There was a mod somewhere a while back that added jurassic park to the game (the mod was called "Jurassic Park"). And in the mod (was a rather big one), it added huge dinosaurs to skyrim that rivaled the size and were even bigger than dragons. So, when running to whiterun...was quite an adventure. I played it with the tropical mod and it was great.
Nexus of course was quick on the ban hammer and it was removed. And I guess I never backed it up or something...the only problem was it was in russian and made all names and everything in russian. And...it wasn't optimized at all. 4k and even 6k dinosaurs...and lots of them...yeah...
But the mod was awesome. Barely any dinosaur mods at all.
(edit:
I'm making my overhaul a tad more modular than before. The mods there are there...but I'm including an optional folder to manually install extra mods (with one esp being thrown in, due to me not installing through steam and instead copying my entire skyrim folder over from my backup drive...so I can't use it...oh well).
At this point, after way too long working on this overhaul...I am never doing another one again for skyrim rofl. I'll only add a mod or two for my personal setup, and they'd have to be pretty must-have mods for me to go for it. But, at this point, I don't even care if it is 100% or not...I'm really hoping its at least 95 or 99%, but I can settle for 90%...in either case, I hope it works in the end. From my playtime, it works great. But, my PC sucks and is having problems, and I'd rather release it than wait...I'm pretty done at this point. I don't even want to think of working on it more rofl.
With that said, there shouldn't be any problems...cause I can play it pretty much fine. You'll need a higher end PC though and at least a 4gb card...my 2gb one doesn't cut it.
As for optional mods. They are frostfall (mod comes with tropical skyrim...so yeah...you can change that though (it won't be included in optional folder, too big of a file), wet and cold (mostly cause I don't really like it but some might), viewable faction ranks (some people might like it) and achieve that (some people might like it). It also includes forgotten magick too, and I'm installing it after I upload the mod. I'm not installing it before, in case it breaks things (never know). Nor am I installing any mod at this point, they'll likely end up in optional so I can install it later. I also included expanded towns, only cause my PC is not good enough to run it...drops my FPS by 20-30 FPS when entering a village...and CTD by a city cause its way too much. With that, a higher end PC than mine can easily use it. But since its so intensive, expanded towns is an optional thing.
So...yeah...expect the overhaul to be up tomorrow at some point. Cause at this point, I'm done lol. But I'll still be playing skyrim
I just don't know if any bugs might show up later on...but from my 5 hour test (no crashes) and no save bloat or corruption...I'd say I can finally upload it. Cause...I'm so done with it lol.
As for why upload it if I'm not sure its broken or not? Well, for one...I highly doubt it...and...on the high chance it works...the mod does change a lot of skyrim. Even if it only ended up 152 esms/esps...they add TONS to the game and change it a lot. Skyrim is way better than it was before for me.
So what I tested:
Did sprint runs from windhelm, to riften, to whiterun up to solitude. Then ran around randomly killing things. Did first 4 main quests to make sure they work...the 2nd? or 3rd broke, the one to talk to the jarl's wizard (but I reloaded an earlier save and it worked). I had 1 ctd at whiterun, but happened only once. And running around randomly killing things played fine...didn't have a problem looting or anything.
Outside the ctd at whiterun, didn't have any others. The main quest got weird with the quest breaking due to me attempting it at night (everyone was sleeping and game bugged out...kinda lame)...the runs to the different city played fine, though FPS did drop near them (but probably my video card)...and looting bodies didn't ever result in a CTD. But, I had a friend play on my machine and he crashed fighting those scripted wolves. So a total of 2 ctds I guess.
Those scripted wolves in skyrim always tend to cause problems on any setup I've ever done...whether its 20 mods or 200 mods...or even 10 mods...that have nothing to do with wolves...I had 10 mods on a brand new install that just added books (3), load screens (2), an alchemy one and some others that didn't even add animals or monsters or anything, really tiny ones and none had scripts (even alchemy one). Those skyrim scripted wolves break way too easily...add a few totally unrelated mods and they break and cause ctds...
Heck, once all I did was add one texture mod (on a brand new install through steam) and suddenly scripted wolves broke...and caused ctds/crashes. And all it did was literally had textures...and suddenly after that the scripted wolves kept crashing the game...and it didn't even touch wolves at all...probably changed the ground a tiny bit where they spawn and it broke it...since they break so easily as it is.
I hate those scripted wolves...everything breaks them rofl.