The PackGravnoth (Haika)
Your stomach is hungry! (6) You decide to follow that scent and find the food yourself! You follow the trail, and eventually you find one of those chromatic drakes pulling a big hunk of meat. You charge in and start consuming the flesh.
+5 strength due to first meal
+5 toughness due to first meal
Alterix (Aklyon)
You feel full after eating that rat. There's nothing else to do but return to the nest…but you decide you should bring something back with you…(4) After some searching, you find a reddish stone…It feels warm to the touch. You find your way back to the nest and play with your brother.
Kefka (Firelordsky)
Kefka felt tired. This thing he was dragging was bigger than him and it was heavy…(1) You try to move it, but no matter what you do, it stays in place. Your body must be really strained…
-2 strength
Soon after you give up, one of your siblings charges in and starts eating Jaxar's meal! You feel angry and just plain depressed.
Acheran (Tarran)
(2) The torch is being kept in place by tight metal chains. The torch its self has red glowing lines on the top parts of the torch. You cannot discern anymore on the torch. Soon after that Alterix returns from his travels. You don't know how long it's been but your happy to see him.
Jaxar (Spaghetti7)
After jumping around for what was perhaps some of the most enjoyable parts of your short life, you remember that your trying to become the boss. You guess that if you took on the responsibility of being boss, you would eventually become boss. (4) You decide to look around and look for any possible threats…Well there are some sharp treasures around you but besides that nothing that could kill you…besides your siblings you guess. Wait, what was that smell? (2) No…it must be nothing you decide.
Soon enough, you notice your the only one in the room, where did everyone go? Soon however someone enters...It's a huge dragon...and you do believe it's your mother. She seems somewhat stressed.
She growls to you, you instinctively know that that means to follow her.
Koraeleth (Yoink)
You look for the source of the disturbance. Now would be time to show your courage, your superiority. You sense its position, and you pounce on the noise. (4) You land on something…alive. (1) It tries to escape but is unable to shake you off. You roar with pride and strength. Time for another fight.
Fight! (Thanks to Dwarmin for this…hopefully it will make battles easier to write…Lets hope I understand the system enough.)
Intruder Stats
HP:28/28
Strength: 35
[+1Agility: 66
Intelligence:55
Toughness: 35
Charisma:30
Weapon: dagger 1d6 damage
Koraeleth Stats:
HP:43/51
[+1]Strength: 60 [5]
Agility: 45
[-1] Intelligence: 35
[+1] Toughness: 65 [5]
[+1] Charisma: 65
Intruder 1d6=5+1
Koraeleth 1d6=6
Both Koraeleth and the Intruder strike at the same time, the dragon with his claws and the Intruder with a dagger.
Koraeleth gets +1 on next attack roll due to superior position
Koraeleth attacks
(3+1 str) vs (6+1agi)
Koraeleth tries to strike with his claws, but the intruder dodges it and rolls off while you attack.
Intruder gets +1 on next attack roll due to superior position
Intruder attacks
(4+1) vs (5)
The intruder tries to stab Koraeleth while he's stuck on the ground, fortunately Koraeleth dodges it just barely.
Koraeleth attacks
(3) vs (6+1)
Koraeleth seeing an opportunity, tries to snap the intruder with a bite, but this enemy it seems is fast and a master at dodging. He easily dodges your attack and you crash into the floor.
Intruder gets +1 due to superior position
Intruder attacks
(6+) vs (1)
This time, the intruder is able to inflict pain to the red drake.
3+1=4
Koraeleth 39/51
Koraeleth yelps in pain!
Koraeleth attacks
(2) vs (3+1)
The wounded drake once again tried to claw at the intruder, but the bastard once again dodges your attack.
Intruder attacks
(1) vs (2)
This time however he is sloppy enough that he misses entirely and instead strikes the earth.
Koraeleth attacks
(5) vs (2+1)
Ha! This time you are able to strike the bloody sneaker in the leg with your terrible bite!
1d12= 8
Intruder 20/28 hp
Intruder turn
The thing curses! (2) He tries to shake you off from his leg but your grip is strong!
Soon he draws his dagger once again and tried to slash you.
(4) vs (5)
You dodge the blow completely. The fool stumbles slightly but is soon up again.
Koraeleth attacks
(4) vs (3+1)
Koraeleth, after being forced to stop his bite, decides to try and claw the thing's entrails! You barely miss him.
Intruder attacks
(4) vs (4)
He takes the time to try and slash your hide, but you dodge that as well.
Koraeleth attacks
(1) vs (4+1)
Koraeleth tries to bite once again, but the wound is starting to pain him. He misses entirely.
Intruder gets +1 to attack due to superior position.
Intruder attacks
(2) vs (1)
The wounds of the intruder are also starting to affect him, however you are being pained even more. He is able to strike your tail, although just barely.
