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Author Topic: The Elder Scrolls V: Skyrim  (Read 1623890 times)

KingofstarrySkies

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Re: The Elder Scrolls V: Skyrim
« Reply #10995 on: July 31, 2014, 08:12:45 pm »

Climbing the Throat of the World was living hell with Frostfall :v
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Zanzetkuken The Great

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Re: The Elder Scrolls V: Skyrim
« Reply #10996 on: August 04, 2014, 08:38:47 pm »

Curious, what mods do you all recommend and why?
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Xantalos

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Re: The Elder Scrolls V: Skyrim
« Reply #10997 on: August 04, 2014, 08:53:42 pm »

Curious, what mods do you all recommend and why?
All of them at once!
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Re: The Elder Scrolls V: Skyrim
« Reply #10998 on: August 04, 2014, 08:55:04 pm »

I'm actually curious about what would happen if you got a computer, or just a system in general, that could mash all those mods together and run them at once.

I'm sure that whatever happened, it would be in high definition.

Zanzetkuken The Great

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Re: The Elder Scrolls V: Skyrim
« Reply #10999 on: August 04, 2014, 08:59:19 pm »

All of them at once!
Sheogorath must be appeased!

Too many mods makes fps drop.  I have little fps to lose.
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BFEL

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Re: The Elder Scrolls V: Skyrim
« Reply #11000 on: August 04, 2014, 09:31:05 pm »

There was once a review thing where a guy picked like 300 mods at random that were sent by his friends and stuff. It was hilarious.
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Furtuka

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Re: The Elder Scrolls V: Skyrim
« Reply #11001 on: August 04, 2014, 09:44:32 pm »

There was once a review thing where a guy picked like 300 mods at random that were sent by his friends and stuff. It was hilarious.
here it is!
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Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #11002 on: August 04, 2014, 10:55:51 pm »

What about pick over 500 mods at once. :D

My current Skyrim has 542 mods, aiming for: Lore, realism, survival, new lands/quests, some races (a few fun ones, some realistic ones), economic mods and mods that make the game like an RTS. I have some graphics mods too.

Active mods is: 233...and attempting to get it lower.

Thanks to TES5edit and merging mods together. :)

As for how my game performs...a lot better than console versions, which is funny. I have to make really heavy use of TES5edit, but barely any crashes (only cause my video card can't quite handle it, its only a 2gb card)...but I get pretty good FPS and what not.
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My own website for Skyrim, Fallout 4, and many other games: http://vendayn.wix.com/skyrimvendayn

Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #11003 on: August 04, 2014, 11:13:39 pm »

I plan to upload it (either moddb or one of the shadier sites) in one big compilation. That way people don't have to spend 10,000 real life hours downloading mods, cleaning the mods, merging mods, bashed patch, tes5edit merged patch...throwing their PC off the balcony for breaking Skyrim for the 50th time...and then all that annoying stuff.

I'm pretty sure there are more people who want to just download and play with only needing to do a few things on their end. Not waste their hours away on fixing mods and downloading mods or any of that. I'll do it for them. :P Plus I'll have a backup of my Skyrim this way anyway (well, not the only place I'm backing it up of course).

And yeah...no I'm not asking permission to upload it. I don't feel like wasting time asking all 500+ mod creators for yes/no or to get no answer or worry about removing mods. That is too annoying and I'd rather be locked up in a mental institute than go through that...I'd probably end up one if I did that. Modders for TES series tend to not like compilations anyway...oh well for them. That is why I'm going with one of the less caring sites.

On the plus side, it will add tons of gameplay value and entertainment for lots of people once its all said and done. :) I know a lot of people don't want to go through all that long process or have a hard time knowing what to do and cleaning and all that annoying stuff. So, I'll improve peoples game by a lot :) There is pretty much something for everyone. A lot of it being optional to begin with. And it will be a working game, since I'm doing heavy testing on it to make sure it works.

