Note: If it ever seems like I'm tired of the RTD in this turn, it's just because, well, I wasn't feeling it or the actions were boring. Not that I'm tired. Well, maybe I was literally tired at the various times of writing, but not of this RTD. This RTD is still okay.
Smell for some food
You sniff around for foodz.
[5]: You find a giant rat. You nom on it.
Yummy!...?
((I probably could have done a mini-turn with your action but... whatever, mistakes happen.))
"Hmm? Gold is nice. Don't see much practical use in it myself, but you use it as a currency, so thanks." Scientia shrugs. "With that, I think I'm done here. Good luck on whatever it is you're doing after this. Give Olden my thanks for helping with these things."
Go back home and take a well deserved rest.
You fly a short distance to home and go to sleep.
Yeah.
"I think... I would like to learn about Heat, first." Varkonis' eyes shone. He was really going to learn magic... Oh yes. Manipulating an element... It would be like having a Breath! He always was slightly shamed that he was breathless. "Teach me about the basic uses of Heat, please... how to use it correctly, safely..." Varkonis allowed the woman to gather her samples as payment before pushing any further into the conversation.
You think you're going to regret this as she takes a sharp knife out of her pocket.
OW OW OW. She cuts you in places and takes scales off of places! It hurts so much!
After enduring something akin to a dentist before sedatives were invented, she stops and sits down on a chair.
She explains how to avoid getting burned or cooked by heat magic. Turns out, it works similar to trying to use a torch as a weapon. Except that the torch is magical and is much more powerful. Oh, and so are the burns.
+2 Int.
ohgodwheresmotherohgodwheresfatherohgodgottafindaplacetohide gotta find a place to hide!
Jaydenhal would quickly search for a place to hide, and if none were found, then to flee towards.
You search for a place to hide despite the bear being a mere few feet from you. [Int:1]: Screw hiding, RUNRUNRUNRUNRUN.
You flee towards...
Um...
Uhhh...
You kinda left out a target to run to.
The bear is still chasing you.
-1 Int.
"A shrewd bargainer you are, Tarran-God. Farewell for now. I hope you do not mind me taking some of these sweet cakes..."
Anthramarux turned back into Dragon form, and loaded her bag with a dozen sweet cakes...
After hearing Tarrans response, if any, she departed for more familiar environs...
Action: Anthramarux flies toward her Mothers cave to pay a visit and mend fences.
You fly toward mother's cave.
You arrive. At the scene you see your mother passed out in her human form with at least three boxes of chocolates. Two of them are empty, and another is half empty.
She's definitely going to have a headache when she wakes up, that's for sure.
"Fine then, I will let her handle you, but I'm going to keep my eye on you."
Follow the red dragon to mother and observe.
"And what exactly are you going to do if I do something bad?" He says as he smacks you lightly in the face with his tail. What a jerk!
"Let me give you a tip if we're ever going to get along; I don't like threats from those who are weaker than me. Especially from those who should treat me with more respect. Namely, you."You huff angrily, and follow him. He arrives at a room where your mother is.
"I'm home, Elendrita.""And I see you've met Jargon. Jargon, this is Kelonix. Kelonix, Jargon."Kelonix does not even look at you. He seems like he expects you to say poorly of him, and is readying to argue with your mother.
This may make or break any possible relationship with your step father.
Continue flying a tile northwest.
You fly northwest. It's more mountains.
So... yeah.
Also, you become a teen while you're flying. Don't ask how, I don't know how to explain.
Cevitil ponders about the philosophical and literal implications of demon-squirrels, and then attempts to fly, again, northwest towards his objective. If he is still tired, rest more while thinking about what he can do to make this temporary resting place a bit better.
You ponder how you are so stupidly insane.
You then start flying northwest because you are no longer tired.
You arrive near the massive city of Anvanar; the capital of Grathos.
Ask the priest about how to convert an altar to Grandar.
He tells you some special words that Grandar prefers and stuff.
HP: 35/42.
Male.
Mother: Unnamed.
Father: Unnamed.
Age: Teen.
Strength: 55. Recent: 0.
Agility: 55. Recent: 0.
Intelligence: 45. Recent: +2.
Toughness: 70. Recent: 0.
Charisma: 51. Recent: 0.
Fame: 0. Recent: 0.
Trustworthiness: 50. Recent: 0.
Cruelty: 50. Recent: 0.
Evilness: 50. Recent: 0.
Intimidation: 60.
HP: 30/30.
Female.
Mother: Cielstraza.
Father: Abyssion.
Age: Teen.
Strength: 54. Recent: 0.
Agility: 73. Recent: 0.
Intelligence: 77. Recent: 0.
Toughness: 54. Recent: 0.
Charisma: 80. Recent: 0.
Fame: 0. Recent: 0.
Trustworthiness: 50. Recent: 0.
Cruelty: 50. Recent: 0.