1d6+1=2
Koraeleth 37/51 hp
Koraeleth attacks
(6) vs (2+1)
You are bloody and wounded, and angry and also very hungry. This battle and the one with your sibling has weakened you however, now you see a very large opening in the thing's defences. You use you tail to smack him in the face.
2d5=5
Intruder 15/28
The Intruder gives up and attempts to run. (2+1 vs 5) He has little luck however, and you are able to pounce on his back and keep him on the ground.
He is no dragon obviously, he is humanoid in shape, wearing tough leathers, and has soft skin.
Wounded is extended for 2 more turns.
Azkul (Azkul)
(4+2) You are afraid. In fear, you run back to the torches, and run into the tunnel with the most amount of torches. (6) Fortunately, this path seems to lead back to the nest, and the beast seems not to have followed you. The nest should be just a few minute ahead.
Mother (NPC)
The mother of the pack finally reached her first nest; as usual the treasures were here and the eggs were un- wait they did hatch! But wait...there's only one...Where did the other ones go off to? They could have wandered into the tunnels...And been killed by the traps and what ever else inhabited these caverns. She had to find them.
She growled to the remaining hatchling. It meant to follow her.
The OutcastAstaroth (tomas1297)
After going through all the treasure, you were a bit tired. So due to that, and the knowledge that your father had need of you on the morrow, you went to sleep.
The Thirster Conchobar (Sinpwn)
(2) You stand up and go about exploring your lair. There isn't much to look at; all there is is just the tree and its roots…and your nest of wood and leaves. The only things here is the corpse.
The Smooth-Skin Nirathi (Nirur Torir)
(Your too smart for your own good you know…And your mother's way too supportive)
You grow restless from sitting down; learning is great and all but it gets boring sitting down for so long. You leave your mother's side to stretch your legs. As you look around, you realise that a group of those symbols stood for objects….Perhaps your surroundings had corresponding symbols and sounds. (6+2) You go ahead and try to speak to her
"Mu! Wat is at thing…cold, hard? Wat is warm suff? Wat how?…Wat…"
You keep on going, asking about pretty much everything, never letting your mother answer any of your questions.
(6) Luckily, your mother is able to answer nearly all your questions. And with patience as well; no hint of boredom or anger either.
"Your a good little girl now aren't you? But it would be good for my little baby to rest now; we have a lot to do tomorrow"
As your mother says this, you can see that she is beaming with pride for you.
+1 intelligence.
The Two-PathsDekoth (Nega)
(4)After finishing your meal, you decide to have a look around. Just beyond the cave entrance, the ground just goes vertical and dosen't seem to end…It's a really long drop down. There is a wide ledge on your left that could be used to descend. The mountain seems to keep on going, and you can spot some whitish material upwards…Like your mother's scales… The birds have mostly left; most were probably scared after seeing one of their kind being eaten in front of them. You can hear a constant sound….Like a liquid descending…
HP: 37/51
Stats:
[+1]Strength: 60 [5]
Agility: 45
[-1] Intelligence: 35
[+1] Toughness: 65 [5]
[+1] Charisma: 65
Evilness : 60
[1]Intimidation: 70
Combat Stats:
Claws: 3d3
Bite: 1d12
Tail: 2d5
Breath: 1d20 / Fire / Ready
Body:
Head: Rough
Horns: Small horns
Claws: Long claws
Scale Color: Red
Body length: Long
Spine stiffness: Standard
Tail: Long
Breath: Fire!
Traits:
Wounded- Lose 5 toughness and strength for 4 turns.
Location:
In cave with unenviable mother and siblings. Currently in a chamber filled with bones.
HP: 50/63
Stats:
[+1] Strength: 75 [-5]
[+1] Agility: 65
Intelligence: 45
[+1] Toughness: 85
Charisma: 50
[1]Evilness : 65
[1] Intimidation: 70
Combat Stats:
Claws: 3d3
Bite: 1d12
Tail: 2d5
Breath: None.
Body:
Head: Very Rough
Horns: Large Horns
Claws: Long Claws
Scale Color: Green
Body length: Long
Spine stiffness: Standard
Tail: Small
Breath: None
Traits:
Wounded- Lose 5 strength for 1 turns.
Location:
In cave with unenviable mother and siblings.
HP: 40/40
Stats:
Strength: 48
Agility: 55
[+1] Intelligence: 65
Toughness: 50
[+1] Charisma: 65
Evilness : 45
Intimidation: 40
Combat Stats:
Claws: 2d3
Bite: 1d12
Tail: 2d5+5
Ram: +2
Breath: ?d? + 1 to hit / Prismatic / Ready
Body:
Head:Rough
Horns:Single-horn
Claws:Normal claws
Color:Chromatic
Body:Short
Spine:Standard
Tail:Blade
Breath:Prismatic
Traits:
Location:
In cave with unenviable mother and siblings.
