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Author Topic: Creature Idea  (Read 979 times)

tilly

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Creature Idea
« on: August 17, 2011, 05:29:32 pm »

 I was thinking something that moves at darting speeds (maybe 4 tiles at a time) that will latch on and drag your dwarves into the wild for the sole purpose of dismembering there corpses in bloody heaps.Ripping off cloths and body parts. Also, they could be sneeky like a kobold thief and possibly of a necromatic curse. (I hear the next release is shapin' up to be pretty good.) Depends on how dark the creature wants be.
« Last Edit: August 17, 2011, 05:31:06 pm by tilly »
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Agorp Stronden

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Re: Creature Idea
« Reply #1 on: August 17, 2011, 09:50:45 pm »

Skunk demon Master.
« Last Edit: August 17, 2011, 09:57:50 pm by Agorp Stronden »
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tilly

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Re: Creature Idea
« Reply #2 on: August 18, 2011, 03:19:23 pm »

any support?
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peskyninja

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Re: Creature Idea
« Reply #3 on: August 18, 2011, 04:44:33 pm »

Nope,you should try the modders workshop,all updates arrive with a huge variety of creatures so only the Great Elusive Frog can say if that kind of creature will be implemented on the game.
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IT 000

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Re: Creature Idea
« Reply #4 on: August 18, 2011, 05:41:13 pm »

The way he wants it is not possible through modding.

Naturally I would love the new tags.
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nogoodnames

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Re: Creature Idea
« Reply #5 on: August 18, 2011, 05:58:16 pm »

More advanced creature behaviour would definitely be a welcome addition. The work with the sponsorship animals is adding quite a few new behaviours for individual creatures but I would like to see a general overhaul for how creatures interact with your dwarves, the world and each other.
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peskyninja

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Re: Creature Idea
« Reply #6 on: August 19, 2011, 05:20:18 am »

The way he wants it is not possible through modding.

Naturally I would love the new tags.
creatures can't sneak in this version?
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Burn the land and boil the sea. You can't take the sky from me

Thou son of a b*tch wilt not ever make subjects of Christian sons; we have no fear of your army, by land and by sea we will battle with thee, f**k thy mother.

IT 000

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Re: Creature Idea
« Reply #7 on: August 19, 2011, 05:30:33 am »

It's broken, and even if it wasn't you couldn't make them drag the body into the wilderness.
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Bohandas

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Re: Creature Idea
« Reply #8 on: August 20, 2011, 12:29:32 am »

It's broken, and even if it wasn't you couldn't make them drag the body into the wilderness.

Not outside of world generation at any rate. I think, however, that it does correspond to some types of night creature behavior; Hopefully it'll be implemented in Fortress Mode and Adventure Mode someday.
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