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Author Topic: RTD of the Dragon. Turn 57: Simple Answers, Upset Parents, and Jobs.  (Read 211338 times)

Repulsion

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Re: RTD of the Dragon. Turn 55: Traveling to Places, Money, Aging, and... Bugs.
« Reply #1950 on: September 23, 2012, 09:57:24 am »

Cevitil searches for a wizard able to teach him, examining signs and paying attention to any striking buildings or people.
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Electrum, pedophilia, and necrophilia at the same time!?

Tiruin

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Re: RTD of the Dragon. Turn 55: Traveling to Places, Money, Aging, and... Bugs.
« Reply #1951 on: September 23, 2012, 04:22:57 pm »

((Half-turns or...?))
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Tarran

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Re: RTD of the Dragon. Turn 55: Traveling to Places, Money, Aging, and... Bugs.
« Reply #1952 on: September 23, 2012, 05:23:22 pm »

Your action is moving a square, so it's in the main turn.

As for whether or not I'm going to be doing a miniturn again or just go straight to the main turn, I don't know.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Tarran

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Re: RTD of the Dragon. Turn 55: Traveling to Places, Money, Aging, and... Bugs.
« Reply #1953 on: September 24, 2012, 05:04:14 pm »

Bid Dostricht a curt farewell, go find a mercenary. Inquire about his job.
You bid Dostricht a curt farewell. He doesn't say anything in response.

You look for a mercenary. Through some process that I'll let you imagine, you find one. You inquire about his job. He says he's a mercenary, and mercenaries do work for pay.

After yawning, Jaydenhal put the book away. 'Where's Dad? Maybe he knows a bit about magic?'  Jaydenhal decided to to seek his father out, and ask him about magic.

Go find Dad, and ask him if he knows some things about magic.
You looking for your father, then ask him if he knows anything about magic after you find him. He says that he doesn't know much about magic besides the basics.

Anthramarux nodded.

"I'll take it, good sir."
"Alright, hop aboard." the coach driver says, opening the doors. You hop in.

After a couple ten minutes, your coach ride begins, after another woman comes in. It's going to take a while at the pace the coach is going.

Inside with you are what looks like two villagers--one man and one woman, some man in moderately fancy clothing with a large box, a man in robes with three books, and a woman in metal armor who definitely does not look like an ordinary soldier. The woman in metal armor bears a gold colored right shoulder piece.

Hmm, should you remain quiet the entire trip or should you perhaps talk to them?

((Honestly, I'm a bit disappointed with the type of people that ended up riding with you. Oh well. Anyway, you can ignore them if you want, or you can talk to them. Your choice.))

"Oh! Rallying messages sounds like fun. But guard duty sounds great too! I can't decide." Kin started to flick his tail left and right as he weighted the works against each other. On one hand he could explore more of the city - maybe even the world, but on the other hand he could meet all kinds of new people, exciting and dangerous ones. "Besides," he thought, "I haven't really roared much lately."

Finally he decided to do guarding. "This could be so much fun! Now then, where do I begin?"
"Outside the city, in the town of..." The man looks at his paper. "...Girring. The contract is with the farmmaster Arillie. She should be out at the farms this time of day. Just tell her that the Golden Company sent you. She should pay you by the successful day according to what she wrote. The main things you should be guarding against are..." He looks at the paper again [5] "Wild Boars, apparently."

He looks at your confusion as to where 'Girring' is. "I suppose you don't know where Girring is? It's north. Stay low or on the ground and look for the signs, you should find your way. If you can't find the signs, it shouldn't be hard to find a town, where you can ask for directions to see if you missed Girring."

"Now, on the details if you choose to accept this job offer." Oh. "By accepting this job offer, you are aligning yourself temporarily with the Golden Company, and thus are bounding yourself to the rules of the Golden Company for the length of the job." He says in a way that sounds like he's rehearsed this many times. "Do you wish to hear the most basic rules, or all the important rules?

Explore further!
[4][1][6]: You search again, and find a room with a few silver coins, a crumbling room with many gold coins, and a room filled with magma.

Oh, wow, there's a room filled with magma all the way up here?

Cevitil searches for a wizard able to teach him, examining signs and paying attention to any striking buildings or people.
You go searching for the building, looking at signs and looking for striking buildings. Perhaps even interesting people.

[Int:3][3]: You spend hours going in multiple different directions, each time getting closer then farther to the building. You completely fail to find anyone interesting, too. You restart your search all over again, hoping you'll be luckier this time.