Evilness: 45. Recent: 0.
Intimidation: 25.
~30 gold in hands.
Mother Trauma: Roll against a 2 when talking to mothers (fail=unable to talk to them for 3 turns), cannot be removed until Adult.
Sister Trauma: Roll against a 2 when talking to a girl that has a sister when their sister is around (fail=unable to talk to them for 3 turns), cannot be removed until Adult.
HP: 30/30.
Male.
Mother: Mevith.
Father: Litril.
Age: Teen.
Strength: 53. Recent: 0.
Agility: 82. Recent: 0.
Intelligence: 50
+5=55. Recent: 0.
Toughness: 51. Recent: 0.
Charisma: 70. Recent: 0.
Fame: 0. Recent: 0.
Trustworthiness: 50. Recent: 0.
Cruelty: 50. Recent: 0.
Evilness: 70. Recent: 0.
Intimidation: 75.
~50 gold in hands.
Father Trauma: Roll against a 2 when talking to fathers (fail=unable to talk to them for 3 turns), cannot be removed until Adult.
Slightly Regenerative: You regain 1 HP per 2 turns.
Touched by Grathos, god of Justice: +5 Intelligence.
Grathos' Minor Blessing: Minor Judgement.
Grathos' Temporary Blessing of Justice: Selective Judgement.
HP: 36/36.
Male.
Mother: Terranizaia.
Father: Algorm.
Age: Teen.
Strength: 64. Recent: 0.
Agility: 71. Recent: 0.
Intelligence: 56. Recent: 0.
Toughness: 66. Recent: 0.
Charisma: 45. Recent: 0.
Fame: 0. Recent: 0.
Trustworthiness: 49. Recent: 0.
Cruelty: 49. Recent: 0.
Evilness: 50. Recent: 0.
Intimidation: 55.
HP: 36/36.
Female.
Mother: Talathraxis.
Father: Arzg'Razgoth.
Age: Teen.
Strength: 38. Recent: 0.
Agility: 28. Recent: 0.
Intelligence: 96. Recent: 0.
Toughness: 61. Recent: 0.
Charisma: 63. Recent: 0.
Fame: 0. Recent: 0.
Trustworthiness: 50. Recent: 0.
Cruelty: 50. Recent: 0.
Evilness: 50. Recent: 0.
Intimidation: 40.
Items:
Gold bird memorial statue of the Battle of Manados Hill.
Bracelet of Air Creature.
Ring of Dodging: +1 (worn)
Ring of Human Form.
A bad set of dirty patchwork female clothes.
A great set of lower-class female clothes. (connected to human form)
6 bags.
10 silver.
Note from Tarran, god of gods: On the use of human ring.
*Unknown* fur coat.
12 sweetrolls.
HP: 45/45.
Male.
Mother: Saikar.
Father: Shakarai.
Age: Teen.
Strength: 70. Recent: 0.
Agility: 44. Recent: 0.
Intelligence: 47. Recent: 0.
Toughness: 72+5=77. Recent: 0.
Charisma: 70. Recent: 0.
Fame: 0. Recent: 0.
Trustworthiness: 50. Recent: 0.
Cruelty: 50. Recent: 0.
Evilness: 75. Recent: 0.
Intimidation: 75.
Items:
Dice of 3s: Use once, guarantee a 3 roll, does not factor in penalties or bonuses.
Godly Protection: Take half damage (round down) from other players until Teenager.
Touched by Annia, Goddess of the Sun and Heat: You can detect the presence of Annia from now on, from her watching you to her blessings on an item. Annia is much more likely to talk to you or answer your prayers if you worship her. +5 Toughness.
Enraged Inn'ahar, The Corrupter: Inn'ahar is now extremely angry with you. You will be attacked without mercy around Inn'ahar's altars and temples. Followers will attempt to kill you.
HP: 18/18.
Male.
Mother: Unnamed.
Father: Unnamed.
Age: Child.
Strength: 70. Recent: 0.
Agility: 31. Recent: 0.
Intelligence: 55. Recent: 0.
Toughness: 80. Recent: 0.
Charisma: 73. Recent: 0.
Fame: 0. Recent: 0.
Trustworthiness: 50. Recent: 0.
Cruelty: 50. Recent: 0.
Evilness: 70. Recent: 0.
Intimidation: 75.
Kraken Tendril.
5 Silver Coins.
Godly Protection: Take half damage (round down) from other players until Teenager.
HP: 17/17.
Male.
Mother: Aratuva.
Father: Grimatur.
Age: Baby.
Strength: 70. Recent: 0.
Agility: 52. Recent: 0.
Intelligence: 45. Recent: 0.
Toughness: 85. Recent: 0.
Charisma: 65. Recent: 0.
Fame: 0. Recent: 0.
Trustworthiness: 50. Recent: 0.
Cruelty: 50. Recent: 0.
Evilness: 70. Recent: 0.