HP: 67/72
Stats:
[+2] Strength: 85
Agility: 55
[-1] Intelligence: 25
[+2] Toughness: 90
[-1] Charisma: 30
Evilness : 50
Intimidation: 50
Combat Stats:
Claws: 3d3
Bite: 1d12
Tail: 2d5+5
Ram: +2
Breath: 1d10vsSmall, 1d20vsLarge / Sonic / Ready
Body:
Head: Rough
Horns: Single Horn
Claws: Long
Scale Color: Chromatic
Body length: Long
Spine stiffness: Standard
Tail: Blade end
Breath: Sonic
Location:
In cave with unenviable mother and siblings.
HP: 68/68
Stats:
[+2] Strength: 85
[+2] Agility: 85
[-1] Intelligence: 35
[+2] Toughness: 85
[-1] Charisma: 30
[1] Evilness : 70
[1] Intimidation: 75
Combat Stats:
Claws: 3d3
Bite: 1d12
Tail: 2d5+5
Breath: None
Body:
Head:Very Rough
Horns:Large Horns
Claws:Long Claws
Scale Color: Black
Body length:Long
Spine stiffness:Standard
Tail:Blade End
Breath:None
Location:
In cave with unenviable mother and siblings. Lost in dark tunnels.
HP: 45/45
Stats:
Strength: 50
Agility: 45
[+1] Intelligence: 80
Toughness: 55
Charisma: 50
[1] Evilness : 60
[1] Intimidation: 65
Combat Stats:
Claws: 3d3
Bite: 1d12
Tail: 2d5
Breath: 1d10 / Energy / Ready
Body:
Head: Standard.
Horns: Large horns.
Claws: Long claws.
Scale Color: Purple.
Body length: Short.
Spine stiffness: Stiff.
Tail: Standard.
Breath: Energy.
Traits:
Treasure Hunter- You have a love of treasure. You will go to great extents to increase your wealth and knowledge.
Location:
In cave.
HP: 41/41
Stats:
Strength: 50
[+1] Agility: 65
[+1] Intelligence: 75
Toughness: 50
Charisma: 60
[2] Evilness : 85
[1] Intimidation: 70
Combat Stats:
Claws: 3d3
Bite: 1d12
Tail: 2d5+5
Breath: 1d10 / Death / Ready
Body:
Head: Very rough
Horns: Large horns
Claws: Long claws
Scale Color: Black with green veins, that seem to pulse radioactively.
Body length: Long
Spine stiffness: loose
Tail: Blade end
Breath: Death
Traits:
Elf-eater= You have a taste for elves and their blood. +10 intimidation when dealing with elves and +5 evilness.
Location:
In nest under tree in forest with mother
HP: 64/64
Stats:
Strength: 55
Agility: 45
[+1] Intelligence: 75
[+1] Toughness: 80
Charisma: 55
Evilness : 60
[1] Intimidation: 75
Combat Stats:
Claws: 3d3
Bite: 1d12
Tail: 2d5+5
Breath: 1d15 / Lightning / Ready
Body:
Head: Very Rough
Horns: Large
Claws: Long
Scale Color: Chromatic
Body length: Long
Spine stiffness: Normal
Tail: Bladed End
Breath: Lightning
Location:
In cave with unenviable mother and siblings.
HP: 45/45
The only female
Stats:
Strength: 40
Agility: 40
[+2] Intelligence: 87
Toughness: 55
[+1] Charisma: 65
[1] Evilness : 20
[1] Intimidation: 20
Combat Stats:
Claws: None
Bite: 1d12
Tail: 2d5+1
Ram: +2
Breath: Heal 1d20 / Life / Ready
Body:
Head: Smooth All-Around
Horns: Single
Claws: None
Scale Color: White
Body length: Long
Spine stiffness: Stiff
Tail: Spike
Breath: Life
Traits
Somewhat Literate- You can read a few basic words and memorise a few symbols.
Location:
In cave with mother
HP: 50/50
Stats:
[+1] Strength: 67
Agility: 53
Intelligence: 53
[+1] Toughness: 67
Charisma: 54
Evilness : 50
Intimidation: 55
Combat Stats:
Claws: 2d3
Bite: 1d12
Tail: 2d5+5
Breath: 1d10, 25% chance stun / Ice / Ready
Body:
Head: Rough
Horns: Small
Claws: Normal
Scale Color: Cyan
Body length: Standard
Spine stiffness: Standard
Tail: Blade
Breath: Ice
Traits:
Orphan- You have no parents and no guidance.
Location:
Just outside the cave of his birth.
HP: 56/56
Stats:
[+1] Strength: 70
Agility: 45
Intelligence: 60
[+1] Toughness: 70
Charisma: 55
Evilness : 50
Intimidation: 55
Combat Stats:
Claws: 2d3
Bite: 1d12
Tail: 2d5+3
Breath: None
Body:
Head: Standard
Horns: Small horns
Claws: Normal claws
Scale Color: Brown
Body length: Standard
Spine stiffness: Standard
Tail: Mace end
Breath: None.
Traits:
Location:
In cave with unenviable mother and siblings.