[Int:5][3]: This time, you finally find the right direction. After going down a windy path you find the Mage's guild. This definitely looks like the right place, since there are plenty of people who dressed like the other man.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Nicholas1024

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Re: RTD of the Dragon. Turn 55: Traveling to Places, Money, Aging, and... Bugs.
« Reply #1954 on: September 24, 2012, 06:05:22 pm »

Go down the first passageway I found. ((The small one, with flashes of white/blue light))
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Tarran

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Re: RTD of the Dragon. Turn 56: Jobs, Broken Bones, Traveling, Lightning Show.
« Reply #1955 on: September 27, 2012, 09:23:04 pm »

Well okay, less work for me!

Merysta checked to see if her mother really was still following her - for security purposes, not because she wanted to evade her or something stupid like that - and continued flying to the city. Once there, she'd make inquiries about where she might find some mages, and if they'd be willing to talk to her, etc.
You check and-yes your mother is still following you.

You fly to the city. It consists of stone houses carved out of the mountain in a circular shape. Artificial terrances hold small farms between the houses, but there are much larger farms on the hills. Surrounding the houses is a stone wall which is high enough to reach the second level of houses, and indeed has a bridge to the second level.

Somebody shouts "Can you please stop flying?" from the stone wall surrounding the city. It's a human in metal, waving at you.

Noraiah checked her reflection in the water as she swam jovially through the wet expanse of wetness. It was pretty much fun being able to go places and try new things by yourself! There were no other humanoids though, so she felt lonely...

And then the thought of flying once more came to her.

Practice flight! Fly back home if possible!

You turn around and fly all the way back home.

You arrive back home as the sun finally sets. Your parents don't seem to be awake.

Stop. Dont move an inch. pull all the muscles in my tail back and wait for it to come any closer. If it does, and its head is in striking range, hit it between the eyes.
You stop and don't move. It gets angrier, and runs to you. You attempt to hit it with your tail. [Agi:6+1][Eagle Agi:1+1][Difference:5]: Your swing hits it before it can even react. Your tail moves at astounding speeds. [2+5*2=10 damage] You slice right through the Eagle, killing it instantly. But your tail is still going at incredible speeds. [1]: It hits the ground so hard it shatters. The pain is incredible. You killed the Eagle before it could harm you, but you've scarred yourself, perhaps for life.

Wounded Broken Bladed Tail: Cannot use tail in combat until healed. Tail now counts as a normal tail for damage purposes.
+2 Agility.

((Ohhh, ouch. That was costly.))

Go down the first passageway I found. ((The small one, with flashes of white/blue light))
You turn around and go down the passageway with the flashes.

You come across a tall, cylindrical room. In the center lies a blue gem on a stone platform. Lightning flies out of it and strikes the ground around it very, very rapidly. The lightning is very, very noisy.

Quote from: Repulsion
Regen away!
+1 HP.



Spoiler: Repulsion: Cevitil (click to show/hide)
Spoiler: KineseN: Kin (click to show/hide)
Spoiler: Dwarmin: Anthramarux (click to show/hide)
Spoiler: Ironyowl: Raikonai (click to show/hide)
Spoiler: Jetex1911: Jaydenhal (click to show/hide)
Spoiler: Tiruin: Noraiah (click to show/hide)
Spoiler: Draignean: Ka (click to show/hide)
Spoiler: Nicholas1024: Eridor (click to show/hide)
Spoiler: Zomara0292: Uapair (click to show/hide)



Large information dump:
« Last Edit: September 27, 2012, 09:24:55 pm by Tarran »
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Dwarmin

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Re: RTD of the Dragon. Turn 56: Jobs, Broken Bones, Traveling, Lightning Show.
« Reply #1956 on: September 27, 2012, 09:33:20 pm »

Anthramarux couldn't stand being quiet. It was maddening! She leaned over to the bookish fellow, smiling.

"Well, How d'you do? What brings you on this trip, I wonder? My name is...Becky. Becky...Blackstone. Nice to meet to you, sir." She said, sticking out a friendly hand.

