Redoing my plants from the ground up
and this time around I'm going to 'align' them. I'd like some discussion on what others see as a real-world plant's alignment so I can get some ideas. This doesn't mean that an evil plant is 'bad,' just that it may have some historical association that may be interpreted as a negative connotation but doesn't have to play out that way in-game.
Here is what I have so far:
Type Good Evil Benign Savage Ubiquitous ?
Fruit pear ? ? ? ?
Nut almond ? ? ? ?
Berry ? ? ? ? ?
Grain oat rye ? barley ? wheat
Vegetable ? ? ? ? ?
Textile ? ? ? ? ? cotton, flax, jute?
Other ? bloodroot ? ? ? dyes, extracts, etc.
Obviously I have some research to do, but it is a start. My examples are pear (for light perry drink), almond (for prized almond milk), rye (for pumpernickel's association to the devil), oats (as an association to the phrase 'royal oats' hehe), bloodroot (for name, red dye).
I know that plants don't have a ubiquitous tag, but if they don't have any tag, they should show up everywhere (I'm eventually going to do this with some more animals, which is why I used ubiquitous).
Another example would be the apple, which has a storied history, but what alignment?
Not looking to add a zillion different plants (I've bogged myself down before with that) - just a few archtypes to fill the given roles. I'm not doing underground plants yet, but feel free to give some feedback on them or tell a neat story as to why you think they are their alignment.
Thanks! Look forward to what you come up with.