Stupid, blind to danger, and deaf to reason.
Nothing this foolish was meant to survive.
Roar and intimidate, attack those who do not flee with the same bite and claw tactic. Attack the strongest first and always prefer the bite over the claw.
I would prefer you specify the target.
[Intim:2+1][Diff:6] Your roar does not weary the hearts of the enraged bandits. They continue fighting.
Aynee
Alden
Drag
Doug
Sten
Vren
Aynee fires an arrow at you, [Aynee agi:6+2][Agi:3][Diff:5! +100% damage][1 out of 1d3, +100%, 2 damage] the arrow strikes the edge of your head with extreme force, sending a bunch of scales flying and causing some bleeding. "Aw, did I hurt you?"
Goliath swings his gigantic hammer at you, [Goliath str:5+2][Agi:6][Diff:1][11 out of 2d7] smashing into your chest with major force. It breaks no bones, but you are severely winded, bruised, and in pain.
You retaliate at Goliath, [Str:1+2][Agi:6-2] chomping at the air as he backs away slowly. "Is that all you've got?"
Douglas swings his sword at you, [Doug Agi:5+1][Agi:1][Diff:5, +100% damage][7 out of 1d8, +100%, 14] striking you in the neck, causing a long cut that bleeds quickly. "Die dragon!"
Sten throws punches at your head. [Sten Agi:2+2][Sten Agi:2+2][Agi:6] You dodge out of the way of those punches.
Vrenwic backs up and throws a spear at you, [Vren Str:1+1][Agi:4] but it misses.
-27 HP! You have a feeling that you might be outmatched. You are in severe pain.
((Man, the RNG is trying to kill you. Also, on closer inspection, I may have made the bandits slightly harder than I should have. I'll see if I can't try to be easier next time.))
HP: 9/36.
Male.
Mother: Midrayal.
Father: Halnon.
Age: Child.
Strength: 90. Recent: 0.
Agility: 45. Recent: 0.
Intelligence: 25. Recent: 0.
Toughness: 90. Recent: 0.
Charisma: 40. Recent: 0.
Fame: 0. Recent: 0.
Trustworthiness: 50. Recent: 0.
Cruelty: 50. Recent: 0.
Evilness: 65. Recent: 0.
Intimidation: 70.
Godly Protection: Take half damage (round down) from other players until Teenager.
Has eaten Human once: You have eaten a human at one time in the past. And in a way, you now view humans as food if need be. Your eyes tell the humans this too. This gives you a 1/6 chance each turn for a human to see the hunger your eyes and end the conversation abruptly. Eating more humans will give Intimidation bonuses against them, but also increase the penalty.
Deep Fear of Humans: Roll against a 1 when talking to a human (fail=unable to talk to them for 3 turns), Intimidation rolls against you from a human get +1, removed by defeating, killing or scaring humans multiple times.
Dead- Jacob: HP 0/5
Stats:
+1 Intelligence.
+1 Toughness.
Inventory:
Steel Two-handed Warhammer (use str, 2d4 damage).
Iron Plate Armor (2/4 health, absorbs up to 2 incoming damage, deflects damage <=1).
Iron Helmet.
Iron Legging.
Steel Gauntlets.
Hard Leather Boots.
Vrenwic: 4/4 HP
Stats:
+1 Strength.
+2 Agility.
Inventory:
3 Iron-tipped Throwing Spears (use str, 1d4 melee damage, 2d6 throwing damage).
Iron Dagger (use agi, 1d3 damage, Attacker bonus doubled).
Leather Armor (2/2 health, absorbs up to 1 incoming damage).
Steel Gauntlets.
Iron Leggings.
Soft Leather Boots.
Alden "Goliath": 6/6 HP.
Stats:
+2 Strength.
-2 Agility.
-1 Intelligence.
+2 Toughness.
Inventory:
Ebony Two-handed Warhammer (use str, 2d7 damage).
Iron Mace (use str, 2d3 damage).
Steel Plate Armor (6/6 health, absorbs up to 3 incoming damage, deflects damage <=1).
Steel Gauntlets.
Steel Leggings.
Steel Boots.
Covered Steel Helmet.
Aynee "Windcutter": 3/3 HP
Stats:
+2 Agility.
+1 Intelligence.
-1 Toughness.
Inventory:
Longbow (use agi).
20 Iron arrows (1d3 damage).
Iron Dagger (use agi, 1d3 damage, Attacker bonus doubled).
Leather Armor (2/2 health, absorbs up to 1 incoming damage).
Leather Gauntlets.
Iron Leggings.
Hard Leather Boots of Minor Swiftness (+1 to agility rolls from running).
Douglas: 4/4 HP
Stats:
+1 Strength.
+1 Agility.
+1 Intelligence.
+1 Toughness.
Inventory:
Steel Longsword (use agi, 1d8 damage).
Iron Shield (2/2 health).
Steel Plate Armor (6/6 health, absorbs up to 3 incoming damage, reflects damage <=1).
Steel Gauntlets.
Iron Leggings.
Hard Leather Boots.
Sten: 4/4 HP
Stats:
+2 Strength.
+2 Agility.
Inventory:
Spiked Steel Gauntlets (uses str, 2 attacks of 1d2 damage, Attacker bonus doubled).
Leather Armor (2/2 health, absorbs up to 1 incoming damage).
Soft Leather Leggings.
Soft Leather Boots.