((Actually, more of a general purpose academy))
Find out what the most pressing concerns of the populace right now...
[2] Your academy debacle made you a laughing stock. They do not feel you are reliable enough to hear their problems!
The regiments would be at the middle set and I just realized I need ships. Actually only hire 1 middle set cavalry and use 15 ducats to start a shipyard.
[3]-2+15/10 = 2: You failed at hiring enough builders to get work off ground.
3th Noble Cavalry: Nominal Strength 2. Deduct 5 ducat from your treasury. Upkeep is 2/quarter.
You've reached your noble limit.I roll a 7 and all I get is 1 florin a quarter! Oh well, I'll be back, economics!
15f to Oriana, if accepted, and a guarantee of cheap horses.
15f go towards even more city improvements, perhaps a fountain, perhaps more livable space, perhaps a library which holds books that the illiterate populous can't read. Anyway, 5-10f go towards the beginnings of a road connecting Lencil and the forests.
You got retconned to +2. No, it is not like I cave into your demands, but because I missed that how small your current capital is.
In gameplay terms, This 15f will be a PIK loan. You can deduct extra cost and upkeep for cavalry from this amount, for a maximum of 5f each quarter. Of course, you can renegotiate the terms of the loan.
[6]+15/10-2 Your craftsmen worked admirably well. Too well, perhaps. You got a library, new housing, and a grand fountain complete with water supply. Soon bankers bang on your door demanding 10f, as they went over budget. Town income +1/quarter. Debt of 10f, interest 1f/quarter.
[4]+5/10 There is already a road, but it could use a lot of upgrades. With 5f, you surfaced part of the road. Traders now make the trip in less time. Trade tariffs+1/quarter.
((Please share the burden by doing your own bookkeeping. At least, assets, regular income, or the such.))
Action- Talk with the owners of the building. Haggle the price down to 3 or 4. Also ask if they would have any use of a bank.
(Would I be allowed to request funds from father?)
[3] You asked to lower the price. They tell you they won't bulge from their listed price of 1f. As you are left in confusion, Selima quickly reminds that a large proportion of the cost comes from
labour. ((You really need someone to take care of your accounts.))
[5] You found a reminder from your father. In fact, he is willing to provide you with some funds; one of the main purposes of this branch, he stated, is to let traders to cash in their bills of exchanges. This would require a steady supply of funds from him. He is willing to loan money, at a nominal fee, to you, should you resell this to customers on the continent. He expect you to start business by the next quarter, though.
(dang-it i have upkeep)
Try to find quests and work for our mercenaries and write a letter to the Prince about finding work with Lencil
((You can Disband your troops if you do not want to pay upkeep. Keep in mind that they are also a source of income. In addition, Lencil might not be the best place to find employment for Mercs for its current lack of industry, to be honest.))
If you accepted George, Prince of Lencil (it is probably part of his title)'s offer, He may not allow your men to find alternative employment. Nothing bars you from adventuring around Lencil, as long as you responded to the Prince's call.
((This is to provide a balance for battle-readiness and your ability to have fun. In addition, You are now an adventurer! Hooray!))
"Julian, why does this man persist in calling me 'Prince'?"
"Well, he was very influential, but I think the real problem here is that he thinks we have a fur industry, which we don't."
"That's minor. My name, however, is a big deal."
"Sir, we're not barbarians, you still can't behead people for calling you the wrong thing."
"Fine, but you're certainly not getting the last word here."
"Aren't I?"
((Its your job to assign extra jobs to them.))