Intimidation: 75.
Godly Protection: Take half damage (round down) from other players until Teenager.
HP: 8/8.
Male.
Mother: Unnamed.
Father: Unnamed.
Age: Baby.
Strength: 45. Recent: 0.
Agility: 55. Recent: 0.
Intelligence: 60. Recent: 0.
Toughness: 40. Recent: 0.
Charisma: 75. Recent: 0.
Fame: 0. Recent: 0.
Trustworthiness: 50. Recent: 0.
Cruelty: 30. Recent: 0.
Evilness: 45. Recent: 0.
Intimidation: 40.
Godly Protection: Take half damage (round down) from other players until Teenager.
HP: 9/9.
Male.
Mother: Horon.
Father: Lothe.
Age: Baby.
Strength: 50. Recent: 0.
Agility: 65. Recent: 0.
Intelligence: 49. Recent: -1.
Toughness: 45. Recent: 0.
Charisma: 60. Recent: 0.
Fame: 0. Recent: 0.
Trustworthiness: 50. Recent: 0.
Cruelty: 50. Recent: 0.
Evilness: 50. Recent: 0.
Intimidation: 70.
Godly Protection: Take half damage (round down) from other players until Teenager.
Large information dump:Player locations, from top to bottom, from left to right, in user names (because I'm pretty sure you can remember your character's name):
Black D: Repulsion
Blue d: Hakia
Bright cyan d: Wolfchild
Bluish-purple D: Dwarmin
Light blue D: KineseN
Dark gray D: IronyOwl
Pink D: Dermonster
Gray D: Talarion
Cyan: Jetex1911
Dark-but-slightly-brighter-gray d: Ahra
Yes, there are a lot of overlapping colors. It's your own damn faults, guys, don't blame me.
1: Dark Blue: The Western Alliance
2: Dark Green: Kingdom of Axlehand
3: Dark Cyan: Gridhard
4: Dark Red: Solari Federation
5: Brown: Othem
6: Light Gray: City of Sharoon
7: Very Light Gray: Kingdom of Saran
8: Blue: Kingdom of Rihosis
9: Green: Kingdom of Iberia
10: Cyan: Caliphate of Hiatar
11: Red: Kingdom of Grathos
12: Purple: Province of Kobland
13: Yellow: Merchant Republic of Isrand
14: Purple: Kingdom of Heltia
15: Brown: Kingdom of Iviand
16: Orange: Republic of Varia
17: Light blue: Kingdom of Rannia
18: Light green-blue: Kingdom of Hevria.
System for relations: F=Fear, H=Hate. Higher is worse. Negative is better. 0 is indifferent.
The Western Alliance: Mildly Friendly: F-2 H-4.
Kingdom of Axlehand: In The Way: F1 H2.
Gridhard: Distrusted: F2 H3.
Solari Federation: Threatened: F3 H1.
Othem: Cautious but ambivalent: F1 H0.
City of Sharoon: Possible Clients: F-2 H0.
Kingdom of Saran: Resources: F-1 H0.
Kingdom of Rihosis: Hated: F2 H8.
Kingdom of Iberia: Indifferent: F0 H0.
Caliphate of Hiatar: Mortal Enemies: F2 H10.
Kingdom of Grathos: Distrusted: F1 H2.
Province of Kobland: Utter Terror: F8 H8.
Merchant Republic of Isrand: Mixed Disliked: F0 H1.
Kingdom of Heltia: Indifferent: F0 H0.
Kingdom of Iviand: Curious: F-3 H0.
Republic of Varia: Guarded: F1 H1.
Kingdom of Rannia: Severely disliked: F1 H4.
Kingdom of Hevria: Ampathetic: F0 H0.
Western Alliance Casus Belli: Province of Kobland, Kingdom of Iberia.
Province of Kobland Casus Belli: Everyone.
Kingdom of Iberia Casus Belli: Everyone. Province of Kobland. Othem.
Caliphate of Hiatar Casus Belli: Merchant Republic of Isrand.
Merchant Republic of Isrand Casus Belli: Province of Kobland. Caliphate of Hiatar. Othem.
Kingdom of Grathos Casus Belli: Kingdom of Rihosis. Merchant Republic of Isrand.
Othem Casus Belli: Everyone.
Kingdom of Rihosis Casus Belli: Kingdom of Grathos. Othem.
Solari Federation Casus Belli: City of Sharoon. Othem.
Kingdom of Heltia Casus Belli: None.
City of Sharoon Casus Belli: Potentially everyone. Solari Federation.
Kingdom of Gridhard Casus Belli: Kingdom of Axlehand.
Kingdom of Axlehard Casus Belli: Kingdom of Gridhard.
Kingdom of Saran Casus Belli: None.
Kingdom of Iviand: None.
Republic of Varia: None.
Kingdom of Rannia: None.
Kingdom of Hevria: None.