Anthramarux couldn't stand being quiet. It was maddening! She leaned over to the bookish fellow, smiling.
"Well, How d'you do? What brings you on this trip, I wonder? My name is...Becky. Becky...Blackstone. Nice to meet to you, sir." She said, sticking out a friendly hand.
Action: Speak with the Robed Man
He looks at you, apathetically. You can see by his face that he's just barely leaving his 30s. "I'm returning home after checking on a guild-hub master, after we got various letters suspecting him conducting illegal experiments." He shakes your hand only a little. "Cornos Itari. Uhhhh, nice to see you Becky." He says, moving back into the position he was initially at when he first got on the coach.
Merysta looked for a safe place to touch down near the man, then hailed him whether or not she found one. "Hello! I'm looking for magical peoples! Where are they?" she asked, as politely as she could manage for her age.
You ask where magical peoples are. The man doesn't respond, then two more people jog over to him. They talk to another for a few seconds before a woman in the group of three responds.
"Perhaps you should check out the mage's guild in the city?" She offers.
"Could you please, uh, leave the bigger dragon outside?" The first man asks, pointing towards your mother.
To be fair, she's nearly as tall as the wall they're standing on...
Noraiah decided that silence shouldn't be broken, especially when she had the feeling that she took longer than usual.
That trip wasn't so bad, the humanoids were friendly...but no sign of that blue man.
Check on parents.
You go to your parents and check up on them.
[Agi:5]: Nothing to see here. Nope. Nope. Just ignore this roll.
You check up on your parents. They're still sleeping in roughly the same positions they were when you left.
The pain that shot through Upair's tail, and through his spine was intense. He could not help but scream and scream, roaring out with blind rage and fury as he trampled over the eggs and stomped on the carcase of the slain eagle, until the pain dulled to a hard, but bearable throb. Then the realization came to him. He made his first kill! Upair raised his tail, habitually, to slice off the head, when he remembered that, it was broken. Angry, but not willing to let it go, he ate the spill from the eggs and dragged the body with him, back home.
You have a merry tantrum on the corpse of the eagle and it's eggs and begin dragging the corpse all the way home.
[Str:1]: You fail to move the corpse even a millimeter after tugging at it for a minute or so.
Without hesitation Kin said: "All the important rules. Please."
He clears his throat. "Alright. First of all, this is a clean mercenary company. If you intentionally commit crimes or have committed crimes, you will be handed over to the authorities and your pay will be either kept from you or taken from you. The Golden Company only protects you if there's doubt on whether you knew what you were doing or whether the accusations were false or not."
"Next, contracts may choose to not pay you or pay you less at any time if they feel like you were inadequate or failed. Do not argue with them. Do not threaten them. Bring the issue up with a Golden Company official, we will sort this out better than most can on their own. Even if you are a Golden Company official yourself, this rule still applies."
"The Golden Company strictly forbids competition for the same contract within the company. All offenders will have their pay cut to a fifth."
"The Doge of Isrand is the ultimate authority on the Golden Company, even over the Guildmaster. In times of war, the Doge may decide to raise the Golden Company. You have five days to resign after the call. After the fifth, you are to be considered part of the Isrand army and cannot resign afterwards unless you have been out of contact. Once you are part of the army, you will follow their rules until the Doge decides to reform the army."
He then goes over an unknown number of additional rules, before concluding. ((This is basically my excuse should I chose to add rules after this: I can't think of everything in a short time, you know.))
"Do you accept the terms?"
Eridor paused to consider the gem. Perhaps if he knocked it off that stone platform, it'd quit shooting lightning and he'd be able to grab it? With that goal in mind, Eridor decided to Grab a bunch of small rocks from the nearest convenient source, and toss them towards the gem to knock it off the platform.
Yes, a couple of rocks might do it, you think, as you throw rocks at the gem.
Eventually, one hits. However, you hear a faint cracking sound when the rock hits. The lightning explodes for a second then stops. The gem then falls onto the floor. When you look at it, it appears shattered. You... might have made a mistake.
((The true solution was to push it off rather than knock it off. Preferably with something long that doesn't conduct electricity))
Cevitil strikes up a conversation with one of the men, asking about wizards and magic, lightning magic in particular.
You walk up to one of the men and randomly strike up a conversation about wizards and lightning magic.
He tells you about wizards and lightning magic, but the details go over your head.