Action: Speak with the Robed Man
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

SeriousConcentrate

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Re: RTD of the Dragon. Turn 56: Jobs, Broken Bones, Traveling, Lightning Show.
« Reply #1957 on: September 27, 2012, 11:08:16 pm »

Merysta looked for a safe place to touch down near the man, then hailed him whether or not she found one. "Hello! I'm looking for magical peoples! Where are they?" she asked, as politely as she could manage for her age.
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Tiruin

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Re: RTD of the Dragon. Turn 56: Jobs, Broken Bones, Traveling, Lightning Show.
« Reply #1958 on: September 27, 2012, 11:41:42 pm »

Noraiah decided that silence shouldn't be broken, especially when she had the feeling that she took longer than usual.

That trip wasn't so bad, the humanoids were friendly...but no sign of that blue man.

Check on parents.
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zomara0292

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Re: RTD of the Dragon. Turn 56: Jobs, Broken Bones, Traveling, Lightning Show.
« Reply #1959 on: September 28, 2012, 07:07:08 am »

The pain that shot through Upair's tail, and through his spine was intense. He could not help but scream and scream, roaring out with blind rage and fury as he trampled over the eggs and stomped on the carcase of the slain eagle, until the pain dulled to a hard, but bearable throb. Then the realization came to him. He made his first kill! Upair raised his tail, habitually, to slice off the head, when he remembered that, it was broken. Angry, but not willing to let it go, he ate the spill from the eggs and dragged the body with him, back home.
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I hear a piranha is good eating.  I have a spear; I'll be fine!
The Pilot and their cargo handlers paused when they saw that the entire camp is covered in eldritch runes coated in blood. And rotting monkey corpses everywhere..

They decide that they didn't get paid enough for this..

KineseN

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Re: RTD of the Dragon. Turn 56: Jobs, Broken Bones, Traveling, Lightning Show.
« Reply #1960 on: September 28, 2012, 01:23:26 pm »

Without hesitation Kin said: "All the important rules. Please."
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Nicholas1024

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Re: RTD of the Dragon. Turn 56: Jobs, Broken Bones, Traveling, Lightning Show.
« Reply #1961 on: September 28, 2012, 04:21:17 pm »

Eridor paused to consider the gem. Perhaps if he knocked it off that stone platform, it'd quit shooting lightning and he'd be able to grab it? With that goal in mind, Eridor decided to Grab a bunch of small rocks from the nearest convenient source, and toss them towards the gem to knock it off the platform.
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Donuts

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Re: RTD of the Dragon. Turn 56: Jobs, Broken Bones, Traveling, Lightning Show.
« Reply #1962 on: September 30, 2012, 05:15:57 am »

Name: Toorzhul
Gender: Male
Body:
  Head: Very rough
  Horns: Large
  Claws: Long
  Scale Color: Black
  Body length: Long
  Spine stiffness: Standard
  Tail: Blade
  Breath: None
Stats: I put gender changes first.
  Strength: 70 (50 + 10 + 10 - 10 (+10 bonus points))
  Agility: 30 (50 - 5 - 5 + 5 + 5 (-20 bonus))
  Intelligence: 65 (50 - 5 (+20 bonus))
  Toughness: 75 (50 + 10 + 10 + 5)
  Charisma: 75 (50 - 5 + 10 + 5 + 5(+10 bonus))
  Intimidation: 75
  Evilness: 70
Roleplaying:
  Personality: Good/whatever: Determined, courageous, realistic.
                    Bad stuff/whatever: Convenience first, deceiving, uncooperative.
  Mother background: Ke'shonduh, a chromatic, caring dragon. She will protect anyone she cares about, but she does not care about many. She has classic firebreath, and a silver tongue.
  Father background: Zozimoose, a black, very cunning dragon. Zozimoose was an assasin, and thief, swift as the wind, one with the shadows. A cruel bastard, but not quite evil. He has no breath, as the rest of his family.

Guess that is it. WAITLISTY!!!!!!!
« Last Edit: September 30, 2012, 06:32:04 am by Donuts »
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Tarran

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Re: RTD of the Dragon. Turn 56: Jobs, Broken Bones, Traveling, Lightning Show.
« Reply #1963 on: September 30, 2012, 05:26:30 am »

Added to the waiting list.

Also, you didn't need to add Intimidation and Evilness stats. They're horribly wrong anyway.
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Donuts

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Re: RTD of the Dragon. Turn 56: Jobs, Broken Bones, Traveling, Lightning Show.
« Reply #1964 on: September 30, 2012, 05:43:50 am »

Are they? Lol, but i wanted to add them as they are there. Oh wait, what kind of "wrong"?
« Last Edit: September 30, 2012, 05:45:26 am by Donuts »
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"Oh shit, they've got a slogan! It means they're serious!"
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