leap forward, I'm now the 2nd most powerful army in the world, only behind Austria and its terrifying vast HRE army. I'm going to continue to move my sliders back down towards narrowminded to improve my missionary rates. Next National idea will probably be Grand Army, to improve my forcelimits. Because MOAR TROOPS. Given that I still have 150 years before end of game, I don't know if WC is possible, but I think taking all of Asia is certainly realistic. I'll actually want to start with SE Asia, because the production income (my bread and butter) is better there, then up into southern China (all that tasty Chinaware) and then finally the breadbasket of northern Ming and the Manchu.

Then once all that is cored and squared away, I'll turn west and see how far I can drive through the Middle East before the game ends.

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Quote from: Neil DeGrasse Tyson
Science is like an inoculation against charlatans who would have you believe whatever it is they tell you.

gogis

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Re: Europa Universalis III
« Reply #1567 on: March 02, 2012, 10:50:53 am »

Hmm, playing trading nations is almost like a cheat. While I was busy with my main Oman army conquering indian richies, Mameluks + Ottomans + some shiity sunni states jumped on my homeland holdings (former najd + hedjaz + original oman land). No biggies, they had over 100k troops, my limit with india provinces was 45, but i had just 28 regiments, because I conquered that phat lands recently. I hauled all my troops back to motherland, played some cat and mice and got wiped. And... so? All my lands occupied, I have zero regiments, yet I am making 150 p/year and happily accepting white peaces out of their boredom. 8 CoT monopolies it is. You cant really lose :D Yes, non cored provinces will defect eventually but this, in the end, is ridiculous, in a good way for me :D

I am actually starting to think that free trade is always better than mercantilism + inner CoTs. With free trade and some ideas you still own field in inland market BUT you also have safe pillow of foreign goodies. Win win, really. Production income require hefty investments in buildings and never come prior 1500+ but trade income require just minimum range and atleast shrewd comm. practices idea. Skip battlefield commisions or another quircky idea, get SCP instead. Add one to another and you are safe. Only question is how it's feasible to your particular nation to become free tradish.
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RedKing

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Re: Europa Universalis III
« Reply #1568 on: March 02, 2012, 11:52:56 am »

While chatting on Steam last night, I hit on the idea of doing a multiplayer human game with nothing but merchant republics: The Hansa, Novgorod, Venice and Genoa.

You'd have to put down some ground rules to keep things from getting ugly real fast, but I think it could be a fascinating game.

1. No direct warfare. I.e. If you're Venice, you can't just DoW Genoa, because all four players will have a permanent Trade Dispute CB against each other.
2. If you're part of an alliance, and your alliance goes to war with another player, then you can participate. But you cannot annex or force a cession of any cored territory. Non-cored territory is fair game.

So instead of a direct conflict game, it becomes much more about alliance-building and using spies to mess with the other players, and fighting over "market share" both in terms of CoTs and trade league membership. And managing not to run afoul of the machinations of the major powers.
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Micro102

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Re: Europa Universalis III
« Reply #1569 on: March 02, 2012, 01:00:54 pm »

Until Austria decides that your CoT's are tasty
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RedKing

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Re: Europa Universalis III
« Reply #1570 on: March 02, 2012, 01:06:43 pm »

Until Austria decides that your CoT's are tasty
Which is why you spend a steady stream of cash putting the Happy in Hapsburg.
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Zrk2

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Re: Europa Universalis III
« Reply #1571 on: March 02, 2012, 07:22:44 pm »

I think Novgorod would get OP, once they eat dem Muscovites.
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Criptfeind

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Re: Europa Universalis III
« Reply #1572 on: March 02, 2012, 10:52:43 pm »

Novgorod often becomes a major power in my games, with a player holding the reigns it would be even worse I would think. On the other hand, it is in a bit worse spot then the others I think as far as to what a actual player could do, the other three are really rich. So who knows.
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Zrk2

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Re: Europa Universalis III
« Reply #1573 on: March 03, 2012, 12:07:44 am »

Well, I've seen The Hansa eat Denmark, and they always depredate northern Germany with their 20k stacks.
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Tyler6498

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Re: Europa Universalis III
« Reply #1574 on: March 03, 2012, 08:54:24 am »

Well, I've seen The Hansa eat Denmark, and they always depredate northern Germany with their 20k stacks.

This, then the Hansa colonized bits of America in my game. If the Hansa gets a break, they become powerful.
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I believe we're talking about full scale colonisation here.  You don't just leave all your shit in the van when you move house.
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