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Turn 14

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Total Members Voted: 0


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Author Topic: You are a Nanite - Turn 13  (Read 19962 times)

areyoua

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Re: You are a Nanite
« Reply #15 on: August 18, 2011, 04:55:02 pm »

4

Theodolus

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Re: You are a Nanite
« Reply #16 on: August 18, 2011, 05:10:33 pm »

This looks interesting! Agree that a poll would be easiest, but I'll throw my vote in now for 1
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Someday I'll find a hilarious quote and put it here...

forsaken1111

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Re: You are a Nanite
« Reply #17 on: August 18, 2011, 05:13:30 pm »

Poll up!
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Tidal

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Re: You are a Nanite
« Reply #18 on: August 18, 2011, 05:48:13 pm »

Postin' to watch.
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Azkul

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Re: You are a Nanite
« Reply #19 on: August 18, 2011, 06:19:21 pm »

Excavate the PVC, all of it.
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Whereas !!ALCHEMY!! has, since the times of Kings Arthur and Charlemagne, been about transforming oneself into a horse using feces.
It turns out sleep is unnecessary because you can just get married and get infinite kisses

Geen

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Re: You are a Nanite
« Reply #20 on: August 18, 2011, 06:40:07 pm »

I vote steel, we can use it to construct weaponry to defeat our gargantuan creators.
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forsaken1111

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Re: You are a Nanite
« Reply #21 on: August 18, 2011, 07:19:25 pm »

Poll locked, updating. Quite close this time!
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forsaken1111

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Re: You are a Nanite
« Reply #22 on: August 18, 2011, 07:34:46 pm »

Turn 3

Code: [Select]
1. RUN EXTRACT/REFINE: [STEEL_SURFACE]
---

Your manipulator array blurs into action, rapidly scraping at the steel to remove thin flakes and slivers and piling them to the side. Once a sufficient pile has been gathered, the manipulators compress the material into a portable cube. You somehow feel like you now have enough steel, but you're not sure what it is enough for. Everything is a bit vague, and you're operating mostly on preprogrammed subroutines... something you might call 'instinct'.

The removal of the steel has left a small gouge in the endless steel surface. The twisted bundles of copper surrounded by insulating polymer are still present, as is a small steel cube.

What will you do?

Code: [Select]
1. EXECUTE CONSTRUCTION_ROUTINE:["NANO-ASSEMBLER X01"]
2. EXCAVATION:[PVC_COATING]; SIFT/SORT PARAM:{USABLE_MATERIAL}
3. ENGAGE_LOCOMOTION; MOVEMENT PARAM:{RANDOM_SEARCH}
4. ACCESS_SCHEMATIC:["NANO-ASSEMBLER X01"]



(I'm going to bed, work tomorrow. I should be able to update in the morning at some point.)

Edit: Whups! Unlocked voting. :D
« Last Edit: August 18, 2011, 07:47:49 pm by forsaken1111 »
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Azkul

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Re: You are a Nanite
« Reply #23 on: August 18, 2011, 09:02:32 pm »

2.
We must get to the wires!
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Whereas !!ALCHEMY!! has, since the times of Kings Arthur and Charlemagne, been about transforming oneself into a horse using feces.
It turns out sleep is unnecessary because you can just get married and get infinite kisses

areyoua

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Re: You are a Nanite
« Reply #24 on: August 18, 2011, 09:16:42 pm »

We might want to figure out what we actually need to make more of us first. Therefore, 4 is the logical option.

RAM

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Re: You are a Nanite
« Reply #25 on: August 18, 2011, 09:29:28 pm »

Grey goo is so overdone...
Lets learn to extend our personal influence. Lets build relay stations instead of clones!
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Vote (1) for the Urist scale!
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Urist has been forced to use a friend as fertilizer lately.
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forsaken1111

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Re: You are a Nanite
« Reply #26 on: August 19, 2011, 01:54:19 pm »

Voting locked.  I know it's somewhat slow so far but it's about to speed up significantly.

Turn 4

Code: [Select]
4. ACCESS_SCHEMATIC:["NANO-ASSEMBLER X01"]
----

After assembling the small cube of steel, you pause for a moment and consult your internal datastores. You know how to build a "Nano-Assembler X01" which is the same model as you. To build one you will need a structural material, such as the steel you have gathered, a good conductive material and a semiconductor of some sort. Your logis array suggests copper, silver or gold as the conductive metal and silicon, carbon or germanium. You will also need a very small amount of silicon and carbon to construct a static energy harvesting array to power the new assembler.

After consulting your scanning array you find that some of the contaminants on the steel surface contain carbon in usable forms.

What will you do now?

Code: [Select]
1. EXECUTE CONSTRUCTION_ROUTINE:["NANO-ASSEMBLER X01"]
2. EXCAVATION:[INSULATED_WIRE_COATING]; SIFT/SORT PARAM:{USABLE_MATERIAL}
3. ENGAGE_LOCOMOTION; MOVEMENT PARAM:{RANDOM_SEARCH}
4. RUN EXTRACT/REFINE:[CARBON_DUST]
« Last Edit: August 23, 2011, 11:29:08 am by forsaken1111 »
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kaian-a-coel

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Re: You are a Nanite
« Reply #27 on: August 19, 2011, 02:06:22 pm »

4.
Grey goo is not what we want, but alone we're unable to do anything interesting. MOAR NANITES!
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EA games is like the dark lord sauron, and the gaming consumer demographic is like gollum.
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Gollum loves and hates the precious.
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Conrad

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Re: You are a Nanite
« Reply #28 on: August 19, 2011, 02:18:43 pm »

I'm assuming the more nanites we get, the more intelligence we get. With mass comes power!

4.
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Geen

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Re: You are a Nanite
« Reply #29 on: August 19, 2011, 02:33:38 pm »

4, so we can have minions.
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