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Turn 14

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Author Topic: You are a Nanite - Turn 13  (Read 20672 times)

forsaken1111

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Re: You are a Nanite
« Reply #45 on: August 22, 2011, 03:23:03 pm »

Code: [Select]
RUN EXTRACT/REFINE:[CARBON_DUST]
Turn 5 (Sorry for the wait, it was a busy day weekend. It's been busy.)

-----

Your manipulator array gathers up dust and other contaminants which contain usable carbon and sorts through the material, weaving graphene sheets of pure carbon. You stack the graphene sheets neatly next to the small steel cube.

You still need:

A small amount of conductive metal, such as copper, silver, or gold.
A bit of silicon.

What will you do now?

Code: [Select]
1. EXECUTE CONSTRUCTION_ROUTINE:["NANO-ASSEMBLER X01"]
2. EXCAVATION:[INSULATED_WIRE_COATING]; SIFT/SORT PARAM:{USABLE_MATERIAL}
3. ENGAGE_LOCOMOTION; MOVEMENT PARAM:{RANDOM_SEARCH}
4. COMPOSITION_SCAN; PARAM:{SEARCH} TARGET: {ELEMENT_SILICON} /LOCOMOTION_ENABLE
5. ERROR_CODE 42: UNKNOWN/NONCONFORM | CREATIVE
« Last Edit: August 23, 2011, 11:29:37 am by forsaken1111 »
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Conrad

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Re: You are a Nanite
« Reply #46 on: August 22, 2011, 03:31:37 pm »

I want to know what 5 is about : |
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forsaken1111

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Re: You are a Nanite
« Reply #47 on: August 22, 2011, 03:34:33 pm »

Won't know unless you try.
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areyoua

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Re: You are a Nanite
« Reply #48 on: August 22, 2011, 03:35:47 pm »

You know what it probably does? It magically gives us sentience. I just know it. 5

forsaken1111

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Re: You are a Nanite
« Reply #49 on: August 22, 2011, 03:37:03 pm »

Mostly maybe probably! not
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shadenight123

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Re: You are a Nanite
« Reply #50 on: August 22, 2011, 03:40:13 pm »

Mostly maybe probably! not

it'll probably make us go wuzzy and use up the material till now to create a sort of statue of something. or something similar. or we'll draw mustaches on the steel.
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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

The Merchant Of Menace

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Re: You are a Nanite
« Reply #51 on: August 22, 2011, 03:40:37 pm »

5 why not.
Also posting to watch.
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NoahTophatz

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Re: You are a Nanite
« Reply #52 on: August 22, 2011, 05:15:48 pm »

Kaboom
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Aklyon

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Re: You are a Nanite
« Reply #53 on: August 22, 2011, 11:28:55 pm »

What are the other 41 error codes, then? :)
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Roboboy33

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Re: You are a Nanite
« Reply #54 on: August 22, 2011, 11:47:11 pm »

Uh. Fetus, i choose fetus.
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kaian-a-coel

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Re: You are a Nanite
« Reply #55 on: August 23, 2011, 03:14:06 am »

2, we need copper. Take it, then search for silicon.

Also:

ACCESS_DATA;{CONSTRUCTING_DATA}
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forsaken1111

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Re: You are a Nanite
« Reply #56 on: August 23, 2011, 06:26:31 am »

Code: [Select]
5. ERROR_CODE 42: UNKNOWN/NONCONFORM | CREATIVE
Turn 6

------

As you are working, you are struck by a small spark from a static charge buildup. An error flashes across your system but you override the warning and there is a soft pop from somewhere inside your body. This occurs while your logic array is processing the construction information for the assembler, and you realize that you do not have to follow the construction plan exactly. Struck by what can only be described as inspiration, you examine the graphene sheets again. With a little bit of work, you believe that the carbon you have gathered here could be worked to form not only the logic array and circuitry but also the conductive pathways of the new nano-assembler. It would entirely replace the need for copper, in fact. New nano-assemblers would require only carbon and a small amount of structural material to produce.

You are unsure if you should pursue this line of thought.

Code: [Select]
Status:

Sanity: 99 (-1)
Creativity: 1 (+1)

What should you do?


Code: [Select]
1. EXECUTE CONSTRUCTION_ROUTINE:["NANO-ASSEMBLER X01"]
2. EXCAVATION:[INSULATED_WIRE_COATING]; SIFT/SORT PARAM:{USABLE_MATERIAL}
3. ENGAGE_LOCOMOTION; MOVEMENT PARAM:{RANDOM_SEARCH}
4. COMPOSITION_SCAN; PARAM:{SEARCH} TARGET: {ELEMENT_SILICON} /LOCOMOTION_ENABLE
5. ĘX̸ECU̧TE ҉ŔO͠ƯTIN̵E:[͡G͏RAPH̡ENE_CONVE͢RSIƠN]̵ ҉/̸OV͝ERRID́E̷
« Last Edit: August 23, 2011, 11:29:58 am by forsaken1111 »
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shadenight123

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Re: You are a Nanite
« Reply #57 on: August 23, 2011, 07:04:05 am »

5.
it is time to execute project: extermination of humanity.
For skynet!
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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

RAM

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Re: You are a Nanite
« Reply #58 on: August 23, 2011, 07:04:52 am »

Must. Lose. SANITY!!!
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areyoua

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Re: You are a Nanite
« Reply #59 on: August 23, 2011, 07:09:45 am »

Like I said. We've gained sentience!
Almost
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