Guys, why are you in such a big hurry to get into debt? Seriously, you don't need a loan. We need to let the company stabilize a little better. Get some Petty cash going so we can afford to be flexible. If we have lots of Loan Debt and something happens, how are we to get a loan to fix it? The key here is to stay solvent. We aren't just currently competitive, we are the top competitor in our field. We need to stay on top yes, but we can't go off in crazy directions that puts our core in jeopardy.
Also, we hired Tavian for a reason. We can't ignore it in favor of blood. He needs to be listened to.
And, why are we trying to create something new when we can improve on the old. If we improve the current Modules to be better, we can increase the amount of people who want Llamas. This would also decrease the amount of effort it requires to design new ships or retool our factories. This equals to increased production. In particular, if we can reduce the weight of the A18, we can increase the effectiveness of our engines without retooling, and we might decrease the cost of producing them. So let's Develop the Hull A18a!
Lastly we WILL need another assembly line to produce for new designs, since we will take a retooling hit and we'll need the extra production to fill our dock space on every refit. While we COULD get a standard assembly line, Let's take a Guns for Fun line to keep their people employed (good PR, and because they are an experienced crew. Might be worthwhile) and to get the blueprints
1) Explain to your sister that a Combat Pilot stating designs are unsafe is pretty damn significant and that the design should be fixed.
2) Offer a cash bonus for increased production on the lines to squeeze out a 10th Llama, otherwise 9 Llamas.
3) Continue Research assignment, but add an additional one to improve the Hull A18 in all ways for Tavian, and set our sister to examine how to retrofit the Llama line with the new design without disrupting production too severely.
4) Attempt to get a standing contract for a set amount of Llamas from someone at a consistent price. Buy 1 of the "Guns for Fun" Lines to get the blueprints and experienced workers. Retool it to produce the new engine when it is done.
(Edit: I should explain to you guys what we have from my Point of View. We have a Tug Boat. A workhorse that acts as a locomotive for moving cargo behind it in external containers or towing ships. I imagine it gets lots of use in asteroid belts. It seems like it'd do well moving rocks to smelters. A Cargo Vessel is not what we are known for yet. Arming our Tugs might be an idea, but because of where we are the only person we would want to sell to would be the fleet. Armed Inspection Boats might be a good path to design towards, but we should have the modules and get a contract with the Military first. No matter what though, Maneuverability is good for us. Power is also good because it allows them to pull bigger ships. We might want to look into designing "carts" for our tugs to pull too. External ships with no engines and minimal comfort that can be delivered to destinations and dropped off.)