Hail my Fortress Overseers friends. (an awesome hail since all we B12ers deserve it!)
I've been playing a redeemed fortress, first time I ever did it.
Back on my old save, I made some acceptable defenses (acceptable as in: not dorfy enough, but safe for a while), and I digged until around z-Level 85 (on the in-game z-level counter), I built a small "outpost"/entrance there, with a 1-tile wide corridor, for underground beasts to die horrible death on traps.
It was alright back when I played on this save and there was one or two forgotten beasts per year, but now there was 4 of them, and one had wings and destroyed the hatch that connected my corridor to the caverns, so the other 3 beasts can't reach me, but this one waited INSIDE my outpost, beside a stair that connected to my fortress.
He waited and waited for dwarves to challenge it.
The beast had the "Beware it's poisonous cloud" (or gas, or breath..can't remember) description, and I didn't even know syndromes were so well developed already (I feel like an idiot since I play for like 2 or 3 years).
Anyway, I sent two 5-noob-marksdwarf squad down there, and did some tactics so the beast couldn't poison everyone..however, it was a very tight space, 7x5 battle area, so 3 dwarves had direct contact to the cloud (the others that were near didn't get the sickness).
The syndrome caused Serious Blistering on all body parts, incluidng eyes and kidneys.
Also: Looking at the wiki, it says "No vanilla syndrome currently causes impaired function", but the kidneys status say "function totally impaired"
My questions are:
1 - Is there a way to treat beast sickness? The 3 dorfs are free to roam around...blind. Diagnosed with beast sickness, but no treatment scheduled nor anything.
2 - Will blistering/blindness ever go away? Their kidneys and eyes status color is blue, and body parts are yellow/brown.
3 - If they die, could they infect other dwarves? (I wouldn't turn down on them since the awesome courage they had to jump on the FB and not let the whole other 10 military dorfs and 5 civ dorfs that were hanging around to get poisoned too)
4 - Could a "detoxication room" have any effect on wounds? For example, making a 3x3 room with a bridge/hatch roof that would pour water inside. The dorfs could be both "drowned" in water for a while and then rescued, or the room could be filled with grates, so they would take a "shower".
5 - Are the kidneys really "function impaired", or it only shows like that?
Thanks in advance.
-- EDIT: My God..fixed a lot of typos and asked another question.