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Author Topic: titan trap idea  (Read 1118 times)

Xotano

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titan trap idea
« on: August 19, 2011, 06:07:19 pm »

bridge supported by a support, one lever for the bridge and one for the support incase the bridge fails, not sure if it would work but it sounded like fun, and !!fun!!
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"Engraved on the wall is a masterful depiction of a human by Logrin.  The artwork relates to Xotano Beastblood The Everseeing Dwelling of Clouds the human vampire recruiting some new human shields companions after his encounter with Ral Firewealthy the Warm Flicker the dragon, during which his face was melted off."

300 human/elf/dwarf/goblin/kobold bodies 20 random animal/fish/bird bodies and 3 dragon bodies all in one backpack. fun stuff.

HorridOwn4ge

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Re: titan trap idea
« Reply #1 on: August 19, 2011, 06:18:07 pm »

Bridges won't retract after a certain weight and I don't know if they can be build on a support.
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Xotano

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Re: titan trap idea
« Reply #2 on: August 19, 2011, 06:20:18 pm »

yea thats what i was thinking too i'll have to test it tho, my thoughts were that if you could build a bridge on a support you could collapse the bridge if it was to heavy to go up, dropping whatever is on it into whatever is below, but yea might or might not work
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"Engraved on the wall is a masterful depiction of a human by Logrin.  The artwork relates to Xotano Beastblood The Everseeing Dwelling of Clouds the human vampire recruiting some new human shields companions after his encounter with Ral Firewealthy the Warm Flicker the dragon, during which his face was melted off."

300 human/elf/dwarf/goblin/kobold bodies 20 random animal/fish/bird bodies and 3 dragon bodies all in one backpack. fun stuff.

Eddren

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Re: titan trap idea
« Reply #3 on: August 19, 2011, 06:44:38 pm »

Just do it the standard way: A floor and a support, and a pressure-plate about two tiles away.
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Xotano

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Re: titan trap idea
« Reply #4 on: August 19, 2011, 07:18:23 pm »

yea floor would work too and you cant build em directly ontop of a support but you can build em on a floor or wall build onto a support, stil havnt checked if the whole thing falls all at once, it should do unless bridges are somehow not affected by gravity

by "em" i mean bridges

floor should be a lot easier but slower to build and reset then a bridge
« Last Edit: August 19, 2011, 07:27:48 pm by Xotano »
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"Engraved on the wall is a masterful depiction of a human by Logrin.  The artwork relates to Xotano Beastblood The Everseeing Dwelling of Clouds the human vampire recruiting some new human shields companions after his encounter with Ral Firewealthy the Warm Flicker the dragon, during which his face was melted off."

300 human/elf/dwarf/goblin/kobold bodies 20 random animal/fish/bird bodies and 3 dragon bodies all in one backpack. fun stuff.

Eddren

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Re: titan trap idea
« Reply #5 on: August 19, 2011, 07:33:00 pm »

Well, let's put it this way: That design would require several components:
1: Two supports, on each end of wherever you want your bridge.
2: Two floors, on top of each support.
3: A bridge in between the floors,
And finally 4: A Pressure-Plate linked to both supports, so that they will collapse, thus bringing the Titan down.
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Xotano

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Re: titan trap idea
« Reply #6 on: August 19, 2011, 07:38:26 pm »

how far can you build off of something before you start to need supports to keep it up?

also i was thinking i'd only need 1 support, on the side the bridge would be connected to for it to be able to raise in that direction, i'm pretty new tho i don't know how everything works, also who's to say it wouldn't use a lever hidden in the base near where your dwarfs are instead of a pressure plate
« Last Edit: August 19, 2011, 07:44:09 pm by Xotano »
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"Engraved on the wall is a masterful depiction of a human by Logrin.  The artwork relates to Xotano Beastblood The Everseeing Dwelling of Clouds the human vampire recruiting some new human shields companions after his encounter with Ral Firewealthy the Warm Flicker the dragon, during which his face was melted off."

300 human/elf/dwarf/goblin/kobold bodies 20 random animal/fish/bird bodies and 3 dragon bodies all in one backpack. fun stuff.

Eddren

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Re: titan trap idea
« Reply #7 on: August 19, 2011, 07:52:02 pm »

Who's to say that the Titan's always going to be your primary concern, and you have the time to focus long enough to pull it?
Trust me. For this instance, those are way better.
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Xotano

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Re: titan trap idea
« Reply #8 on: August 19, 2011, 07:56:53 pm »

lolkthen, i'm messing around on a map i'm prolly not gunna keep to test alot of random stuffs, so far i havnt hit a limit to building off of something, either the air is REALLY thick or these rocks weigh nothing i have a 25 space floor path in the air supported by nothing but stairs at one end.
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"Engraved on the wall is a masterful depiction of a human by Logrin.  The artwork relates to Xotano Beastblood The Everseeing Dwelling of Clouds the human vampire recruiting some new human shields companions after his encounter with Ral Firewealthy the Warm Flicker the dragon, during which his face was melted off."

300 human/elf/dwarf/goblin/kobold bodies 20 random animal/fish/bird bodies and 3 dragon bodies all in one backpack. fun stuff.

Eddren

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Re: titan trap idea
« Reply #9 on: August 19, 2011, 08:07:04 pm »

Also, you would want to retract the bridge(Which would make the whole collapsing thing pointless to begin with,)
Or else you'd be launching the Titan into your base.
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Xotano

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Re: titan trap idea
« Reply #10 on: August 19, 2011, 08:30:49 pm »

collapsing a bridge that pops up wouldn't make it pop up correct?

also it would just be a chance of tossing it into your base, i could end up elsewhere from what i'v seen mobs fly off in random directions when the bridges pop up (i dug to the caverns and built the biggest possible bridge and smashed all my dwarfs for the lols after i brought it up ofc flinging my dwarfs and animals in all different directions)
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"Engraved on the wall is a masterful depiction of a human by Logrin.  The artwork relates to Xotano Beastblood The Everseeing Dwelling of Clouds the human vampire recruiting some new human shields companions after his encounter with Ral Firewealthy the Warm Flicker the dragon, during which his face was melted off."

300 human/elf/dwarf/goblin/kobold bodies 20 random animal/fish/bird bodies and 3 dragon bodies all in one backpack. fun stuff.

Sphalerite

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Re: titan trap idea
« Reply #11 on: August 19, 2011, 09:09:01 pm »

how far can you build off of something before you start to need supports to keep it up?

Infinitely.  You can support the entire map on a single pillar of soap.  There's no structural strength calculations in determining when something collapses.

Also, you would want to retract the bridge(Which would make the whole collapsing thing pointless to begin with,)
Or else you'd be launching the Titan into your base.

Retracting bridges fling creatures too.

And neither retracting nor raising bridges will operate with a Titan standing on them.

The bridge is pointless here anyway, just make a collapsing floor supported by a single support.
« Last Edit: August 19, 2011, 09:10:38 pm by Sphalerite »
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Eddren

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Re: titan trap idea
« Reply #12 on: August 19, 2011, 09:22:03 pm »

That's what I told him originally, but he insists on the bridges.
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Quietust

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Re: titan trap idea
« Reply #13 on: August 19, 2011, 10:08:55 pm »

Additionally, pressure plates won't work because titans are [TRAPAVOID] and thus won't trigger them.
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PainRack

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Re: titan trap idea
« Reply #14 on: August 20, 2011, 03:06:08 am »

I'm thinking about using water based traps.... using flow to flood it into a caged area. Is it possible for titans to drown? Well, FB actually. I'm frightened shitless about FBs, as the caverns make crossbows almost useless.
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