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Author Topic: The Elder Scrolls V: Skyrim  (Read 1622191 times)

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Re: The Elder Scrolls V: Skyrim
« Reply #12615 on: April 30, 2016, 03:29:20 pm »

AND NOW I AM BECOME THE DOUCHEBAG
THE ANNOYER OF WORLDS
Probably going to see this added to 50 signatures by this time tomorrow.
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Zanzetkuken The Great

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Re: The Elder Scrolls V: Skyrim
« Reply #12616 on: July 07, 2016, 05:19:29 pm »

So, would this be considered as worth the revive?  It's only german right now, but I'm slightly tempted to jump in and play it anyway.  Maybe there'll be some subtitles I can use or I could simply stumble through it blindly.  Heck, if it turns out I could run it and a stream on my laptop, I might wind up doing that to chronicle the confusion.
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Re: The Elder Scrolls V: Skyrim
« Reply #12617 on: July 07, 2016, 05:57:25 pm »

Nice. I loved Nehrim, so I have high expectations for this one.
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Re: The Elder Scrolls V: Skyrim
« Reply #12618 on: July 13, 2016, 10:02:22 am »

Wooo! 256 pages! A nice round-number milestone!

Ahem.

Yeah, neherim did stuff to oblivion that was interesting. Skyrim's engine has even more untapped potential, I'm looking forward to see what they did to it.
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A Thing

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Re: The Elder Scrolls V: Skyrim
« Reply #12619 on: August 04, 2016, 12:38:23 pm »

There's a redone version of Skyrim coming out and it's going to be free for those that own Skyrim+all the DLC (The free part is why I bothered to post this.)

http://store.steampowered.com/app/489830/

Neat I guess? Probably just going to be graphical enhancement\better stuff for consoles, but I guess I'll play it for free.
« Last Edit: August 04, 2016, 12:44:59 pm by A Thing »
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Re: The Elder Scrolls V: Skyrim
« Reply #12620 on: August 04, 2016, 01:12:27 pm »

There's a redone version of Skyrim coming out and it's going to be free for those that own Skyrim+all the DLC (The free part is why I bothered to post this.)

http://store.steampowered.com/app/489830/

Neat I guess? Probably just going to be graphical enhancement\better stuff for consoles, but I guess I'll play it for free.
It's pretty much a new gen rerelease, yeah. Still, pretty neat, and shows how well this game sold.
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Re: The Elder Scrolls V: Skyrim
« Reply #12621 on: August 04, 2016, 01:59:57 pm »

Neat I guess? Probably just going to be graphical enhancement\better stuff for consoles, but I guess I'll play it for free.

Be a little neat if they incorporated a Skyrim version of the Fallout 4 settlement system.  I know there are mods that do that, but something inbuilt may be nice.
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Re: The Elder Scrolls V: Skyrim
« Reply #12622 on: August 04, 2016, 03:25:39 pm »

Main issue with this is going to be that, due to the changes in the engine, SKSE isn't going to work on the new version so will need to be at least partially rebuilt, so any mods reliant on it won't be able to be converted to work on the new version for a significant time. Also while the new version of the construction kit is supposedly going to be able to convert existing mods to function on the new version, I suspect that there will be issues, particularly with graphics mods that effect the areas being changed by the new version.
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A Thing

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Re: The Elder Scrolls V: Skyrim
« Reply #12623 on: August 04, 2016, 04:00:28 pm »

Neat I guess? Probably just going to be graphical enhancement\better stuff for consoles, but I guess I'll play it for free.

Be a little neat if they incorporated a Skyrim version of the Fallout 4 settlement system.  I know there are mods that do that, but something inbuilt may be nice.

Considering how hollow the Blades recruitment bit of the game is I would be surprised if they didn't try to fit something like that in.
« Last Edit: August 04, 2016, 04:02:02 pm by A Thing »
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Re: The Elder Scrolls V: Skyrim
« Reply #12624 on: August 04, 2016, 04:03:44 pm »

Neat I guess? Probably just going to be graphical enhancement\better stuff for consoles, but I guess I'll play it for free.
Be a little neat if they incorporated a Skyrim version of the Fallout 4 settlement system.  I know there are mods that do that, but something inbuilt may be nice.
Considering how hollow the Blades recruitment bit of the game is I would be surprised if they didn't try to fit something like that in.
I dunno. It's probably quite a bit of work atop a full graphical rehaul.
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Re: The Elder Scrolls V: Skyrim
« Reply #12625 on: August 04, 2016, 05:27:18 pm »

That's why we're getting that instead of a new Elder Scrolls Game :P

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Re: The Elder Scrolls V: Skyrim
« Reply #12626 on: August 04, 2016, 05:39:32 pm »

That's why we're getting that instead of a new Elder Scrolls Game :P
Hey now, we got Oblivion!
And Skyrim, for those who care about graphics.

Morrowind fans will continue to enjoy their ugly, magically mechanic-filled realm.

It's kinda weird how Oblivion looks so horrible, now.  It's not just low-fi, it's possibly the best example of uncanny-valley I've seen.
A good argument for why we maybe shouldn't try to recreate reality in video games.
Glad the new generations of consoles seem to be stumbling into side utility instead of increasing "fidelity".  As if I give a shit after the PS2 level of graphics.
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Re: The Elder Scrolls V: Skyrim
« Reply #12627 on: August 04, 2016, 06:40:39 pm »

Skyrim already sort of had a building mechanic with Hearthfire, not sure how they'd up that in Skyrim's setting.

Also not sure why everyone thinks new mechanics will show up. All the information I've seen just talks about the graphical upgrades and bringing mods to console versions.
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Re: The Elder Scrolls V: Skyrim
« Reply #12628 on: August 04, 2016, 07:10:23 pm »

Skyrim already sort of had a building mechanic with Hearthfire, not sure how they'd up that in Skyrim's setting.

Also not sure why everyone thinks new mechanics will show up. All the information I've seen just talks about the graphical upgrades and bringing mods to console versions.

Quote from: Steam Page
New quests, environments, characters, dialogue, armor, weapons and more – with Mods, there are no limits to what you can experience.

I misread this as actual new content in this special edition. Probably because advertising "Mods" as a cool new thing for Skyrim is pretty silly.
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Re: The Elder Scrolls V: Skyrim
« Reply #12629 on: August 04, 2016, 07:31:34 pm »

Not when you consider that Bethesda's own mod site is now up and running. Modding is a marketable feature because they can control it at the source now. It's part of the official platform, so it's ok to mention it in the official marketing.
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