(edit: Also what I know a lot of people may like...a working naval combat system (yup, it works :) can command own crew as well).

and playable dragons (through transformation)...that actually fly rather well for Skyrim. From my testing, its sorta like a plane simulator...but a dragon...and a bit different handling cause its a dragon.)
« Last Edit: August 04, 2014, 11:19:24 pm by Vendayn »
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My own website for Skyrim, Fallout 4, and many other games: http://vendayn.wix.com/skyrimvendayn

BFEL

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Re: The Elder Scrolls V: Skyrim
« Reply #11004 on: August 05, 2014, 06:06:08 am »

Vendayn that...is actually pretty amazing sounding.

Though will you work in some way to disable some things, like specifically the graphics stuff? I rather like the way vanilla looked, not to mention not everyone could run such a thing well (though it sounds like you optimized it like crazy)
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Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #11005 on: August 05, 2014, 02:26:32 pm »

The most taxing on the compilation are actually all the fighting in the world between the three factions (imperial, stormcloaks, thalmor) and a 4th being the predators if you decide to use that mod. Hey they are from space :p

The huge battles are amazing though. A lot more dynamic and real than the lame vanilla civil war.

Next is the realistic, much larger cities and villages. They were way too small...I liked oblivion cities better so that is fixed. Does lower fps a bit though.

There are also a lot new bandits. And over 1,000 new monsters (though some aren't lore friendly. Still awesome though), and more realistic wildlife. But these don't lower fps, maybe one or two on a mid end system.

Enb is optional, but an obvious fps killer. Don't need it though.

Without enb on a mid end system, you should get good fps. I get 40-50 in exteriors on my system, lowers a bit in the battles.

But, yeah. I did really optimize it. My PC is a bit on the low end so really had to make it work. Without enb its completely playable. Just not 60 average.

Really, he goal is to add quality content, new lands and fun non-lore stuff last. When its finished, with the new lands/quests...easily over 500 hours worth of content added. And tons more roleplay mods for different playstyles.
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My own website for Skyrim, Fallout 4, and many other games: http://vendayn.wix.com/skyrimvendayn

Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #11006 on: August 05, 2014, 03:04:26 pm »

Some of it will be optional, but most won't. You may not like the new textures. They keep with the Skyrim feel, but do change it a bit. Turns it into more like a fantasy, horror atmosphere but still looks like Skyrim sorta.
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My own website for Skyrim, Fallout 4, and many other games: http://vendayn.wix.com/skyrimvendayn

BFEL

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Re: The Elder Scrolls V: Skyrim
« Reply #11007 on: August 05, 2014, 09:20:27 pm »

As long as there is a list of disable-able stuff, I'll gladly use it.
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Reudh

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Re: The Elder Scrolls V: Skyrim
« Reply #11008 on: August 05, 2014, 09:22:54 pm »

I'm running about 25 mods at the current time. Dropped quality from High to Medium and now don't have funky ass mouse delay.

Vendayn

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Re: The Elder Scrolls V: Skyrim
« Reply #11009 on: August 06, 2014, 12:20:06 am »

The compilation will run as long as you can run the next generation consoles fine (comparatively that is)...without ENB active, it should be more than easy if you can. Otherwise, if your PC would have trouble running Xbox Next (or whatever it calls itself now)/Ps4 games...I imagine your FPS will be low. Since the hardest part about the mod will be, just how much more life it adds and the realistic non-lame cities+villages. And the actually good 3 way war going on (not the rather lame vanilla version), will not be one of the optional mods...but they do have an effect on FPS, and would be harder to run on more low-end machines. It is more one of the main additions of the compilation though.

In any case, my machine is sorta getting outdated and I couldn't run Xbox Next/PS4 games on max...but without ENB on, Skyrim plays fine thus far on my setup. I do however run out of video memory, because mine is a 2gb card...but when ENB is off, it happens rarely (but happens eventually). I've cut a lot of the crashes back, from merging mods and optimizing things really well. Still a work in progress.

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My own website for Skyrim, Fallout 4, and many other games: http://vendayn.wix.com/skyrimvendayn
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