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Author Topic: Necromancer Fortress!  (Read 633 times)

lastofthelight

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Necromancer Fortress!
« on: August 18, 2011, 12:51:26 pm »

I wonder if it would be possible (through embark tricks or Adventurers hauling things to reclaim sites) - to get a secrets slab where your dwarves can read it!

Urist McInnocent cancels haul corpse: Reading slab
Urist McInnocent cancels Read Slab: Changing Name
Urist McEvil has raised a corpse.
Urist McEvil has started a 'Become a Necromancer' party in the Dining Room.

UNLIKELY, buuuuuuuuuut.

One of the things I'm looking forward to is the drastic expansion of the cool wierd things we can do in the various modes.
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Vicid

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Re: Necromancer Fortress!
« Reply #1 on: August 18, 2011, 03:49:25 pm »

I'd love to see necromancers arrive during a goblin siege to raise the dead. I think it would be even better if they didn't even attack but ran off to join the rest of his undead army.
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Lectorog

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Re: Necromancer Fortress!
« Reply #2 on: August 18, 2011, 03:58:10 pm »

I think it's highly unlikely that Toady will have support for fortress-mode reading of the slab things. For this reason, among others.

I'd love to do the following:
1) Embark on a tower.
2) Kill/destroy everything in the tower.
3) Die out / abandon. Preferably die from a zombie siege.
4) Become a necromantic adventurer.
5) Repopulate the tower with your undead followers.
6) Retire. Reclaim / embark / whatever on the tower.
7) Repeat for all of history.

You could also add on to the tower each time, making it more and more awesome.
I wonder what the towers are going to be made of. Boring stones? Will they be deconstructable?
I want to see a microcline necromancer's tower.
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